Player Matchup

Da Ji
Da Ji
AHJlN
Da Ji
Level 55
God Stats
4W - 1L
1,500 SR
Queue Stats
102W - 105L
1,482 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Fuoku
Cu Chulainn
Level 29
God Stats
9W - 9L
1,770 SR
Queue Stats
58W - 52L
1,725 Elo+
Party 3
The Morrigan
The Morrigan
iNakama
The Morrigan
Level 59
God Stats
26W - 27L
1,477 SR
Queue Stats
63W - 89L
1,506 Elo+
Party 3
Olorun
Olorun
lazybogan
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 233L
1,472 Elo+
Party 2
Jing Wei
Jing Wei
matgrayson
Jing Wei
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 6L
1,457 Elo+
Solo
Team Averages
Level 41
1,550 SR
1,528 Elo+

VS

Team Averages
Level 56
1,420 SR
1,448 Elo+
Janus
Janus
Andre20
Janus
Level 106
God Stats
4W - 5L
1,337 SR
Queue Stats
133W - 131L
1,520 Elo+
Party 1
Loki
Loki
HolyWolfo
Loki
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Erlang Shen
Erlang Shen
InvertVash
Erlang Shen
Level 36
God Stats
6W - 7L
1,229 SR
Queue Stats
13W - 20L
1,210 Elo+
Solo
Jormungandr
Jormungandr
Trejonator132
Jormungandr
Level 36
God Stats
27W - 18L
1,533 SR
Queue Stats
110W - 109L
1,512 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xWABBITZx
Ah Muzen Cab
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AHJlN
Da Ji
20
24 / 2 / 6
19,281
1,285
34,439
22,935
12,782
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
Fuoku
Cu Chulainn
20
5 / 5 / 21
15,651
1,043
27,002
31,067
40,874
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
iNakama
The Morrigan
20
3 / 6 / 18
14,687
979
12,522
16,242
6,327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
lazybogan
Olorun
20
0 / 11 / 19
13,188
879
17,209
32,266
12,873
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
matgrayson
Jing Wei
20
6 / 8 / 16
14,358
957
23,099
27,252
10,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Andre20
Janus
20
3 / 7 / 23
14,486
966
30,065
18,720
8,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
20
14 / 7 / 9
15,996
1,066
29,160
20,155
9,366
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Erlang Shen
InvertVash
Erlang Shen
20
1 / 6 / 23
14,246
950
16,172
23,401
25,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
Trejonator132
Jormungandr
20
11 / 11 / 15
15,290
1,019
31,251
39,340
36,408
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ah Muzen Cab
xWABBITZx
Ah Muzen Cab
20
3 / 7 / 12
13,621
908
17,309
20,268
10,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
114
38
Kills
32
32
Deaths
38
80
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Da Ji
AHJlN
Da Ji
24
2
6
13.5
W
Janus
Andre20
Janus
3
7
23
2.07
L
Cu Chulainn
Fuoku
Cu Chulainn
5
5
21
3.1
W
Loki
14
7
9
2.64
W
Erlang Shen
InvertVash
Erlang Shen
1
6
23
2.08
W
Jormungandr
Trejonator132
Jormungandr
11
11
15
1.68
L
The Morrigan
iNakama
The Morrigan
3
6
18
2
L
Olorun
lazybogan
Olorun
0
11
19
0.86
L
Jing Wei
matgrayson
Jing Wei
6
8
16
1.75
W
Ah Muzen Cab
xWABBITZx
Ah Muzen Cab
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,271
Damage
123,957
129,762
Taken
121,884
82,871
Mitigated
89,807
12,254
Healing
18,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
AHJlN
Da Ji
34,439
8,587
0
0
22,935
12,782
0
11,008
11,579
5,267
47,658
W
Janus
Andre20
Janus
30,065
857
294
2,111
18,720
8,121
0
5,178
13,418
56,717
0
L
Cu Chulainn
Fuoku
Cu Chulainn
27,002
5,926
0
788
31,067
40,874
0
13,540
16,807
7,508
48,168
W
Loki
29,160
5,697
0
124
20,155
9,366
0
4,933
15,127
0
56,621
W
Erlang Shen
InvertVash
Erlang Shen
16,172
5,366
1,236
3,778
23,401
25,420
0
8,745
14,382
0
21,811
W
Jormungandr
Trejonator132
Jormungandr
31,251
8,139
1,649
3,946
39,340
36,408
0
11,246
27,850
64,737
0
L
The Morrigan
iNakama
The Morrigan
12,522
1,956
79
889
16,242
6,327
0
7,064
8,865
53,439
0
L
Olorun
lazybogan
Olorun
17,209
7,044
1,511
6,616
32,266
12,873
0
19,585
12,309
36,743
0
L
Jing Wei
matgrayson
Jing Wei
23,099
21,627
0
2,371
27,252
10,015
0
8,807
18,036
0
32,752
W
Ah Muzen Cab
xWABBITZx
Ah Muzen Cab
17,309
12,335
0
5,296
20,268
10,492
0
5,247
14,971
0
53,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,165
Gold Earned
73,639
302
Minions Killed
274
10
Camps Cleared
7
1,380,032
Distance Traveled
1,394,934
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
19,281
1,285
34
2
7
300,723
3
W
Janus
14,486
966
70
5
0
291,811
0
L
Cu Chulainn
15,651
1,043
75
5
1
297,308
1
W
Loki
15,996
1,066
50
3
4
303,607
2
W
Erlang Shen
14,246
950
17
1
0
312,993
0
W
Jormungandr
15,290
1,019
53
4
1
261,339
0
L
The Morrigan
14,687
979
119
8
1
261,870
0
L
Olorun
13,188
879
43
3
1
219,914
0
L
Jing Wei
14,358
957
31
2
0
300,217
0
W
Ah Muzen Cab
13,621
908
84
6
2
225,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role