Player Matchup

Artio
Artio
CommitHang
Artio
Level 22
God Stats
12W - 11L
1,738 SR
Queue Stats
107W - 95L
1,650 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Frosty_The_Byte
Cu Chulainn
Level 3
God Stats
15W - 10L
1,500 SR
Queue Stats
337W - 335L
1,650 Elo+
Party 1
Izanami
Izanami
SH-Impy
Izanami
Level 126
God Stats
6W - 1L
1,500 SR
Queue Stats
188W - 105L
1,681 Elo+
Party 2
Thor
Thor
YungAssClapper__
Thor
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Zabikenx
Poseidon
Level 5
God Stats
5W - 6L
1,299 SR
Queue Stats
339W - 177L
1,537 Elo+
Party 2
Team Averages
Level 31
1,507 SR
1,603 Elo+

VS

Team Averages
Level 17
1,574 SR
1,549 Elo+
Skadi
Skadi
 
Skadi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Celestial5550
Chang'e
Level 14
God Stats
9W - 3L
1,619 SR
Queue Stats
54W - 33L
1,618 Elo+
Solo
Arachne
Arachne
Mikeanoli8478
Arachne
Level 21
God Stats
75W - 55L
1,692 SR
Queue Stats
369W - 353L
1,619 Elo+
Solo
Sol
Sol
NoF4C3Foreign
Sol
Level 17
God Stats
1W - 3L
1,394 SR
Queue Stats
6W - 12L
1,586 Elo+
Solo
Danzaburou
Danzaburou
amagi1
Danzaburou
Level 6
God Stats
1W - 3L
1,666 SR
Queue Stats
1W - 5L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
19
5 / 1 / 16
14,341
574
11,333
17,154
14,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Frosty_The_Byte
Cu Chulainn
20
3 / 5 / 5
13,623
545
12,415
23,669
27,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
SH-Impy
Izanami
20
12 / 2 / 8
15,980
639
25,785
20,006
8,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 6 / 7
12,069
483
5,177
19,327
7,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poseidon
Zabikenx
Poseidon
20
4 / 3 / 9
14,267
571
14,861
14,342
5,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
2 / 7 / 1
12,473
499
13,477
20,835
7,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
17
4 / 6 / 5
11,412
456
17,578
24,434
17,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
20
10 / 6 / 3
13,764
551
15,040
25,075
12,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 6 / 4
11,362
454
11,045
25,092
8,816
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
amagi1
Danzaburou
2
0 / 0 / 0
4,988
200
0
0
0

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
30
25
Kills
17
17
Deaths
25
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
7
1
0.36
L
Chang'e
4
6
5
1.08
W
Artio
5
1
16
13
W
Cu Chulainn
Frosty_The_Byte
Cu Chulainn
3
5
5
1.1
L
Arachne
10
6
3
1.92
L
1
6
4
0.5
W
Izanami
SH-Impy
Izanami
12
2
8
8
W
1
6
7
0.75
W
Poseidon
Zabikenx
Poseidon
4
3
9
2.83
L
Danzaburou
amagi1
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,571
Damage
57,140
94,498
Taken
95,436
63,426
Mitigated
46,713
42,416
Healing
36,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
13,477
4,728
0
6,010
20,835
7,682
1,120
5,318
15,317
0
102,453
L
Chang'e
17,578
998
2,017
12,001
24,434
17,790
481
7,236
16,496
78,890
0
W
Artio
11,333
635
4,273
9,060
17,154
14,347
1,348
4,393
12,761
31,100
0
W
Cu Chulainn
Frosty_The_Byte
Cu Chulainn
12,415
2,567
0
6,002
23,669
27,179
738
10,882
12,787
0
75,359
L
Arachne
15,040
9,157
0
7,804
25,075
12,425
595
6,896
17,884
0
89,756
L
11,045
251
126
8,606
25,092
8,816
1,858
6,151
18,500
77,945
0
W
Izanami
SH-Impy
Izanami
25,785
18,612
0
11,561
20,006
8,415
7,340
5,637
14,369
0
155,399
W
5,177
1,101
0
5,970
19,327
7,580
866
6,288
13,039
0
69,597
W
Poseidon
Zabikenx
Poseidon
14,861
688
0
5,550
14,342
5,905
1,975
3,514
10,828
104,228
0
L
Danzaburou
amagi1
Danzaburou
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,280
Gold Earned
53,999
662
Minions Killed
581
0
Camps Cleared
0
2,384,813
Distance Traveled
1,748,362
26
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,473
499
173
7
0
405,034
5
L
Chang'e
11,412
456
134
5
0
415,058
2
W
Artio
14,341
574
34
1
0
527,927
4
W
Cu Chulainn
13,623
545
137
5
0
486,743
3
L
Arachne
13,764
551
136
5
0
466,768
0
L
Sol
11,362
454
138
6
0
461,502
0
W
Izanami
15,980
639
219
9
0
433,077
10
W
Thor
12,069
483
107
4
0
467,076
0
W
Poseidon
14,267
571
165
7
0
469,990
9
L
Danzaburou
4,988
200
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role