Player Matchup

Poseidon
Poseidon
MerlinsBeerd
Poseidon
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,416 Elo+
Solo
Danzaburou
Danzaburou
ericheeno
Danzaburou
Level 27
God Stats
10W - 12L
1,520 SR
Queue Stats
124W - 127L
1,522 Elo+
Party 1
Hercules
Hercules
iLuminist
Hercules
Level 16
God Stats
5W - 4L
1,664 SR
Queue Stats
104W - 140L
1,444 Elo+
Party 1
Team Averages
Level 17
1,561 SR
1,461 Elo+

VS

Team Averages
Level 48
1,691 SR
1,631 Elo+
Nike
Nike
Drush
Nike
Level 86
God Stats
2W - 2L
1,717 SR
Queue Stats
109W - 87L
1,671 Elo+
Party 2
Vulcan
Vulcan
Isaiah Demo
Vulcan
Level 29
God Stats
9W - 2L
1,787 SR
Queue Stats
109W - 87L
1,689 Elo+
Party 2
Izanami
Izanami
Temps Games
Izanami
Level 28
God Stats
19W - 12L
1,567 SR
Queue Stats
193W - 198L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
MerlinsBeerd
Poseidon
13
5 / 5 / 2
9,926
709
10,493
10,780
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
ericheeno
Danzaburou
12
1 / 3 / 6
9,144
653
6,293
11,590
4,277
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
iLuminist
Hercules
11
1 / 4 / 5
8,510
608
2,895
15,765
9,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Drush
Nike
14
4 / 2 / 8
11,014
787
10,506
18,206
11,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
12
2 / 5 / 7
9,563
683
11,462
7,827
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Temps Games
Izanami
15
6 / 0 / 4
10,559
754
9,945
3,652
1,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
7
Kills
12
12
Deaths
7
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nike
Drush
Nike
4
2
8
4
W
Vulcan
2
5
7
1.1
L
Poseidon
MerlinsBeerd
Poseidon
5
5
2
1.2
W
Izanami
Temps Games
Izanami
6
0
4
8
L
Danzaburou
ericheeno
Danzaburou
1
3
6
1.33
L
Hercules
iLuminist
Hercules
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,681
Damage
31,913
38,135
Taken
29,685
17,338
Mitigated
16,198
9,715
Healing
10,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Drush
Nike
10,506
784
0
8,070
18,206
11,904
189
5,041
12,775
6,559
32,101
W
Vulcan
11,462
3,933
0
0
7,827
2,639
332
3,594
3,873
34,815
0
L
Poseidon
MerlinsBeerd
Poseidon
10,493
1,355
0
559
10,780
3,189
0
2,840
7,744
53,492
0
W
Izanami
Temps Games
Izanami
9,945
6,080
1,332
1,266
3,652
1,655
2,582
961
2,521
0
58,391
L
Danzaburou
ericheeno
Danzaburou
6,293
1,752
0
1,940
11,590
4,277
0
4,522
6,828
0
36,584
L
Hercules
iLuminist
Hercules
2,895
491
535
6,681
15,765
9,872
0
5,324
10,063
0
13,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,580
Gold Earned
31,136
172
Minions Killed
193
0
Camps Cleared
0
733,580
Distance Traveled
779,633
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,014
787
32
2
0
267,194
1
W
Vulcan
9,563
683
54
4
0
262,906
2
L
Poseidon
9,926
709
78
6
0
234,375
1
W
Izanami
10,559
754
107
8
0
249,533
1
L
Danzaburou
9,144
653
73
5
0
243,823
2
L
Hercules
8,510
608
21
2
0
255,382
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role