Player Matchup

Camazotz
Camazotz
ColdkÜt
Camazotz
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,644 Elo+
Party 1
Jing Wei
Jing Wei
HotGirlSht
Jing Wei
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
604W - 57L
1,644 Elo+
Party 1
Cthulhu
Cthulhu
LightningLui
Cthulhu
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 116L
1,688 Elo+
Solo
Sun Wukong
Sun Wukong
RickDiccHog
Sun Wukong
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 2L
1,644 Elo+
Party 1
Kukulkan
Kukulkan
justice45
Kukulkan
Level 18
God Stats
23W - 11L
1,536 SR
Queue Stats
241W - 251L
1,240 Elo+
Solo
Team Averages
Level 14
1,507 SR
1,572 Elo+

VS

Team Averages
Level 20
1,600 SR
1,469 Elo+
Bellona
Bellona
DiamondRose3326
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
IronHorseArmor
Rama
Level 16
God Stats
3W - 5L
1,660 SR
Queue Stats
35W - 25L
1,667 Elo+
Solo
Olorun
Olorun
ItsSherekan
Olorun
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,186 Elo+
Solo
Athena
Athena
UnstablePenguin
Athena
Level 27
God Stats
2W - 3L
1,839 SR
Queue Stats
72W - 65L
1,667 Elo+
Solo
Kali
Kali
parac3tamol250mg
Kali
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 132L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ColdkÜt
Camazotz
15
7 / 0 / 3
8,551
658
6,311
8,426
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
HotGirlSht
Jing Wei
14
7 / 2 / 4
9,194
707
11,617
8,278
3,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
LightningLui
Cthulhu
12
3 / 2 / 2
7,998
615
4,398
9,560
4,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
RickDiccHog
Sun Wukong
13
0 / 0 / 2
7,875
606
2,968
7,790
2,912
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
justice45
Kukulkan
11
0 / 3 / 4
6,863
528
2,086
5,292
1,699
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,254
404
2,103
3,813
2,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
4 / 7 / 0
6,490
499
7,897
12,567
3,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
11
2 / 3 / 1
6,229
479
3,932
6,764
1,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 3 / 4
5,915
455
2,333
8,870
3,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 2 / 2
6,536
503
2,756
10,700
3,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
17
Kills
7
7
Deaths
17
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Camazotz
ColdkÜt
Camazotz
7
0
3
8.5
L
0
2
0
0
W
Jing Wei
HotGirlSht
Jing Wei
7
2
4
4.5
L
4
7
0
0.57
L
Olorun
2
3
1
0.83
W
Cthulhu
LightningLui
Cthulhu
3
2
2
2
W
Sun Wukong
RickDiccHog
Sun Wukong
0
0
2
1
L
0
3
4
0.67
W
Kukulkan
justice45
Kukulkan
0
3
4
0.67
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,380
Damage
19,021
39,346
Taken
42,714
16,108
Mitigated
14,584
14,117
Healing
11,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
ColdkÜt
Camazotz
6,311
1,342
0
6,688
8,426
2,614
0
886
7,490
0
53,757
L
2,103
282
0
175
3,813
2,136
0
249
3,564
0
15,963
W
Jing Wei
HotGirlSht
Jing Wei
11,617
7,797
0
3,073
8,278
3,892
2,175
1,399
6,879
0
56,961
L
7,897
6,447
0
3,062
12,567
3,032
14
829
11,738
0
32,052
L
Olorun
3,932
983
97
2,865
6,764
1,864
168
1,604
5,160
31,862
0
W
Cthulhu
LightningLui
Cthulhu
4,398
627
0
400
9,560
4,991
60
2,297
7,218
30,091
0
W
Sun Wukong
RickDiccHog
Sun Wukong
2,968
542
0
3,813
7,790
2,912
0
0
7,665
0
43,840
L
2,333
815
0
1,212
8,870
3,697
0
1,545
7,325
10,955
0
W
Kukulkan
justice45
Kukulkan
2,086
435
0
143
5,292
1,699
0
1,683
3,609
32,415
0
L
2,756
1,257
0
4,508
10,700
3,855
0
2,257
8,443
0
37,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,481
Gold Earned
30,424
398
Minions Killed
232
0
Camps Cleared
0
1,345,892
Distance Traveled
1,202,169
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,551
658
83
6
0
297,239
5
L
Bellona
5,254
404
32
2
0
201,660
0
W
Jing Wei
9,194
707
100
8
0
269,348
5
L
Rama
6,490
499
53
4
0
228,949
1
L
Olorun
6,229
479
55
4
0
254,464
2
W
Cthulhu
7,998
615
49
4
0
288,369
5
W
Sun Wukong
7,875
606
100
8
0
243,249
4
L
Athena
5,915
455
12
1
0
274,514
4
W
Kukulkan
6,863
528
66
5
0
247,687
2
L
Kali
6,536
503
80
6
0
242,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role