Player Matchup

Pele
Pele
FridgeLord
Pele
Level 144
God Stats
2W - 1L
1,542 SR
Queue Stats
111W - 109L
1,649 Elo+
Party 3
Nu Wa
Nu Wa
Mc11
Nu Wa
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
16W - 18L
1,500 Elo+
Party 3
Thoth
Thoth
SABERTOOTH246
Thoth
Level 125
God Stats
6W - 2L
1,232 SR
Queue Stats
19W - 11L
1,500 Elo+
Party 3
Sobek
Sobek
ZexeL99
Sobek
Level 149
God Stats
3W - 1L
1,291 SR
Queue Stats
64W - 68L
1,645 Elo+
Party 3
Artemis
Artemis
aniquiler2016
Artemis
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
210W - 199L
1,574 Elo+
Solo
Team Averages
Level 115
1,413 SR
1,574 Elo+

VS

Team Averages
Level 90
1,577 SR
1,559 Elo+
Danzaburou
Danzaburou
BillyFistrBottom
Danzaburou
Level 71
God Stats
4W - 2L
1,559 SR
Queue Stats
107W - 96L
1,627 Elo+
Party 2
Anhur
Anhur
BlackWaltz27
Anhur
Level 8
God Stats
2W - 2L
1,762 SR
Queue Stats
17W - 17L
1,656 Elo+
Party 2
King Arthur
King Arthur
GuardianSol393
King Arthur
Level 121
God Stats
2W - 5L
1,500 SR
Queue Stats
287W - 236L
1,459 Elo+
Party 1
Scylla
Scylla
WelshDragonBB
Scylla
Level 147
God Stats
10W - 13L
1,573 SR
Queue Stats
321W - 292L
1,487 Elo+
Party 1
Cerberus
Cerberus
WillyFistrBottom
Cerberus
Level 104
God Stats
2W - 3L
1,489 SR
Queue Stats
192W - 165L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 1 / 14
13,445
1,120
19,584
10,222
3,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Mc11
Nu Wa
18
3 / 3 / 22
11,169
931
12,767
7,070
2,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 1 / 27
12,359
1,030
23,632
7,323
2,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
ZexeL99
Sobek
19
6 / 5 / 23
12,086
1,007
9,836
19,800
19,852
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
20
7 / 4 / 22
12,984
1,082
19,509
11,865
4,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

194

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BillyFistrBottom
Danzaburou
17
0 / 7 / 7
10,806
901
8,213
13,296
3,895
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
1 / 9 / 9
10,771
898
5,051
21,883
7,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
GuardianSol393
King Arthur
16
0 / 10 / 8
10,128
844
6,393
18,450
11,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
7 / 2 / 5
12,485
1,040
19,607
10,683
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 8 / 5
12,222
1,019
11,216
26,524
27,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
48
36
Kills
14
14
Deaths
36
108
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BillyFistrBottom
Danzaburou
0
7
7
0.5
L
1
9
9
0.61
W
16
1
14
23
L
King Arthur
GuardianSol393
King Arthur
0
10
8
0.4
W
Nu Wa
Mc11
Nu Wa
3
3
22
4.67
W
4
1
27
17.5
L
7
2
5
4.75
L
6
8
5
1.06
W
Sobek
ZexeL99
Sobek
6
5
23
3.5
W
Artemis
7
4
22
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,328
Damage
50,480
56,280
Taken
90,836
33,608
Mitigated
53,583
6,560
Healing
5,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BillyFistrBottom
Danzaburou
8,213
2,992
0
1,356
13,296
3,895
0
7,615
5,474
0
43,450
L
5,051
3,227
0
1,012
21,883
7,253
0
11,768
9,839
0
18,935
W
19,584
5,814
0
874
10,222
3,770
0
4,905
5,317
0
41,787
L
King Arthur
GuardianSol393
King Arthur
6,393
1,128
0
203
18,450
11,579
0
6,630
11,616
0
16,822
W
Nu Wa
Mc11
Nu Wa
12,767
3,181
0
0
7,070
2,355
0
4,408
2,662
15,413
0
W
23,632
470
0
1,197
7,323
2,981
0
4,445
2,878
50,480
0
L
19,607
1,813
0
0
10,683
3,268
0
6,155
4,292
47,115
0
L
11,216
203
598
2,328
26,524
27,588
0
12,709
13,380
29,982
0
W
Sobek
ZexeL99
Sobek
9,836
490
690
3,600
19,800
19,852
0
8,185
10,187
20,787
0
W
Artemis
19,509
8,486
0
199
11,865
4,650
0
8,880
2,985
0
53,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,043
Gold Earned
56,412
229
Minions Killed
233
8
Camps Cleared
7
1,104,985
Distance Traveled
1,062,689
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,806
901
88
7
4
198,973
3
L
Anhur
10,771
898
24
2
1
195,200
0
W
Pele
13,445
1,120
57
5
4
255,369
0
L
King Arthur
10,128
844
26
2
0
224,345
0
W
Nu Wa
11,169
931
7
1
0
174,308
1
W
Thoth
12,359
1,030
89
7
0
249,160
0
L
Scylla
12,485
1,040
49
4
1
206,928
0
L
Cerberus
12,222
1,019
46
4
1
237,243
0
W
Sobek
12,086
1,007
13
1
1
217,955
0
W
Artemis
12,984
1,082
63
5
3
208,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role