Player Matchup

Thor
Thor
Goodvibez5679
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
TheDeadboy420
Nemesis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,587 Elo+
Party 2
Scylla
Scylla
elitesaint24
Scylla
Level 14
God Stats
14W - 8L
1,469 SR
Queue Stats
116W - 85L
1,548 Elo+
Solo
Sylvanus
Sylvanus
lukisnw420
Sylvanus
Level 15
God Stats
1W - 1L
1,703 SR
Queue Stats
2W - 4L
1,460 Elo+
Party 2
Kukulkan
Kukulkan
xoSh3Nox
Kukulkan
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Team Averages
Level 11
1,534 SR
1,519 Elo+

VS

Team Averages
Level 24
1,600 SR
1,479 Elo+
Danzaburou
Danzaburou
BallerBryan
Danzaburou
Level 22
God Stats
5W - 9L
1,709 SR
Queue Stats
131W - 120L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RichHomi3Zay215
Tsukuyomi
Level 26
God Stats
5W - 6L
1,500 SR
Queue Stats
139W - 148L
1,448 Elo+
Solo
Ares
Ares
VAMP4LIFE 45
Ares
Level 29
God Stats
129W - 95L
1,571 SR
Queue Stats
286W - 318L
1,488 Elo+
Party 1
Kukulkan
Kukulkan
rasspie50
Kukulkan
Level 22
God Stats
49W - 40L
1,579 SR
Queue Stats
110W - 119L
1,443 Elo+
Party 1
Scylla
Scylla
whiteknightjr55
Scylla
Level 23
God Stats
50W - 40L
1,640 SR
Queue Stats
108W - 138L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 15 / 1
9,538
795
7,096
21,319
8,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
17
0 / 17 / 5
10,638
887
8,618
27,039
10,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
17
6 / 0 / 1
12,527
1,044
23,575
6,569
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
lukisnw420
Sylvanus
17
0 / 10 / 4
11,649
971
4,594
30,158
34,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
xoSh3Nox
Kukulkan
17
1 / 2 / 3
11,244
937
14,149
10,703
4,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BallerBryan
Danzaburou
20
13 / 0 / 18
13,358
1,113
23,387
13,010
5,491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
RichHomi3Zay215
Tsukuyomi
18
11 / 2 / 14
11,959
997
15,816
10,166
4,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
7 / 2 / 24
13,164
1,097
16,123
19,360
23,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
rasspie50
Kukulkan
19
9 / 1 / 19
12,014
1,001
18,337
11,157
4,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 2 / 21
11,486
957
11,591
9,686
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
140
7
Kills
44
44
Deaths
7
14
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BallerBryan
Danzaburou
13
0
18
22
L
0
15
1
0.03
W
Tsukuyomi
RichHomi3Zay215
Tsukuyomi
11
2
14
9
L
Nemesis
0
17
5
0.15
W
7
2
24
9.5
L
Scylla
6
0
1
6.5
L
Sylvanus
lukisnw420
Sylvanus
0
10
4
0.2
W
Kukulkan
rasspie50
Kukulkan
9
1
19
18.5
W
4
2
21
7.25
L
Kukulkan
xoSh3Nox
Kukulkan
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,032
Damage
85,254
95,788
Taken
63,379
60,973
Mitigated
41,855
12,920
Healing
4,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BallerBryan
Danzaburou
23,387
13,526
0
1,775
13,010
5,491
0
10,433
2,577
0
52,134
L
7,096
2,113
0
478
21,319
8,663
0
10,043
11,276
0
12,200
W
Tsukuyomi
RichHomi3Zay215
Tsukuyomi
15,816
5,697
0
1,856
10,166
4,554
0
4,472
5,694
0
35,869
L
Nemesis
8,618
4,673
0
2,534
27,039
10,952
0
13,672
13,367
0
24,750
W
16,123
1,160
0
1,272
19,360
23,551
0
11,904
7,456
19,591
0
L
Scylla
23,575
517
1,066
1,047
6,569
2,517
0
3,013
3,556
40,107
0
L
Sylvanus
lukisnw420
Sylvanus
4,594
1,247
925
3,950
30,158
34,159
0
14,497
15,661
20,432
0
W
Kukulkan
rasspie50
Kukulkan
18,337
2,148
0
70
11,157
4,737
0
8,183
2,974
44,028
0
W
11,591
1,024
0
0
9,686
3,522
0
7,326
2,360
26,373
0
L
Kukulkan
xoSh3Nox
Kukulkan
14,149
839
830
2,090
10,703
4,682
0
4,826
5,877
72,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,596
Gold Earned
61,981
234
Minions Killed
234
6
Camps Cleared
4
1,052,786
Distance Traveled
1,157,273
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,358
1,113
83
7
0
229,812
0
L
Thor
9,538
795
12
1
1
206,973
2
W
Tsukuyomi
11,959
997
39
3
2
205,159
0
L
Nemesis
10,638
887
22
2
4
205,718
1
W
Ares
13,164
1,097
7
1
0
241,229
0
L
Scylla
12,527
1,044
46
4
1
258,856
0
L
Sylvanus
11,649
971
24
2
0
168,551
0
W
Kukulkan
12,014
1,001
63
5
2
240,055
0
W
Scylla
11,486
957
42
4
0
241,018
0
L
Kukulkan
11,244
937
130
11
0
212,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role