Player Matchup

Danzaburou
Danzaburou
Geminiscrystal
Danzaburou
Level 21
God Stats
7W - 7L
1,434 SR
Queue Stats
25W - 30L
1,470 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HeartSeakerr
Tsukuyomi
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 27L
1,483 Elo+
Party 1
Jormungandr
Jormungandr
LadyMaria_
Jormungandr
Level 132
God Stats
1W - 1L
1,789 SR
Queue Stats
9W - 9L
1,470 Elo+
Party 1
Baron Samedi
Baron Samedi
SuciaChan
Baron Samedi
Level 80
God Stats
3W - 3L
1,682 SR
Queue Stats
15W - 20L
1,470 Elo+
Party 1
Erlang Shen
Erlang Shen
jartaun
Erlang Shen
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,273 Elo+
Party 1
Team Averages
Level 94
1,581 SR
1,433 Elo+

VS

Team Averages
Level 33
1,429 SR
1,354 Elo+
Pele
Pele
DKOBY10
Pele
Level 21
God Stats
27W - 31L
1,293 SR
Queue Stats
138W - 181L
1,223 Elo+
Party 2
Poseidon
Poseidon
DatDude2507
Poseidon
Level 38
God Stats
49W - 51L
1,418 SR
Queue Stats
298W - 353L
1,378 Elo+
Party 2
Heimdallr
Heimdallr
Kwaters1607
Heimdallr
Level 29
God Stats
39W - 61L
1,434 SR
Queue Stats
258W - 312L
1,372 Elo+
Party 2
Baron Samedi
Baron Samedi
MarshallLaw15
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,463 Elo+
Party 2
Hercules
Hercules
ScaredStrength
Hercules
Level 60
God Stats
1W - 4L
1,500 SR
Queue Stats
387W - 468L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Geminiscrystal
Danzaburou
19
4 / 3 / 4
12,175
553
10,316
16,764
6,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
HeartSeakerr
Tsukuyomi
20
11 / 5 / 10
13,210
600
15,941
19,060
9,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
LadyMaria_
Jormungandr
17
4 / 0 / 12
11,613
528
9,514
11,485
10,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
SuciaChan
Baron Samedi
20
10 / 2 / 8
13,254
602
17,135
10,720
5,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
jartaun
Erlang Shen
20
3 / 3 / 9
13,115
596
9,345
15,670
19,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
DKOBY10
Pele
16
2 / 9 / 4
9,825
447
12,331
21,452
8,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poseidon
DatDude2507
Poseidon
18
6 / 4 / 3
11,451
521
9,828
8,987
2,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
Kwaters1607
Heimdallr
17
1 / 4 / 5
10,080
458
6,730
12,690
6,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
MarshallLaw15
Baron Samedi
14
3 / 10 / 2
9,572
435
8,798
15,522
6,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
14
0 / 5 / 3
8,465
385
4,526
19,834
19,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
29
32
Kills
12
13
Deaths
32
43
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Pele
DKOBY10
Pele
2
9
4
0.44
L
Poseidon
DatDude2507
Poseidon
6
4
3
1.88
W
Danzaburou
Geminiscrystal
Danzaburou
4
3
4
2
W
Tsukuyomi
HeartSeakerr
Tsukuyomi
11
5
10
3.2
L
Heimdallr
Kwaters1607
Heimdallr
1
4
5
0.88
W
Jormungandr
LadyMaria_
Jormungandr
4
0
12
10
L
Baron Samedi
MarshallLaw15
Baron Samedi
3
10
2
0.4
L
Hercules
0
5
3
0.3
W
Baron Samedi
SuciaChan
Baron Samedi
10
2
8
7
W
Erlang Shen
jartaun
Erlang Shen
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,251
Damage
42,213
73,699
Taken
78,485
51,600
Mitigated
44,985
26,146
Healing
17,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
DKOBY10
Pele
12,331
2,668
0
5,354
21,452
8,286
0
4,581
16,807
0
70,524
L
Poseidon
DatDude2507
Poseidon
9,828
1,352
234
1,910
8,987
2,910
0
1,830
7,157
48,670
0
W
Danzaburou
Geminiscrystal
Danzaburou
10,316
4,721
0
7,695
16,764
6,590
2,818
3,269
13,444
0
99,589
W
Tsukuyomi
HeartSeakerr
Tsukuyomi
15,941
4,358
0
2,359
19,060
9,362
1,446
4,117
14,695
0
83,022
L
Heimdallr
Kwaters1607
Heimdallr
6,730
2,118
306
2,660
12,690
6,876
348
3,714
8,912
0
54,181
W
Jormungandr
LadyMaria_
Jormungandr
9,514
1,625
361
3,606
11,485
10,194
230
3,514
7,734
42,064
0
L
Baron Samedi
MarshallLaw15
Baron Samedi
8,798
793
154
2,987
15,522
6,953
0
8,828
6,335
44,384
0
L
Hercules
4,526
590
0
3,936
19,834
19,960
38
6,941
12,625
0
33,822
W
Baron Samedi
SuciaChan
Baron Samedi
17,135
2,201
1,021
5,186
10,720
5,667
968
4,378
5,964
88,541
0
W
Erlang Shen
jartaun
Erlang Shen
9,345
4,968
0
5,918
15,670
19,787
1,508
2,557
12,870
22
92,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,367
Gold Earned
49,393
606
Minions Killed
457
0
Camps Cleared
0
2,292,352
Distance Traveled
1,976,673
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,825
447
111
5
0
392,647
2
L
Poseidon
11,451
521
75
3
0
474,183
10
W
Danzaburou
12,175
553
133
6
0
428,774
3
W
Tsukuyomi
13,210
600
109
5
0
540,100
1
L
Heimdallr
10,080
458
101
5
0
408,230
4
W
Jormungandr
11,613
528
72
3
0
447,912
0
L
Baron Samedi
9,572
435
96
4
0
360,710
3
L
Hercules
8,465
385
74
3
0
340,903
1
W
Baron Samedi
13,254
602
148
7
0
444,065
3
W
Erlang Shen
13,115
596
144
7
0
431,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role