Player Matchup

Merlin
Merlin
DaddyTomMorley
Merlin
Level 83
God Stats
2W - 3L
1,601 SR
Queue Stats
37W - 50L
1,204 Elo+
Party 4
Amaterasu
Amaterasu
DylanWehausen
Amaterasu
Level 104
God Stats
4W - 11L
1,786 SR
Queue Stats
256W - 258L
1,578 Elo+
Party 1
Yemoja
Yemoja
Narlems
Yemoja
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
137W - 160L
1,469 Elo+
Party 1
Ne Zha
Ne Zha
Vfeebas
Ne Zha
Level 63
God Stats
2W - 2L
1,445 SR
Queue Stats
177W - 187L
1,537 Elo+
Party 1
Apollo
Apollo
acrab78
Apollo
Level 42
God Stats
0W - 2L
1,314 SR
Queue Stats
48W - 63L
1,472 Elo+
Party 4
Team Averages
Level 62
1,529 SR
1,452 Elo+

VS

Team Averages
Level 51
1,533 SR
1,663 Elo+
Bakasura
Bakasura
HSLOKI
Bakasura
Level 49
God Stats
3W - 2L
1,369 SR
Queue Stats
140W - 161L
1,543 Elo+
Party 3
Cu Chulainn
Cu Chulainn
HybridSapphire
Cu Chulainn
Level 27
God Stats
6W - 4L
1,581 SR
Queue Stats
61W - 77L
1,515 Elo+
Party 3
Baron Samedi
Baron Samedi
Moxedsapphire
Baron Samedi
Level 55
God Stats
3W - 0L
1,500 SR
Queue Stats
142W - 157L
1,552 Elo+
Party 3
Cupid
Cupid
PapaKaloopie
Cupid
Level 21
God Stats
27W - 17L
1,504 SR
Queue Stats
311W - 177L
1,921 Elo+
Party 2
Guan Yu
Guan Yu
SexySextrain
Guan Yu
Level 102
God Stats
55W - 21L
1,707 SR
Queue Stats
335W - 205L
1,784 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,239
524
4,047
4,906
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
DylanWehausen
Amaterasu
11
2 / 1 / 0
5,570
557
2,971
6,225
3,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Narlems
Yemoja
7
0 / 2 / 0
4,077
408
2,226
6,469
1,488
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
Vfeebas
Ne Zha
7
0 / 4 / 0
4,453
445
871
6,897
1,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Boots

Boots

+6%
Movement Speed

Apollo
acrab78
Apollo
7
0 / 4 / 1
4,577
458
3,219
5,394
2,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HSLOKI
Bakasura
11
6 / 1 / 3
6,756
676
3,898
7,586
2,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
HybridSapphire
Cu Chulainn
10
0 / 2 / 0
5,717
572
3,028
5,412
3,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Moxedsapphire
Baron Samedi
11
4 / 0 / 3
6,299
630
4,816
3,871
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 0 / 5
6,000
600
2,205
3,382
996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Guan Yu
SexySextrain
Guan Yu
10
3 / 0 / 5
6,083
608
6,310
5,505
2,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
15
15
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Amaterasu
DylanWehausen
Amaterasu
2
1
0
2
W
Bakasura
HSLOKI
Bakasura
6
1
3
7.5
W
Cu Chulainn
HybridSapphire
Cu Chulainn
0
2
0
0
W
Baron Samedi
Moxedsapphire
Baron Samedi
4
0
3
5.5
L
Yemoja
Narlems
Yemoja
0
2
0
0
W
2
0
5
4.5
W
Guan Yu
SexySextrain
Guan Yu
3
0
5
5.5
L
Ne Zha
Vfeebas
Ne Zha
0
4
0
0
L
Apollo
acrab78
Apollo
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,334
Damage
20,257
29,891
Taken
25,756
9,685
Mitigated
10,408
7,005
Healing
12,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,047
333
0
692
4,906
1,393
0
2,040
2,535
20,252
0
L
Amaterasu
DylanWehausen
Amaterasu
2,971
854
0
2,494
6,225
3,204
0
561
5,388
0
27,317
W
Bakasura
HSLOKI
Bakasura
3,898
2,950
0
2,626
7,586
2,513
0
1,170
6,191
0
29,123
W
Cu Chulainn
HybridSapphire
Cu Chulainn
3,028
1,003
0
1,928
5,412
3,114
0
754
4,427
131
30,499
W
Baron Samedi
Moxedsapphire
Baron Samedi
4,816
331
319
2,074
3,871
1,284
482
1,896
1,699
25,905
0
L
Yemoja
Narlems
Yemoja
2,226
739
503
788
6,469
1,488
0
217
6,224
12,033
0
W
2,205
1,471
620
2,258
3,382
996
802
606
2,776
0
29,173
W
Guan Yu
SexySextrain
Guan Yu
6,310
1,666
314
2,576
5,505
2,501
0
1,344
4,161
0
21,564
L
Ne Zha
Vfeebas
Ne Zha
871
429
0
2,269
6,897
1,415
0
1,065
5,688
0
14,920
L
Apollo
acrab78
Apollo
3,219
1,267
0
259
5,394
2,185
0
546
4,613
0
22,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,916
Gold Earned
30,855
201
Minions Killed
276
0
Camps Cleared
0
879,649
Distance Traveled
972,594
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,239
524
43
4
0
160,957
2
L
Amaterasu
5,570
557
57
6
0
211,946
4
W
Bakasura
6,756
676
66
7
0
224,859
0
W
Cu Chulainn
5,717
572
65
7
0
172,413
4
W
Baron Samedi
6,299
630
50
5
0
198,038
0
L
Yemoja
4,077
408
18
2
0
173,288
1
W
Cupid
6,000
600
71
7
0
162,830
1
W
Guan Yu
6,083
608
24
2
0
214,454
4
L
Ne Zha
4,453
445
41
4
0
171,860
0
L
Apollo
4,577
458
42
4
0
161,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role