Player Matchup

Loki
Loki
BackRight17
Loki
Level 29
God Stats
2W - 4L
1,261 SR
Queue Stats
37W - 85L
1,266 Elo+
Party 1
Kukulkan
Kukulkan
BucklingBrake36
Kukulkan
Level 15
God Stats
6W - 9L
1,494 SR
Queue Stats
402W - 613L
1,370 Elo+
Party 1
Pele
Pele
FulloutKing
Pele
Level 22
God Stats
2W - 1L
1,528 SR
Queue Stats
3W - 6L
1,400 Elo+
Solo
Neith
Neith
RAFACQ
Neith
Level 32
God Stats
20W - 29L
1,195 SR
Queue Stats
432W - 568L
1,301 Elo+
Party 1
Ares
Ares
oxieboy99
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,497 Elo+
Solo
Team Averages
Level 25
1,395 SR
1,367 Elo+

VS

Team Averages
Level 12
1,390 SR
1,354 Elo+
Scylla
Scylla
Chachan1501
Scylla
Level 12
God Stats
4W - 5L
1,339 SR
Queue Stats
209W - 258L
1,390 Elo+
Solo
Chaac
Chaac
Magnati69
Chaac
Level 16
God Stats
32W - 25L
1,446 SR
Queue Stats
560W - 498L
1,459 Elo+
Solo
Nemesis
Nemesis
NotSoSubtle
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 72L
1,500 Elo+
Solo
Athena
Athena
TGHM1997
Athena
Level 5
God Stats
1W - 4L
1,167 SR
Queue Stats
74W - 57L
1,110 Elo+
Party 2
Skadi
Skadi
Turmi
Skadi
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
72W - 52L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,667
404
4,550
9,103
3,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
14
4 / 9 / 1
9,193
484
8,887
13,992
5,651
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 11 / 0
8,626
454
4,889
15,480
5,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
RAFACQ
Neith
13
2 / 4 / 2
7,850
413
7,195
9,685
4,392
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
11
2 / 3 / 2
8,050
424
8,576
15,726
17,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
9 / 5 / 4
11,372
599
14,309
13,639
4,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Magnati69
Chaac
19
12 / 0 / 4
11,695
616
16,690
12,776
12,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
NotSoSubtle
Nemesis
17
4 / 1 / 2
10,041
528
4,739
9,021
3,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
TGHM1997
Athena
14
4 / 2 / 7
9,708
511
6,359
13,861
12,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
Turmi
Skadi
13
1 / 2 / 3
7,951
418
9,165
13,053
4,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
10
Kills
30
30
Deaths
10
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Kukulkan
4
9
1
0.5
W
Scylla
9
5
4
2.2
L
0
11
0
0
W
Chaac
Magnati69
Chaac
12
0
4
14
W
Nemesis
NotSoSubtle
Nemesis
4
1
2
5
L
Neith
RAFACQ
Neith
2
4
2
0.75
W
Athena
TGHM1997
Athena
4
2
7
3.75
W
Skadi
Turmi
Skadi
1
2
3
1.25
L
Ares
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,097
Damage
51,262
63,986
Taken
62,350
36,919
Mitigated
38,050
7,942
Healing
22,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,550
972
0
1,411
9,103
3,926
0
1,389
7,591
0
29,802
L
Kukulkan
8,887
1,803
0
341
13,992
5,651
70
5,726
7,887
46,330
0
W
Scylla
14,309
1,912
119
5,249
13,639
4,923
1,327
5,666
7,973
72,212
0
L
4,889
1,458
0
1,176
15,480
5,664
372
3,256
11,762
0
46,478
W
Chaac
Magnati69
Chaac
16,690
3,660
0
5,690
12,776
12,782
2,127
1,512
11,264
0
71,441
W
Nemesis
NotSoSubtle
Nemesis
4,739
1,815
0
850
9,021
3,781
0
1,330
7,691
0
77,207
L
Neith
RAFACQ
Neith
7,195
3,402
0
2,427
9,685
4,392
0
4,042
5,528
0
43,853
W
Athena
TGHM1997
Athena
6,359
2,711
0
2,671
13,861
12,165
397
5,065
8,796
20,990
0
W
Skadi
Turmi
Skadi
9,165
4,546
817
6,712
13,053
4,399
1,610
3,890
9,163
0
49,248
L
Ares
8,576
791
736
1,851
15,726
17,286
69
5,719
9,925
21,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,386
Gold Earned
50,767
335
Minions Killed
494
0
Camps Cleared
0
1,560,621
Distance Traveled
1,740,201
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,667
404
49
3
0
363,820
0
L
Kukulkan
9,193
484
100
5
0
270,678
3
W
Scylla
11,372
599
131
7
0
336,416
2
L
Pele
8,626
454
89
5
0
314,841
0
W
Chaac
11,695
616
141
7
0
363,397
0
W
Nemesis
10,041
528
116
6
0
366,377
2
L
Neith
7,850
413
71
4
0
292,587
0
W
Athena
9,708
511
25
1
0
370,217
3
W
Skadi
7,951
418
81
4
0
303,794
3
L
Ares
8,050
424
26
1
0
318,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role