Player Matchup

Apollo
Apollo
EvilMidget33
Apollo
Level 129
God Stats
24W - 30L
1,534 SR
Queue Stats
281W - 332L
1,441 Elo+
Party 3
Fenrir
Fenrir
SizzleSchaef
Fenrir
Level 65
God Stats
6W - 6L
1,500 SR
Queue Stats
325W - 313L
1,534 Elo+
Party 3
Janus
Janus
TPP-Phantom
Janus
Level 123
God Stats
25W - 33L
1,457 SR
Queue Stats
103W - 111L
1,493 Elo+
Party 1
Osiris
Osiris
southernsgt11
Osiris
Level 64
God Stats
2W - 3L
1,330 SR
Queue Stats
234W - 204L
1,480 Elo+
Party 1
Geb
Geb
x3Bx NOSCOPE
Geb
Level 69
God Stats
9W - 13L
1,584 SR
Queue Stats
548W - 570L
1,488 Elo+
Party 3
Team Averages
Level 90
1,481 SR
1,487 Elo+

VS

Team Averages
Level 62
1,673 SR
1,396 Elo+
Khepri
Khepri
BnomKilla
Khepri
Level 24
God Stats
9W - 7L
1,662 SR
Queue Stats
60W - 80L
1,382 Elo+
Party 2
Scylla
Scylla
Tuck7
Scylla
Level 83
God Stats
2W - 1L
1,827 SR
Queue Stats
44W - 52L
1,443 Elo+
Solo
Danzaburou
Danzaburou
jooooop
Danzaburou
Level 65
God Stats
40W - 56L
1,454 SR
Queue Stats
151W - 179L
1,397 Elo+
Party 2
Ao Kuang
Ao Kuang
saucysquirts
Ao Kuang
Level 88
God Stats
3W - 3L
1,724 SR
Queue Stats
202W - 235L
1,395 Elo+
Party 2
Cu Chulainn
Cu Chulainn
snowH0und
Cu Chulainn
Level 48
God Stats
2W - 3L
1,699 SR
Queue Stats
51W - 70L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
10 / 0 / 5
11,814
563
15,818
10,594
4,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
15
4 / 2 / 8
10,107
481
10,406
13,251
8,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 1 / 3
12,769
608
8,897
7,709
3,132
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 1 / 5
10,359
493
6,749
12,516
11,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 3 / 11
9,941
473
5,769
13,978
8,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BnomKilla
Khepri
12
2 / 5 / 3
8,922
425
7,100
17,686
18,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Tuck7
Scylla
16
0 / 2 / 1
9,305
443
4,299
8,227
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
jooooop
Danzaburou
13
0 / 8 / 2
8,582
409
7,324
15,138
5,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
saucysquirts
Ao Kuang
14
1 / 3 / 2
9,157
436
3,138
10,614
6,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
snowH0und
Cu Chulainn
17
4 / 3 / 0
11,030
525
15,116
18,415
18,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
21
Kills
7
7
Deaths
21
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Khepri
BnomKilla
Khepri
2
5
3
0.7
W
Apollo
10
0
5
12.5
W
Fenrir
4
2
8
4
W
5
1
3
6.5
L
Scylla
Tuck7
Scylla
0
2
1
0.25
L
Danzaburou
jooooop
Danzaburou
0
8
2
0.13
L
Ao Kuang
saucysquirts
Ao Kuang
1
3
2
0.67
L
Cu Chulainn
snowH0und
Cu Chulainn
4
3
0
1.33
W
1
1
5
3.5
W
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,639
Damage
36,977
58,048
Taken
70,080
35,842
Mitigated
50,937
20,833
Healing
15,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
BnomKilla
Khepri
7,100
1,051
0
3,283
17,686
18,106
0
3,556
14,007
29,138
0
W
Apollo
15,818
9,436
0
5,369
10,594
4,363
4,335
4,397
6,128
0
75,970
W
Fenrir
10,406
2,594
0
4,903
13,251
8,171
630
4,509
8,543
0
52,844
W
8,897
330
176
1,977
7,709
3,132
1,570
2,091
5,467
118,046
0
L
Scylla
Tuck7
Scylla
4,299
119
0
500
8,227
2,743
0
2,226
5,871
61,182
0
L
Danzaburou
jooooop
Danzaburou
7,324
2,775
0
3,331
15,138
5,805
1,172
4,180
10,916
0
53,913
L
Ao Kuang
saucysquirts
Ao Kuang
3,138
865
0
3,274
10,614
6,069
0
1,425
9,040
50,097
12,934
L
Cu Chulainn
snowH0und
Cu Chulainn
15,116
1,795
0
5,250
18,415
18,214
0
2,864
14,914
10,965
57,981
W
6,749
1,847
0
3,900
12,516
11,640
642
3,290
8,734
0
44,026
W
5,769
840
0
4,508
13,978
8,536
309
3,825
10,037
29,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,990
Gold Earned
46,996
567
Minions Killed
482
0
Camps Cleared
0
2,173,204
Distance Traveled
1,898,386
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,922
425
30
1
0
393,648
1
W
Apollo
11,814
563
154
7
0
398,889
0
W
Fenrir
10,107
481
70
3
0
458,243
1
W
Janus
12,769
608
219
10
0
454,505
6
L
Scylla
9,305
443
134
6
0
363,033
3
L
Danzaburou
8,582
409
91
4
0
349,360
5
L
Ao Kuang
9,157
436
99
5
0
438,166
1
L
Cu Chulainn
11,030
525
128
6
0
354,179
5
W
Osiris
10,359
493
94
4
0
432,248
7
W
Geb
9,941
473
30
1
0
429,319
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role