Player Matchup

Mercury
Mercury
Pr_Killer91
Mercury
Level 119
God Stats
0W - 2L
1,302 SR
Queue Stats
24W - 24L
1,484 Elo+
Party 1
Chaac
Chaac
jeancarlosmedero
Chaac
Level 7
God Stats
1W - 2L
1,514 SR
Queue Stats
12W - 6L
1,520 Elo+
Party 1
Ra
Ra
lCrashTestFetusl
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,519 Elo+
Party 1
Team Averages
Level 48
1,439 SR
1,507 Elo+

VS

Team Averages
Level 35
1,527 SR
1,547 Elo+
Ah Puch
Ah Puch
MR SPAGH3TT1
Ah Puch
Level 57
God Stats
29W - 26L
1,582 SR
Queue Stats
86W - 97L
1,558 Elo+
Party 2
Ao Kuang
Ao Kuang
smellymuslim420
Ao Kuang
Level 21
God Stats
1W - 0L
1,314 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
tAcTiCaLNinJa17
Izanami
Level 28
God Stats
100W - 83L
1,685 SR
Queue Stats
208W - 190L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Pr_Killer91
Mercury
18
12 / 6 / 8
14,520
726
21,610
17,267
7,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 9 / 14
12,642
632
5,292
24,220
23,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
8 / 4 / 9
13,533
677
13,889
13,841
6,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MR SPAGH3TT1
Ah Puch
18
5 / 5 / 10
14,108
705
18,899
11,844
4,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
16
5 / 12 / 5
13,830
692
6,572
22,077
11,242
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
9 / 5 / 7
15,568
778
22,200
18,552
7,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
41
22
Kills
19
19
Deaths
22
31
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
MR SPAGH3TT1
Ah Puch
5
5
10
2
L
Mercury
Pr_Killer91
Mercury
12
6
8
2.67
L
2
9
14
1
L
8
4
9
3.13
W
Ao Kuang
5
12
5
0.63
W
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,791
Damage
47,671
55,328
Taken
52,473
37,101
Mitigated
22,825
12,300
Healing
14,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
MR SPAGH3TT1
Ah Puch
18,899
356
2,110
3,345
11,844
4,300
369
3,684
7,928
64,935
0
L
Mercury
Pr_Killer91
Mercury
21,610
12,138
0
1,278
17,267
7,819
2,042
5,136
12,131
0
57,207
L
5,292
861
0
3,157
24,220
23,007
0
12,790
11,430
0
32,011
L
13,889
1,330
2,126
5,739
13,841
6,275
238
7,665
6,176
71,992
0
W
Ao Kuang
6,572
1,585
0
4,129
22,077
11,242
112
5,065
16,740
16,468
0
W
22,200
15,489
780
4,075
18,552
7,283
3,119
4,459
13,811
0
108,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,695
Gold Earned
43,506
214
Minions Killed
218
0
Camps Cleared
0
1,093,221
Distance Traveled
944,377
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,108
705
71
4
0
313,353
4
L
Mercury
14,520
726
49
2
0
401,201
0
L
Chaac
12,642
632
41
2
0
343,791
0
L
Ra
13,533
677
124
6
0
348,229
0
W
Ao Kuang
13,830
692
17
1
0
304,017
0
W
Izanami
15,568
778
130
7
0
327,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role