Player Matchup

Arachne
Arachne
Deedjee93
Arachne
Level 68
God Stats
46W - 28L
1,622 SR
Queue Stats
764W - 795L
1,469 Elo+
Party 3
Cthulhu
Cthulhu
Helloua
Cthulhu
Level 55
God Stats
431W - 446L
1,324 SR
Queue Stats
450W - 475L
1,349 Elo+
Party 3
Cerberus
Cerberus
MFknBabyBackRibs
Cerberus
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Raizekk
Danzaburou
Level 53
God Stats
1W - 7L
1,500 SR
Queue Stats
187W - 244L
1,394 Elo+
Party 3
Poseidon
Poseidon
Thibs27
Poseidon
Level 56
God Stats
1W - 3L
1,500 SR
Queue Stats
253W - 304L
1,595 Elo+
Party 3
Team Averages
Level 49
1,489 SR
1,461 Elo+

VS

Team Averages
Level 92
1,626 SR
1,616 Elo+
Medusa
Medusa
AnOldHotDog
Medusa
Level 148
God Stats
3W - 1L
1,703 SR
Queue Stats
71W - 59L
1,599 Elo+
Party 2
Tyr
Tyr
Bubsito
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Chompyz
Aphrodite
Level 128
God Stats
6W - 0L
1,918 SR
Queue Stats
214W - 185L
1,644 Elo+
Party 1
Kuzenbo
Kuzenbo
Goranthope
Kuzenbo
Level 27
God Stats
2W - 1L
1,802 SR
Queue Stats
23W - 14L
1,684 Elo+
Party 2
Ne Zha
Ne Zha
Norber1310
Ne Zha
Level 28
God Stats
1W - 2L
1,209 SR
Queue Stats
13W - 7L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Deedjee93
Arachne
18
7 / 5 / 1
10,658
508
8,589
19,469
11,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Helloua
Cthulhu
13
0 / 2 / 5
8,696
414
7,716
15,163
9,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 4 / 4
8,768
418
4,893
19,546
17,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Raizekk
Danzaburou
15
1 / 3 / 5
9,337
445
10,052
11,148
4,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Thibs27
Poseidon
13
2 / 8 / 1
8,697
414
5,402
10,109
3,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
4 / 4 / 3
11,335
540
8,560
10,340
3,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tyr
19
8 / 3 / 3
12,328
587
18,154
20,142
17,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Chompyz
Aphrodite
19
8 / 0 / 4
12,645
602
16,774
10,896
5,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
Goranthope
Kuzenbo
15
1 / 1 / 9
9,603
457
7,350
12,321
15,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Norber1310
Ne Zha
16
1 / 2 / 6
10,247
488
3,327
16,897
7,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
10
Kills
22
22
Deaths
10
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
4
3
1.38
W
Tyr
8
3
3
3.17
W
Aphrodite
Chompyz
Aphrodite
8
0
4
10
L
Arachne
Deedjee93
Arachne
7
5
1
1.5
W
Kuzenbo
Goranthope
Kuzenbo
1
1
9
5.5
L
Cthulhu
Helloua
Cthulhu
0
2
5
1.25
L
0
4
4
0.5
W
Ne Zha
Norber1310
Ne Zha
1
2
6
2
L
Danzaburou
Raizekk
Danzaburou
1
3
5
1.17
L
Poseidon
Thibs27
Poseidon
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,652
Damage
54,165
75,435
Taken
70,596
46,316
Mitigated
50,355
20,133
Healing
30,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
8,560
2,019
0
1,732
10,340
3,590
0
2,044
8,228
0
92,379
W
Tyr
18,154
2,693
0
6,752
20,142
17,188
119
7,059
12,907
1,521
76,945
W
Aphrodite
Chompyz
Aphrodite
16,774
2,040
7,351
9,451
10,896
5,724
318
3,035
7,663
104,209
0
L
Arachne
Deedjee93
Arachne
8,589
5,796
0
6,250
19,469
11,695
0
5,417
13,986
0
83,329
W
Kuzenbo
Goranthope
Kuzenbo
7,350
2,349
0
441
12,321
15,875
1,291
3,360
8,856
27,694
0
L
Cthulhu
Helloua
Cthulhu
7,716
468
1,647
5,017
15,163
9,705
0
4,640
10,303
40,951
0
L
4,893
555
0
4,596
19,546
17,158
734
5,764
13,707
37,925
0
W
Ne Zha
Norber1310
Ne Zha
3,327
534
0
5,164
16,897
7,978
0
1,928
14,931
0
59,666
L
Danzaburou
Raizekk
Danzaburou
10,052
4,563
0
2,251
11,148
4,297
0
2,786
8,108
0
64,525
L
Poseidon
Thibs27
Poseidon
5,402
673
0
372
10,109
3,461
282
5,729
4,380
40,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,156
Gold Earned
56,158
487
Minions Killed
595
0
Camps Cleared
0
2,015,289
Distance Traveled
2,085,343
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,335
540
158
8
0
401,751
4
W
Tyr
12,328
587
125
6
0
456,246
3
W
Aphrodite
12,645
602
173
8
0
453,784
6
L
Arachne
10,658
508
124
6
0
447,485
1
W
Kuzenbo
9,603
457
36
2
0
364,714
6
L
Cthulhu
8,696
414
52
2
0
419,937
6
L
Cerberus
8,768
418
112
5
0
381,217
0
W
Ne Zha
10,247
488
103
5
0
408,848
2
L
Danzaburou
9,337
445
121
6
0
373,389
4
L
Poseidon
8,697
414
78
4
0
393,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role