Player Matchup

Anubis
Anubis
Blazin_a_Burin
Anubis
Level 26
God Stats
27W - 17L
1,744 SR
Queue Stats
73W - 54L
1,840 Elo+
Party 2
Scylla
Scylla
Bobinnou
Scylla
Level 117
God Stats
17W - 16L
1,500 SR
Queue Stats
436W - 449L
1,582 Elo+
Party 1
Cthulhu
Cthulhu
Dragunx1x
Cthulhu
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 56L
1,769 Elo+
Party 2
Izanami
Izanami
Fent0m-lord
Izanami
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,568 Elo+
Party 1
Nemesis
Nemesis
xGrAvItY-_x
Nemesis
Level 1
God Stats
3W - 1L
1,717 SR
Queue Stats
35W - 31L
1,757 Elo+
Party 2
Team Averages
Level 36
1,592 SR
1,703 Elo+

VS

Team Averages
Level 18
1,581 SR
1,610 Elo+
Vulcan
Vulcan
Brimstone1223
Vulcan
Level 26
God Stats
3W - 3L
1,703 SR
Queue Stats
33W - 32L
1,689 Elo+
Solo
Sylvanus
Sylvanus
Emoreland
Sylvanus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,675 Elo+
Solo
Awilix
Awilix
Fantasea8959
Awilix
Level 28
God Stats
1W - 1L
1,522 SR
Queue Stats
13W - 9L
1,691 Elo+
Solo
Bellona
Bellona
FutureTundra299
Bellona
Level 18
God Stats
89W - 91L
1,681 SR
Queue Stats
89W - 91L
1,662 Elo+
Solo
Jing Wei
Jing Wei
M3_time231
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 19
11,731
1,066
13,471
12,075
6,140
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
Bobinnou
Scylla
20
20 / 1 / 11
15,709
1,428
30,697
9,235
4,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Dragunx1x
Cthulhu
19
5 / 4 / 23
12,360
1,124
17,402
16,643
16,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
Fent0m-lord
Izanami
17
1 / 3 / 22
10,885
990
6,489
11,869
4,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
xGrAvItY-_x
Nemesis
17
4 / 5 / 19
11,209
1,019
9,666
11,622
6,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

231

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 8
11,098
1,009
16,916
13,997
6,128
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Emoreland
Sylvanus
17
0 / 4 / 7
10,936
994
4,051
16,012
16,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
16
6 / 9 / 5
11,389
1,035
13,240
18,104
6,103
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 10 / 6
11,997
1,091
13,946
22,545
15,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
M3_time231
Jing Wei
16
0 / 9 / 7
9,651
877
6,109
14,483
4,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
50
37
Kills
17
17
Deaths
37
94
Assists
33
Player
Kills
Deaths
Assists
KDA
W
7
4
19
4.13
W
Scylla
Bobinnou
Scylla
20
1
11
25.5
L
4
5
8
1.6
W
Cthulhu
Dragunx1x
Cthulhu
5
4
23
4.13
L
Sylvanus
Emoreland
Sylvanus
0
4
7
0.88
L
Awilix
6
9
5
0.94
W
Izanami
Fent0m-lord
Izanami
1
3
22
4
L
7
10
6
1
L
Jing Wei
M3_time231
Jing Wei
0
9
7
0.39
W
Nemesis
xGrAvItY-_x
Nemesis
4
5
19
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,725
Damage
54,262
61,444
Taken
85,141
37,264
Mitigated
48,932
7,052
Healing
11,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,471
216
0
1,245
12,075
6,140
0
2,494
9,556
32,668
0
W
Scylla
Bobinnou
Scylla
30,697
3,522
0
1,296
9,235
4,031
0
1,597
7,553
58,985
0
L
16,916
3,098
0
0
13,997
6,128
0
10,885
3,012
48,396
0
W
Cthulhu
Dragunx1x
Cthulhu
17,402
1,349
957
775
16,643
16,735
0
7,474
9,049
40,411
0
L
Sylvanus
Emoreland
Sylvanus
4,051
1,321
1,564
3,346
16,012
16,552
0
10,242
5,620
14,120
0
L
Awilix
13,240
5,291
0
989
18,104
6,103
0
14,921
3,033
0
24,421
W
Izanami
Fent0m-lord
Izanami
6,489
4,910
0
1,143
11,869
4,264
0
4,994
6,750
0
22,083
L
13,946
7,149
775
3,412
22,545
15,322
0
13,927
8,418
0
35,155
L
Jing Wei
M3_time231
Jing Wei
6,109
4,121
0
939
14,483
4,827
0
10,870
3,488
0
15,243
W
Nemesis
xGrAvItY-_x
Nemesis
9,666
5,025
0
1,636
11,622
6,094
0
4,408
7,089
0
15,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,894
Gold Earned
55,071
241
Minions Killed
157
8
Camps Cleared
5
1,006,311
Distance Traveled
916,800
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,731
1,066
60
5
0
172,583
0
W
Scylla
15,709
1,428
78
7
4
229,984
1
L
Vulcan
11,098
1,009
59
5
0
227,587
0
W
Cthulhu
12,360
1,124
37
3
2
208,835
0
L
Sylvanus
10,936
994
14
1
0
169,683
2
L
Awilix
11,389
1,035
41
4
0
162,704
0
W
Izanami
10,885
990
52
5
1
202,396
1
L
Bellona
11,997
1,091
26
2
4
169,437
1
L
Jing Wei
9,651
877
17
2
1
187,389
2
W
Nemesis
11,209
1,019
14
1
1
192,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role