Player Matchup

Pele
Pele
DKOBY10
Pele
Level 21
God Stats
27W - 31L
1,303 SR
Queue Stats
138W - 181L
1,231 Elo+
Party 2
Poseidon
Poseidon
DatDude2507
Poseidon
Level 38
God Stats
49W - 51L
1,435 SR
Queue Stats
298W - 353L
1,386 Elo+
Party 2
Heimdallr
Heimdallr
Kwaters1607
Heimdallr
Level 29
God Stats
39W - 61L
1,445 SR
Queue Stats
258W - 312L
1,380 Elo+
Party 2
Ra
Ra
MarshallLaw15
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,492 Elo+
Party 2
Ymir
Ymir
ScaredStrength
Ymir
Level 60
God Stats
23W - 37L
1,456 SR
Queue Stats
387W - 468L
1,340 Elo+
Party 2
Team Averages
Level 33
1,428 SR
1,366 Elo+

VS

Team Averages
Level 72
1,626 SR
1,500 Elo+
Hercules
Hercules
ChitankHD
Hercules
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
CtrlisNotShift
Scylla
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
SamisanRPG
Thor
Level 87
God Stats
8W - 2L
1,746 SR
Queue Stats
75W - 75L
1,551 Elo+
Party 1
Hades
Hades
rawdawg1336
Hades
Level 84
God Stats
9W - 6L
1,996 SR
Queue Stats
126W - 134L
1,475 Elo+
Party 1
Izanami
Izanami
remmi559
Izanami
Level 26
God Stats
34W - 43L
1,388 SR
Queue Stats
43W - 61L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
DKOBY10
Pele
12
6 / 6 / 1
7,829
522
8,063
12,744
4,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
DatDude2507
Poseidon
12
2 / 5 / 3
6,901
460
4,292
8,314
1,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Kwaters1607
Heimdallr
11
2 / 3 / 5
6,978
465
4,803
6,221
3,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 7 / 1
7,317
488
2,951
8,643
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 2
6,784
452
3,681
9,105
4,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChitankHD
Hercules
13
4 / 0 / 7
8,365
558
7,680
8,763
3,985
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 0 / 6
10,030
669
10,216
6,506
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 5 / 4
8,025
535
6,322
8,094
4,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 2 / 0
9,216
614
6,118
11,343
7,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
remmi559
Izanami
12
5 / 4 / 2
7,925
528
3,627
8,616
2,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
11
Kills
26
26
Deaths
11
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
ChitankHD
Hercules
4
0
7
7.5
W
5
0
6
8
L
Pele
DKOBY10
Pele
6
6
1
1.08
L
Poseidon
DatDude2507
Poseidon
2
5
3
0.7
L
Heimdallr
Kwaters1607
Heimdallr
2
3
5
1.5
L
1
7
1
0.21
W
6
5
4
1.6
L
0
5
2
0.2
W
6
2
0
3
W
Izanami
remmi559
Izanami
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,790
Damage
33,963
45,027
Taken
43,322
16,629
Mitigated
19,994
6,686
Healing
12,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ChitankHD
Hercules
7,680
2,720
391
3,327
8,763
3,985
654
1,525
7,158
0
32,745
W
10,216
1,396
0
1,870
6,506
2,205
2,663
1,187
5,059
76,994
0
L
Pele
DKOBY10
Pele
8,063
1,884
0
2,351
12,744
4,348
0
3,664
8,926
0
40,811
L
Poseidon
DatDude2507
Poseidon
4,292
626
0
525
8,314
1,944
314
1,284
6,972
28,026
0
L
Heimdallr
Kwaters1607
Heimdallr
4,803
2,464
684
650
6,221
3,198
504
0
6,221
0
30,632
L
2,951
193
108
1,577
8,643
2,853
0
5,589
2,798
38,361
0
W
6,322
2,821
0
0
8,094
4,089
0
2,609
5,415
0
30,974
L
3,681
573
0
791
9,105
4,286
297
5,026
3,776
29,694
0
W
6,118
884
115
5,536
11,343
7,173
897
3,048
8,072
47,452
0
W
Izanami
remmi559
Izanami
3,627
2,033
0
1,323
8,616
2,542
0
1,922
6,694
0
36,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,809
Gold Earned
43,561
333
Minions Killed
387
0
Camps Cleared
0
1,325,019
Distance Traveled
1,512,856
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,365
558
30
2
0
301,851
6
W
Scylla
10,030
669
142
9
0
295,989
3
L
Pele
7,829
522
66
4
0
264,126
0
L
Poseidon
6,901
460
55
4
0
303,677
5
L
Heimdallr
6,978
465
57
4
0
287,651
1
L
Ra
7,317
488
88
6
0
262,722
3
W
Thor
8,025
535
54
4
0
291,177
0
L
Ymir
6,784
452
67
4
0
206,843
3
W
Hades
9,216
614
93
6
0
267,881
3
W
Izanami
7,925
528
68
5
0
355,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role