Player Matchup

Cerberus
Cerberus
DashingEnds
Cerberus
Level 68
God Stats
1W - 2L
1,673 SR
Queue Stats
2W - 3L
1,552 Elo+
Party 1
Ah Puch
Ah Puch
Jjtgamer4204201
Ah Puch
Level 107
God Stats
0W - 1L
1,581 SR
Queue Stats
1W - 2L
1,738 Elo+
Party 1
Izanami
Izanami
TcTeamkilla
Izanami
Level 59
God Stats
3W - 5L
1,437 SR
Queue Stats
19W - 25L
1,654 Elo+
Party 1
Bellona
Bellona
WC ATOMICBALZZZ
Bellona
Level 156
God Stats
0W - 3L
1,660 SR
Queue Stats
22W - 23L
1,609 Elo+
Party 1
Team Averages
Level 98
1,588 SR
1,638 Elo+

VS

Team Averages
Level 110
1,500 SR
1,551 Elo+
Agni
Agni
GuN_Sh0t-_-
Agni
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 47L
1,633 Elo+
Party 2
Kali
Kali
HungryPlants28
Kali
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 13L
1,485 Elo+
Solo
Zhong Kui
Zhong Kui
KindColt8576493
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
zody82
Bellona
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DashingEnds
Cerberus
12
0 / 5 / 0
7,032
703
3,574
11,217
5,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 4 / 1
6,772
677
4,706
4,693
1,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
TcTeamkilla
Izanami
12
0 / 5 / 0
6,765
677
4,389
8,752
4,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 0
7,115
712
2,790
10,868
6,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 3
8,658
866
9,131
4,035
1,459
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 0 / 1
9,250
925
6,152
7,584
3,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
KindColt8576493
Zhong Kui
16
4 / 0 / 6
10,154
1,015
9,677
9,548
6,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
zody82
Bellona
14
2 / 0 / 5
8,560
856
4,359
8,529
8,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
15
16
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DashingEnds
Cerberus
0
5
0
0
W
3
1
3
4.5
W
6
0
1
6.5
L
0
4
1
0.13
W
Zhong Kui
KindColt8576493
Zhong Kui
4
0
6
7
L
Izanami
TcTeamkilla
Izanami
0
5
0
0
L
1
2
0
0.5
W
Bellona
zody82
Bellona
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,459
Damage
29,319
35,530
Taken
29,696
17,769
Mitigated
19,493
6,500
Healing
12,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DashingEnds
Cerberus
3,574
58
0
1,727
11,217
5,743
0
6,286
4,931
16,480
0
W
9,131
470
0
2,242
4,035
1,459
1,466
1,828
2,207
31,251
0
W
6,152
3,511
0
3,397
7,584
3,383
0
1,627
5,957
0
28,534
L
4,706
0
406
292
4,693
1,660
0
2,224
2,469
23,770
0
W
Zhong Kui
KindColt8576493
Zhong Kui
9,677
2,181
0
4,465
9,548
6,244
729
3,225
6,323
41,034
0
L
Izanami
TcTeamkilla
Izanami
4,389
1,849
289
660
8,752
4,301
119
4,260
4,492
0
23,843
L
2,790
1,087
0
3,126
10,868
6,065
0
6,427
4,441
0
19,795
W
Bellona
zody82
Bellona
4,359
1,041
0
2,887
8,529
8,407
972
2,313
6,216
0
16,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,684
Gold Earned
36,622
180
Minions Killed
222
5
Camps Cleared
14
692,419
Distance Traveled
848,975
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,032
703
50
5
1
179,960
1
W
Agni
8,658
866
57
6
2
216,898
2
W
Kali
9,250
925
46
5
7
221,618
3
L
Ah Puch
6,772
677
43
4
1
155,454
0
W
Zhong Kui
10,154
1,015
81
8
4
194,098
3
L
Izanami
6,765
677
50
5
2
159,835
0
L
Bellona
7,115
712
37
4
1
197,170
0
W
Bellona
8,560
856
38
4
1
216,361
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role