Player Matchup

Fenrir
Fenrir
Fito-Leon_07
Fenrir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 52L
1,238 Elo+
Party 2
Scylla
Scylla
JacoboTerra
Scylla
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 45L
1,378 Elo+
Party 2
Sobek
Sobek
juan17ossa
Sobek
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
8W - 20L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
roadcomX01
Nu Wa
Level 60
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 44L
1,202 Elo+
Party 2
Cernunnos
Cernunnos
santOJ6ok
Cernunnos
Level 26
God Stats
2W - 7L
1,500 SR
Queue Stats
6W - 19L
1,500 Elo+
Party 2
Team Averages
Level 44
1,500 SR
1,364 Elo+

VS

Team Averages
Level 70
1,512 SR
1,393 Elo+
Thanatos
Thanatos
 
Thanatos
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
DuRo7
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,288 Elo+
Party 1
Apollo
Apollo
Misothanas
Apollo
Level 44
God Stats
11W - 8L
1,493 SR
Queue Stats
33W - 37L
1,388 Elo+
Solo
Hera
Hera
MrDiabliito
Hera
Level 33
God Stats
13W - 11L
1,567 SR
Queue Stats
47W - 49L
1,365 Elo+
Party 1
Ganesha
Ganesha
XzoM-MurderZ
Ganesha
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
26W - 22L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 6 / 1
7,863
463
5,613
13,810
4,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
13
0 / 4 / 1
7,828
460
8,582
7,905
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Sobek
11
0 / 5 / 1
6,784
399
1,336
12,142
6,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
14
1 / 5 / 0
8,266
486
4,318
8,121
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
santOJ6ok
Cernunnos
10
1 / 4 / 0
5,871
345
4,641
9,050
2,496
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
7 / 2 / 6
10,251
603
10,735
14,615
5,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
DuRo7
Guan Yu
15
2 / 0 / 1
9,110
536
1,991
16,930
8,265
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Misothanas
Apollo
16
11 / 1 / 1
10,186
599
10,361
8,758
2,893
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
4 / 0 / 4
11,002
647
6,774
5,442
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
XzoM-MurderZ
Ganesha
14
0 / 1 / 9
8,343
491
8,099
8,803
8,142
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
4
Kills
24
24
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
2
6
5
W
Guan Yu
DuRo7
Guan Yu
2
0
1
2.5
L
Fenrir
2
6
1
0.42
L
Scylla
0
4
1
0.13
W
Apollo
Misothanas
Apollo
11
1
1
11.5
W
4
0
4
6
W
Ganesha
XzoM-MurderZ
Ganesha
0
1
9
4.5
L
Sobek
0
5
1
0.1
L
Nu Wa
1
5
0
0.2
L
Cernunnos
santOJ6ok
Cernunnos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,490
Damage
37,960
51,028
Taken
54,548
18,752
Mitigated
26,732
9,008
Healing
33,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,735
3,660
0
14,931
14,615
5,404
303
1,358
13,146
0
70,874
W
Guan Yu
DuRo7
Guan Yu
1,991
112
318
9,102
16,930
8,265
2,315
7,762
8,408
0
35,148
L
Fenrir
5,613
930
0
3,617
13,810
4,880
0
3,133
10,677
0
33,965
L
Scylla
8,582
1,593
0
850
7,905
2,031
0
223
7,682
42,737
0
W
Apollo
Misothanas
Apollo
10,361
5,369
0
4,370
8,758
2,893
1,971
1,478
7,144
0
50,984
W
6,774
1,397
147
1,056
5,442
2,028
1,593
772
4,606
89,418
0
W
Ganesha
XzoM-MurderZ
Ganesha
8,099
754
1,465
1,796
8,803
8,142
674
1,677
7,008
39,010
0
L
Sobek
1,336
135
0
2,403
12,142
6,676
0
4,257
7,885
20,924
0
L
Nu Wa
4,318
890
0
874
8,121
2,669
14
3,457
4,664
49,809
0
L
Cernunnos
santOJ6ok
Cernunnos
4,641
2,397
0
1,264
9,050
2,496
0
3,803
5,247
0
21,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,612
Gold Earned
48,892
324
Minions Killed
478
0
Camps Cleared
0
1,331,598
Distance Traveled
1,482,962
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,251
603
125
7
0
299,662
0
W
Guan Yu
9,110
536
57
3
0
277,102
0
L
Fenrir
7,863
463
66
4
0
312,985
2
L
Scylla
7,828
460
102
6
0
281,742
2
W
Apollo
10,186
599
131
8
0
293,799
0
W
Hera
11,002
647
150
9
0
325,868
6
W
Ganesha
8,343
491
15
1
0
286,531
2
L
Sobek
6,784
399
22
1
0
259,122
1
L
Nu Wa
8,266
486
98
6
0
273,623
3
L
Cernunnos
5,871
345
36
2
0
204,126
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role