Player Matchup

King Arthur
King Arthur
Awokenpotential
King Arthur
Level 26
God Stats
5W - 4L
1,711 SR
Queue Stats
220W - 166L
1,600 Elo+
Solo
Set
Set
Bizarre_Adven
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 10L
1,654 Elo+
Solo
Chernobog
Chernobog
LigmaKnuts69852
Chernobog
Level 13
God Stats
8W - 9L
1,621 SR
Queue Stats
76W - 61L
1,670 Elo+
Party 2
Scylla
Scylla
baraquiel_1967
Scylla
Level 16
God Stats
1W - 2L
1,349 SR
Queue Stats
60W - 49L
1,667 Elo+
Solo
Hel
Hel
muufffmunchrr699
Hel
Level 13
God Stats
1W - 4L
1,470 SR
Queue Stats
36W - 25L
1,703 Elo+
Party 2
Team Averages
Level 17
1,530 SR
1,659 Elo+

VS

Team Averages
Level 54
1,540 SR
1,596 Elo+
Chronos
Chronos
BigNTasty9183
Chronos
Level 11
God Stats
6W - 0L
1,747 SR
Queue Stats
48W - 35L
1,683 Elo+
Party 1
Bellona
Bellona
GR Petedabeat
Bellona
Level 18
God Stats
16W - 12L
1,449 SR
Queue Stats
45W - 32L
1,608 Elo+
Party 1
Sylvanus
Sylvanus
TheSevenTruths
Sylvanus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Pele
Pele
kingzack999
Pele
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 32L
1,564 Elo+
Party 1
Danzaburou
Danzaburou
zAzraelz
Danzaburou
Level 22
God Stats
30W - 28L
1,502 SR
Queue Stats
69W - 64L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Awokenpotential
King Arthur
11
3 / 3 / 1
6,434
536
6,987
11,211
7,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 5 / 2
6,561
547
5,347
10,609
4,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Chernobog
LigmaKnuts69852
Chernobog
11
2 / 5 / 3
6,509
542
3,953
8,466
2,221
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 2
6,550
546
3,686
5,231
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 6 / 1
5,622
469
4,075
6,176
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
12
3 / 3 / 3
7,058
588
5,792
6,784
1,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
11
2 / 2 / 2
6,680
557
3,847
7,197
5,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
11
3 / 1 / 8
7,334
611
2,713
6,788
4,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
4 / 3 / 4
7,557
630
6,499
8,712
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
zAzraelz
Danzaburou
11
8 / 2 / 3
7,158
597
6,828
5,730
1,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
11
Kills
20
20
Deaths
11
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Awokenpotential
King Arthur
3
3
1
1.17
W
Chronos
3
3
3
1.5
L
2
5
2
0.6
W
Bellona
2
2
2
1.5
L
Chernobog
LigmaKnuts69852
Chernobog
2
5
3
0.7
W
Sylvanus
3
1
8
7
L
2
1
2
3
W
4
3
4
2
L
2
6
1
0.42
W
Danzaburou
zAzraelz
Danzaburou
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,048
Damage
25,679
41,693
Taken
35,211
17,399
Mitigated
16,081
11,402
Healing
12,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Awokenpotential
King Arthur
6,987
823
0
3,969
11,211
7,367
216
536
10,285
0
32,571
W
Chronos
5,792
2,112
0
1,617
6,784
1,838
2,132
2,472
4,220
42,005
0
L
5,347
2,895
0
2,968
10,609
4,811
0
1,465
9,144
0
27,819
W
Bellona
3,847
1,513
0
1,054
7,197
5,568
393
1,008
5,799
0
19,341
L
Chernobog
LigmaKnuts69852
Chernobog
3,953
2,304
0
1,223
8,466
2,221
0
2,533
5,933
0
28,236
W
Sylvanus
2,713
774
1,306
4,230
6,788
4,354
393
2,267
4,521
19,792
0
L
3,686
294
0
1,076
5,231
1,521
0
1,939
3,292
33,513
0
W
6,499
1,882
0
3,554
8,712
2,795
13
489
8,047
0
43,530
L
4,075
233
948
1,218
6,176
1,479
0
2,032
4,144
16,983
0
W
Danzaburou
zAzraelz
Danzaburou
6,828
4,272
0
649
5,730
1,526
1,024
1,367
4,363
0
34,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,676
Gold Earned
35,787
276
Minions Killed
307
0
Camps Cleared
0
1,113,519
Distance Traveled
1,118,940
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,434
536
63
5
0
217,949
3
W
Chronos
7,058
588
81
7
0
195,846
0
L
Set
6,561
547
55
5
0
213,870
1
W
Bellona
6,680
557
48
4
0
242,263
0
L
Chernobog
6,509
542
52
4
0
237,138
1
W
Sylvanus
7,334
611
40
3
0
203,863
2
L
Scylla
6,550
546
74
6
0
232,414
2
W
Pele
7,557
630
71
6
0
245,605
0
L
Hel
5,622
469
32
3
0
212,148
1
W
Danzaburou
7,158
597
67
6
0
231,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role