Player Matchup

Fenrir
Fenrir
ChannelOEN
Fenrir
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,202 Elo+
Solo
Scylla
Scylla
Hyuga1
Scylla
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,428 Elo+
Solo
Ares
Ares
Snoowee-_-
Ares
Level 65
God Stats
4W - 5L
1,577 SR
Queue Stats
96W - 119L
1,407 Elo+
Party 1
Bellona
Bellona
TakiTheWhiteWolf
Bellona
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 72L
1,345 Elo+
Solo
Skadi
Skadi
zTheFlashhh
Skadi
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 115L
1,404 Elo+
Party 1
Team Averages
Level 67
1,515 SR
1,357 Elo+

VS

Team Averages
Level 111
1,610 SR
1,335 Elo+
Apollo
Apollo
NakiaNiteShade
Apollo
Level 85
God Stats
8W - 10L
1,733 SR
Queue Stats
67W - 82L
1,365 Elo+
Party 2
Thoth
Thoth
Riku Knightwolf
Thoth
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
286W - 325L
1,390 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Rjaffer512
Cu Chulainn
Level 79
God Stats
14W - 12L
1,507 SR
Queue Stats
517W - 473L
1,343 Elo+
Solo
Da Ji
Da Ji
VanDusen31
Da Ji
Level 144
God Stats
5W - 6L
1,530 SR
Queue Stats
137W - 162L
1,261 Elo+
Party 3
Cupid
Cupid
XXJoKeRsWiLd
Cupid
Level 90
God Stats
14W - 16L
1,779 SR
Queue Stats
34W - 47L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ChannelOEN
Fenrir
9
2 / 2 / 1
5,697
518
2,451
6,614
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Hyuga1
Scylla
8
1 / 6 / 1
5,212
474
2,930
6,735
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 1 / 1
5,843
531
1,708
6,144
2,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 3 / 0
5,500
500
3,815
9,225
7,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 2 / 1
4,954
450
3,562
4,693
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,129
466
1,819
5,468
1,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
6 / 3 / 1
6,420
584
5,777
6,452
2,456
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Rjaffer512
Cu Chulainn
12
2 / 1 / 1
6,909
628
7,084
7,148
5,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
12
5 / 1 / 1
6,935
630
4,424
6,416
3,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 2 / 1
5,564
506
1,971
4,081
964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
7
Kills
14
14
Deaths
7
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ChannelOEN
Fenrir
2
2
1
1.25
L
Scylla
Hyuga1
Scylla
1
6
1
0.25
W
1
0
0
1
W
6
3
1
2.17
W
Cu Chulainn
Rjaffer512
Cu Chulainn
2
1
1
2.5
L
2
1
1
2.5
L
1
3
0
0.33
W
Da Ji
5
1
1
5.5
W
0
2
1
0.25
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,466
Damage
21,075
33,411
Taken
29,565
15,872
Mitigated
14,060
8,946
Healing
9,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ChannelOEN
Fenrir
2,451
1,086
0
1,916
6,614
2,628
0
696
5,918
0
20,295
L
Scylla
Hyuga1
Scylla
2,930
208
0
1,665
6,735
1,750
0
2,151
4,584
14,431
0
W
1,819
722
10
1,513
5,468
1,486
646
564
4,904
0
19,138
W
5,777
253
0
1,970
6,452
2,456
1,504
2,007
4,217
24,668
0
W
Cu Chulainn
Rjaffer512
Cu Chulainn
7,084
2,568
0
2,870
7,148
5,184
164
0
6,847
0
43,296
L
1,708
0
0
1,342
6,144
2,853
32
1,114
5,030
12,768
0
L
3,815
1,481
0
2,410
9,225
7,078
0
0
9,225
0
26,229
W
Da Ji
4,424
1,125
0
1,602
6,416
3,970
720
932
5,380
0
35,480
W
1,971
808
893
747
4,081
964
798
825
3,256
0
24,016
L
3,562
1,423
0
1,613
4,693
1,563
214
1,816
2,877
0
20,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,206
Gold Earned
30,957
179
Minions Killed
293
0
Camps Cleared
0
948,154
Distance Traveled
990,609
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,697
518
45
4
0
233,587
3
L
Scylla
5,212
474
26
2
0
150,381
2
W
Apollo
5,129
466
43
4
0
213,690
3
W
Thoth
6,420
584
41
4
0
190,874
1
W
Cu Chulainn
6,909
628
78
7
0
184,295
3
L
Ares
5,843
531
20
2
0
198,252
5
L
Bellona
5,500
500
46
4
0
195,998
0
W
Da Ji
6,935
630
72
7
0
228,272
1
W
Cupid
5,564
506
59
5
0
173,478
0
L
Skadi
4,954
450
42
4
0
169,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role