Player Matchup

Ymir
Ymir
Carti3146
Ymir
Level 61
God Stats
15W - 12L
1,607 SR
Queue Stats
374W - 177L
1,733 Elo+
Party 1
Loki
Loki
Korrue
Loki
Level 129
God Stats
13W - 5L
1,500 SR
Queue Stats
596W - 224L
1,896 Elo+
Party 1
Zeus
Zeus
THEFADEDMONK
Zeus
Level 159
God Stats
1W - 9L
1,379 SR
Queue Stats
46W - 70L
1,241 Elo+
Solo
Team Averages
Level 116
1,495 SR
1,623 Elo+

VS

Team Averages
Level 119
1,578 SR
1,701 Elo+
Danzaburou
Danzaburou
LegendarySki11z
Danzaburou
Level 123
God Stats
11W - 3L
1,780 SR
Queue Stats
482W - 276L
1,808 Elo+
Party 2
Nu Wa
Nu Wa
j4ug2gal0o
Nu Wa
Level 128
God Stats
1W - 0L
1,710 SR
Queue Stats
12W - 17L
1,528 Elo+
Solo
Achilles
Achilles
zRoyal Amp
Achilles
Level 107
God Stats
9W - 4L
1,245 SR
Queue Stats
314W - 156L
1,766 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
0 / 5 / 5
13,645
620
8,553
19,895
20,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Loki
Korrue
Loki
18
7 / 3 / 2
14,392
654
13,205
13,405
6,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 2 / 7
13,420
610
18,609
16,391
7,871
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LegendarySki11z
Danzaburou
18
5 / 5 / 5
15,168
689
16,293
20,074
7,733
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
17
3 / 3 / 5
14,023
637
15,158
13,394
4,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
zRoyal Amp
Achilles
18
2 / 1 / 7
13,264
603
13,389
18,324
24,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
9
Kills
10
10
Deaths
9
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
5
5
0.5
L
Loki
Korrue
Loki
7
3
2
2.67
W
Danzaburou
LegendarySki11z
Danzaburou
5
5
5
1.5
L
2
2
7
2.75
W
Nu Wa
3
3
5
1.83
W
Achilles
zRoyal Amp
Achilles
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,367
Damage
44,840
49,691
Taken
51,792
34,269
Mitigated
36,549
14,310
Healing
15,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
8,553
234
0
3,045
19,895
20,348
0
7,617
11,353
49,604
0
L
Loki
Korrue
Loki
13,205
3,035
0
2,259
13,405
6,050
0
3,306
9,674
0
85,020
W
Danzaburou
LegendarySki11z
Danzaburou
16,293
7,148
0
5,295
20,074
7,733
2,522
10,097
9,977
0
89,633
L
18,609
362
195
8,811
16,391
7,871
1,151
3,517
12,428
106,646
0
W
Nu Wa
15,158
5,240
1,140
2,762
13,394
4,778
448
8,844
4,550
71,790
0
W
Achilles
zRoyal Amp
Achilles
13,389
3,034
1,100
5,486
18,324
24,038
288
8,335
9,989
0
43,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,457
Gold Earned
42,455
319
Minions Killed
268
0
Camps Cleared
0
1,148,783
Distance Traveled
1,229,892
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,645
620
80
4
0
376,091
3
L
Loki
14,392
654
89
4
0
411,974
1
W
Danzaburou
15,168
689
117
5
0
413,504
4
L
Zeus
13,420
610
150
7
0
360,718
9
W
Nu Wa
14,023
637
103
5
0
390,945
5
W
Achilles
13,264
603
48
2
0
425,443
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role