Player Matchup

Cu Chulainn
Cu Chulainn
Aghat24
Cu Chulainn
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Izanami
Izanami
BARON-9
Izanami
Level 103
God Stats
0W - 2L
1,594 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Ymir
Ymir
CorkscrewRacer17
Ymir
Level 50
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Thanatos
Thanatos
bigmatty_528
Thanatos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Janus
Janus
xM0RT3 3T DAB0x
Janus
Level 106
God Stats
24W - 20L
1,530 SR
Queue Stats
522W - 486L
1,536 Elo+
Solo
Team Averages
Level 102
1,525 SR
1,507 Elo+

VS

Team Averages
Level 139
1,507 SR
1,524 Elo+
Merlin
Merlin
Hellcap39
Merlin
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 15L
1,494 Elo+
Party 3
Bacchus
Bacchus
Ollie ottie
Bacchus
Level 131
God Stats
8W - 7L
1,844 SR
Queue Stats
804W - 752L
1,603 Elo+
Solo
Nemesis
Nemesis
etoarango
Nemesis
Level 157
God Stats
6W - 5L
1,277 SR
Queue Stats
132W - 124L
1,443 Elo+
Party 1
Anhur
Anhur
fath3ad39
Anhur
Level 154
God Stats
20W - 20L
1,476 SR
Queue Stats
528W - 472L
1,576 Elo+
Party 3
Ymir
Ymir
mrdabotero
Ymir
Level 146
God Stats
17W - 11L
1,436 SR
Queue Stats
99W - 96L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Aghat24
Cu Chulainn
15
3 / 5 / 0
8,456
529
7,204
10,189
6,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
BARON-9
Izanami
12
0 / 4 / 7
7,040
440
5,027
7,980
2,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 6 / 3
6,490
406
2,377
10,837
3,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
bigmatty_528
Thanatos
13
6 / 3 / 0
8,060
504
5,566
10,695
3,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 2 / 4
8,930
558
5,014
4,504
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hellcap39
Merlin
14
2 / 3 / 5
8,204
513
3,417
5,332
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Ollie ottie
Bacchus
12
1 / 3 / 10
7,256
454
5,692
10,785
9,383
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
etoarango
Nemesis
13
4 / 3 / 6
8,220
514
6,053
10,408
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
fath3ad39
Anhur
16
8 / 2 / 2
9,633
602
7,895
7,865
2,777
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 1 / 3
9,342
584
7,033
11,412
13,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
11
Kills
20
20
Deaths
12
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Aghat24
Cu Chulainn
3
5
0
0.6
L
Izanami
BARON-9
Izanami
0
4
7
0.88
L
1
6
3
0.42
W
Merlin
Hellcap39
Merlin
2
3
5
1.5
W
Bacchus
Ollie ottie
Bacchus
1
3
10
2
L
Thanatos
bigmatty_528
Thanatos
6
3
0
2
W
Nemesis
etoarango
Nemesis
4
3
6
2.33
W
Anhur
fath3ad39
Anhur
8
2
2
4.5
W
5
1
3
6.5
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,188
Damage
30,090
44,205
Taken
45,802
17,276
Mitigated
30,845
14,003
Healing
10,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Aghat24
Cu Chulainn
7,204
2,208
0
800
10,189
6,484
0
5,475
4,714
0
42,262
L
Izanami
BARON-9
Izanami
5,027
2,927
0
2,045
7,980
2,379
444
2,826
5,154
0
42,672
L
2,377
858
0
1,027
10,837
3,800
0
4,878
5,832
10,245
0
W
Merlin
Hellcap39
Merlin
3,417
94
0
751
5,332
1,803
30
767
4,541
45,076
0
W
Bacchus
Ollie ottie
Bacchus
5,692
1,133
223
963
10,785
9,383
0
3,091
7,612
22,429
0
L
Thanatos
bigmatty_528
Thanatos
5,566
2,034
0
9,559
10,695
3,447
0
1,497
9,168
0
50,260
W
Nemesis
etoarango
Nemesis
6,053
2,162
0
3,666
10,408
3,773
186
1,377
8,921
0
46,732
W
Anhur
fath3ad39
Anhur
7,895
4,072
0
3,895
7,865
2,777
1,461
810
7,013
0
67,453
W
7,033
2,532
0
1,246
11,412
13,109
0
1,128
9,875
51,045
3,031
L
5,014
301
0
572
4,504
1,166
0
895
3,551
60,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,976
Gold Earned
42,655
412
Minions Killed
417
0
Camps Cleared
0
1,497,109
Distance Traveled
1,452,207
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,456
529
89
6
0
265,900
0
L
Izanami
7,040
440
77
5
0
275,082
0
L
Ymir
6,490
406
14
1
0
303,892
6
W
Merlin
8,204
513
98
6
0
266,182
4
W
Bacchus
7,256
454
37
2
0
302,164
4
L
Thanatos
8,060
504
89
6
0
326,892
3
W
Nemesis
8,220
514
82
5
0
347,712
0
W
Anhur
9,633
602
99
6
0
294,265
6
W
Ymir
9,342
584
101
6
0
241,884
3
L
Janus
8,930
558
143
9
0
325,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role