Player Matchup

Danzaburou
Danzaburou
Healsbadman93
Danzaburou
Level 65
God Stats
8W - 10L
1,607 SR
Queue Stats
9W - 11L
1,553 Elo+
Party 3
Olorun
Olorun
JustAMJ
Olorun
Level 12
God Stats
1W - 2L
1,670 SR
Queue Stats
1W - 2L
1,673 Elo+
Party 3
Hachiman
Hachiman
QYshine
Hachiman
Level 127
God Stats
1W - 2L
1,721 SR
Queue Stats
73W - 69L
1,625 Elo+
Solo
Jing Wei
Jing Wei
T88NZ
Jing Wei
Level 60
God Stats
1W - 3L
1,634 SR
Queue Stats
8W - 14L
1,394 Elo+
Party 3
Pele
Pele
lRabbit16l
Pele
Level 60
God Stats
5W - 3L
1,500 SR
Queue Stats
41W - 44L
1,435 Elo+
Party 3
Team Averages
Level 65
1,626 SR
1,536 Elo+

VS

Team Averages
Level 45
1,519 SR
1,369 Elo+
Artio
Artio
AceThePrince
Artio
Level 35
God Stats
4W - 5L
1,431 SR
Queue Stats
91W - 132L
1,329 Elo+
Party 1
Persephone
Persephone
CotemplatingLife
Persephone
Level 57
God Stats
11W - 16L
1,500 SR
Queue Stats
63W - 52L
1,465 Elo+
Party 2
Medusa
Medusa
FingerlikinGood
Medusa
Level 67
God Stats
85W - 72L
1,677 SR
Queue Stats
171W - 160L
1,543 Elo+
Solo
Tsukuyomi
Tsukuyomi
KarasuGoh
Tsukuyomi
Level 40
God Stats
22W - 26L
1,485 SR
Queue Stats
91W - 115L
1,379 Elo+
Party 1
Terra
Terra
MagicTurtle178
Terra
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 18L
1,130 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Healsbadman93
Danzaburou
15
4 / 7 / 1
10,382
451
11,946
20,518
6,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
JustAMJ
Olorun
11
0 / 11 / 3
8,572
373
2,650
16,844
5,106
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
QYshine
Hachiman
17
3 / 5 / 6
11,516
501
14,636
18,963
6,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
T88NZ
Jing Wei
13
0 / 5 / 4
8,776
382
3,972
22,249
8,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 7 / 4
10,925
475
13,338
25,408
13,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 10
8,935
388
3,473
15,761
13,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
CotemplatingLife
Persephone
18
13 / 3 / 11
12,568
546
34,886
15,562
7,562
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 1 / 5
11,461
498
11,822
9,478
3,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
KarasuGoh
Tsukuyomi
17
10 / 3 / 13
11,457
498
23,039
15,757
7,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
7 / 1 / 13
11,457
498
8,880
15,576
19,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
87
12
Kills
35
35
Deaths
12
18
Assists
52
Player
Kills
Deaths
Assists
KDA
W
1
4
10
1.5
W
Persephone
CotemplatingLife
Persephone
13
3
11
6.17
W
4
1
5
6.5
L
Danzaburou
Healsbadman93
Danzaburou
4
7
1
0.64
L
Olorun
JustAMJ
Olorun
0
11
3
0.14
W
Tsukuyomi
KarasuGoh
Tsukuyomi
10
3
13
5.5
W
7
1
13
13.5
L
Hachiman
QYshine
Hachiman
3
5
6
1.2
L
Jing Wei
T88NZ
Jing Wei
0
5
4
0.4
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,542
Damage
82,100
103,982
Taken
72,134
40,510
Mitigated
51,402
15,917
Healing
30,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,473
235
854
4,839
15,761
13,228
707
121
15,640
19,842
0
W
Persephone
CotemplatingLife
Persephone
34,886
1,976
0
3,982
15,562
7,562
1,015
1,172
14,388
96,761
0
W
11,822
4,688
1,643
4,520
9,478
3,986
2,897
314
9,164
0
82,364
L
Danzaburou
Healsbadman93
Danzaburou
11,946
6,242
0
1,640
20,518
6,589
231
7,755
12,497
0
45,892
L
Olorun
JustAMJ
Olorun
2,650
1,960
930
2,095
16,844
5,106
191
9,975
6,606
28,989
0
W
Tsukuyomi
KarasuGoh
Tsukuyomi
23,039
6,728
0
5,928
15,757
7,052
1,572
179
15,578
0
67,970
W
8,880
480
3,513
5,323
15,576
19,574
605
864
14,712
22,790
0
L
Hachiman
QYshine
Hachiman
14,636
5,642
0
1,055
18,963
6,440
5,290
7,547
11,061
0
89,602
L
Jing Wei
T88NZ
Jing Wei
3,972
2,153
1,077
4,196
22,249
8,580
32
10,855
11,080
0
32,011
L
13,338
2,222
0
4,924
25,408
13,795
0
9,580
15,499
0
64,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,171
Gold Earned
55,878
397
Minions Killed
420
0
Camps Cleared
0
1,853,037
Distance Traveled
2,219,377
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,935
388
31
1
0
442,840
0
W
Persephone
12,568
546
135
6
0
399,455
2
W
Medusa
11,461
498
129
6
0
451,164
1
L
Danzaburou
10,382
451
61
3
0
402,769
2
L
Olorun
8,572
373
55
2
0
262,630
4
W
Tsukuyomi
11,457
498
101
4
0
475,832
6
W
Terra
11,457
498
24
1
0
450,086
1
L
Hachiman
11,516
501
156
7
0
377,410
4
L
Jing Wei
8,776
382
49
2
0
394,195
2
L
Pele
10,925
475
76
3
0
416,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role