Player Matchup

Cthulhu
Cthulhu
Burdagul06
Cthulhu
Level 7
God Stats
0W - 3L
1,219 SR
Queue Stats
12W - 26L
1,286 Elo+
Party 1
Ra
Ra
Muhammed02
Ra
Level 4
God Stats
1W - 7L
1,367 SR
Queue Stats
5W - 12L
1,187 Elo+
Party 1
Neith
Neith
Romero6969
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,274 Elo+
Solo
Guan Yu
Guan Yu
XnyxaresX
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,185 Elo+
Party 2
Nemesis
Nemesis
plasmiids
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,412 Elo+
Party 2
Team Averages
Level 8
1,417 SR
1,269 Elo+

VS

Team Averages
Level 19
1,476 SR
1,390 Elo+
Ganesha
Ganesha
ChangelingCowboy
Ganesha
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
44W - 49L
1,407 Elo+
Party 3
Fenrir
Fenrir
Laximov
Fenrir
Level 13
God Stats
7W - 5L
1,375 SR
Queue Stats
63W - 56L
1,425 Elo+
Party 4
Bellona
Bellona
Synnless
Bellona
Level 21
God Stats
7W - 4L
1,488 SR
Queue Stats
57W - 52L
1,425 Elo+
Party 4
Izanami
Izanami
Zeldaxxlink93
Izanami
Level 28
God Stats
20W - 13L
1,519 SR
Queue Stats
49W - 40L
1,431 Elo+
Party 3
Zhong Kui
Zhong Kui
naive丶幼稚
Zhong Kui
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Burdagul06
Cthulhu
11
1 / 4 / 2
7,326
349
7,807
17,254
11,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 4 / 2
7,816
372
4,795
8,204
2,571
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
12
0 / 9 / 3
8,156
388
7,769
15,639
4,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
XnyxaresX
Guan Yu
13
2 / 6 / 2
8,916
425
6,588
26,128
16,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
plasmiids
Nemesis
13
2 / 6 / 2
8,808
419
8,310
16,572
4,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 7
10,945
521
7,039
16,277
20,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Laximov
Fenrir
17
5 / 2 / 10
11,275
537
12,607
14,392
7,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
Synnless
Bellona
19
15 / 0 / 5
12,997
619
16,993
13,794
13,788
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
16
3 / 1 / 3
10,115
482
13,318
10,550
4,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
naive丶幼稚
Zhong Kui
17
6 / 1 / 8
11,597
552
18,372
14,907
10,440
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
5
Kills
29
29
Deaths
5
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Burdagul06
Cthulhu
1
4
2
0.5
W
0
1
7
3.5
W
Fenrir
Laximov
Fenrir
5
2
10
5
L
0
4
2
0.25
L
Neith
0
9
3
0.17
W
Bellona
Synnless
Bellona
15
0
5
17.5
L
Guan Yu
XnyxaresX
Guan Yu
2
6
2
0.5
W
Izanami
3
1
3
4.5
W
Zhong Kui
naive丶幼稚
Zhong Kui
6
1
8
10
L
Nemesis
plasmiids
Nemesis
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,269
Damage
68,329
83,797
Taken
69,920
40,048
Mitigated
57,407
19,451
Healing
25,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Burdagul06
Cthulhu
7,807
104
287
4,071
17,254
11,759
0
4,861
12,328
24,682
0
W
7,039
343
0
5,066
16,277
20,787
688
3,449
12,753
29,921
0
W
Fenrir
Laximov
Fenrir
12,607
3,555
0
5,221
14,392
7,631
2,261
2,071
12,171
0
68,090
L
4,795
396
337
514
8,204
2,571
0
3,067
5,112
36,714
0
L
Neith
7,769
3,995
0
2,179
15,639
4,752
938
8,656
6,933
0
34,157
W
Bellona
Synnless
Bellona
16,993
7,021
758
3,632
13,794
13,788
4,230
2,020
11,524
0
77,106
L
Guan Yu
XnyxaresX
Guan Yu
6,588
1,827
776
7,426
26,128
16,175
0
4,720
21,083
0
36,421
W
Izanami
13,318
7,324
0
4,824
10,550
4,761
2,241
2,878
7,647
0
85,432
W
Zhong Kui
naive丶幼稚
Zhong Kui
18,372
3,079
0
5,747
14,907
10,440
1,181
2,184
12,673
59,335
0
L
Nemesis
plasmiids
Nemesis
8,310
3,234
127
3,734
16,572
4,791
0
4,107
12,330
0
31,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,022
Gold Earned
56,929
282
Minions Killed
510
0
Camps Cleared
0
1,750,839
Distance Traveled
1,922,146
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,326
349
33
2
0
386,035
1
W
Ganesha
10,945
521
8
0
0
364,739
5
W
Fenrir
11,275
537
102
5
0
394,456
2
L
Ra
7,816
372
76
4
0
371,394
1
L
Neith
8,156
388
45
2
0
257,874
6
W
Bellona
12,997
619
125
6
0
405,962
0
L
Guan Yu
8,916
425
66
3
0
374,265
2
W
Izanami
10,115
482
171
8
0
382,721
0
W
Zhong Kui
11,597
552
104
5
0
374,268
1
L
Nemesis
8,808
419
62
3
0
361,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role