Player Matchup

Nike
Nike
 
Nike
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
LobsterTiddy
Athena
Level 29
God Stats
13W - 10L
1,225 SR
Queue Stats
41W - 44L
1,670 Elo+
Solo
Scylla
Scylla
Raptor479
Scylla
Level 27
God Stats
4W - 6L
1,370 SR
Queue Stats
83W - 78L
1,684 Elo+
Party 3
Hel
Hel
Trex608
Hel
Level 27
God Stats
2W - 2L
1,513 SR
Queue Stats
80W - 76L
1,684 Elo+
Party 3
Chronos
Chronos
funtimefrenzy10
Chronos
Level 28
God Stats
0W - 1L
1,427 SR
Queue Stats
22W - 25L
1,204 Elo+
Solo
Team Averages
Level 28
1,407 SR
1,548 Elo+

VS

Team Averages
Level 29
1,387 SR
1,559 Elo+
Nu Wa
Nu Wa
Angelboygamer
Nu Wa
Level 59
God Stats
3W - 6L
1,280 SR
Queue Stats
297W - 304L
1,393 Elo+
Party 2
Horus
Horus
Aurion301
Horus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 78L
1,749 Elo+
Party 1
Discordia
Discordia
Diana7867
Discordia
Level 29
God Stats
60W - 56L
1,467 SR
Queue Stats
512W - 508L
1,613 Elo+
Party 1
Danzaburou
Danzaburou
TristonCreKe
Danzaburou
Level 29
God Stats
4W - 7L
1,342 SR
Queue Stats
33W - 38L
1,492 Elo+
Solo
Yemoja
Yemoja
Virtigo1702
Yemoja
Level 6
God Stats
5W - 5L
1,347 SR
Queue Stats
11W - 10L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
0 / 2 / 2
8,575
858
7,248
16,087
11,742
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Athena
14
0 / 1 / 2
8,315
832
2,785
16,466
10,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Raptor479
Scylla
14
2 / 4 / 1
8,678
868
5,689
8,747
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
14
1 / 3 / 2
8,672
867
2,873
7,150
2,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 4 / 3
8,407
841
9,693
19,727
5,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

193

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 6
9,858
986
23,406
6,712
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Aurion301
Horus
15
3 / 1 / 8
10,400
1,040
9,619
13,241
14,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Diana7867
Discordia
15
1 / 0 / 8
9,120
912
7,955
3,325
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TristonCreKe
Danzaburou
16
4 / 0 / 6
10,245
1,025
12,625
5,001
2,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
15
1 / 0 / 9
10,105
1,011
7,687
4,832
3,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
3
Kills
13
14
Deaths
3
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
2
2
0.5
W
4
2
6
3.5
W
Horus
Aurion301
Horus
3
1
8
7
W
Discordia
Diana7867
Discordia
1
0
8
5
L
Athena
0
1
2
1
L
Scylla
Raptor479
Scylla
2
4
1
0.63
L
Hel
1
3
2
0.67
W
Danzaburou
TristonCreKe
Danzaburou
4
0
6
7
W
Yemoja
1
0
9
5.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,288
Damage
61,292
68,177
Taken
33,111
32,838
Mitigated
25,143
8,136
Healing
16,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
7,248
330
0
405
16,087
11,742
0
7,407
8,060
66
29,590
W
23,406
7,882
844
1,552
6,712
2,877
0
4,614
2,003
42,560
0
W
Horus
Aurion301
Horus
9,619
4,364
1,228
3,537
13,241
14,431
0
8,191
4,629
0
17,538
W
Discordia
Diana7867
Discordia
7,955
1,023
0
0
3,325
1,506
0
1,775
1,525
21,549
0
L
Athena
2,785
952
0
0
16,466
10,441
0
8,783
7,143
13,271
0
L
Scylla
Raptor479
Scylla
5,689
832
0
0
8,747
2,607
0
5,562
2,763
15,582
0
L
Hel
2,873
180
3,872
2,133
7,150
2,790
0
2,891
3,945
13,736
0
W
Danzaburou
TristonCreKe
Danzaburou
12,625
3,138
0
759
5,001
2,333
0
2,665
2,156
0
31,923
W
Yemoja
7,687
870
6,363
1,946
4,832
3,996
0
3,450
1,292
15,111
0
L
9,693
1,653
0
1,726
19,727
5,258
0
12,011
7,218
26,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,647
Gold Earned
49,728
159
Minions Killed
169
4
Camps Cleared
8
818,217
Distance Traveled
882,415
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,575
858
58
6
1
186,201
2
W
Nu Wa
9,858
986
53
5
1
162,855
0
W
Horus
10,400
1,040
6
1
0
184,444
0
W
Discordia
9,120
912
41
4
4
179,253
0
L
Athena
8,315
832
27
3
0
161,294
0
L
Scylla
8,678
868
19
2
1
131,171
0
L
Hel
8,672
867
31
3
1
145,485
0
W
Danzaburou
10,245
1,025
50
5
2
184,342
3
W
Yemoja
10,105
1,011
19
2
1
171,521
0
L
Chronos
8,407
841
24
2
1
194,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role