Player Matchup

Nemesis
Nemesis
KashioFox
Nemesis
Level 14
God Stats
2W - 4L
1,381 SR
Queue Stats
4W - 10L
1,172 Elo+
Party 1
Sobek
Sobek
Stewpickles
Sobek
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 28L
1,355 Elo+
Party 1
Janus
Janus
fruitstripegum
Janus
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 17L
1,172 Elo+
Party 1
Team Averages
Level 35
1,460 SR
1,233 Elo+

VS

Team Averages
Level 6
1,500 SR
1,500 Elo+
Bakasura
Bakasura
BigWerm742672
Bakasura
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
DunnnyG
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
IStayCrazy
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KashioFox
Nemesis
11
7 / 2 / 13
8,809
801
5,245
7,953
3,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
11 / 0 / 15
10,632
967
6,990
9,344
10,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
9 / 1 / 17
9,801
891
10,022
4,576
1,664
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigWerm742672
Bakasura
9
0 / 11 / 1
6,458
587
4,328
11,318
4,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
DunnnyG
Cthulhu
10
2 / 8 / 1
8,045
731
3,924
13,057
8,408
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
IStayCrazy
Fenrir
10
1 / 10 / 1
7,275
661
3,611
10,212
3,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
6
27
Kills
3
3
Deaths
29
45
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BigWerm742672
Bakasura
0
11
1
0.05
L
Cthulhu
DunnnyG
Cthulhu
2
8
1
0.31
L
Fenrir
IStayCrazy
Fenrir
1
10
1
0.15
W
Nemesis
KashioFox
Nemesis
7
2
13
6.75
W
11
0
15
18.5
W
9
1
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,257
Damage
11,863
21,873
Taken
34,587
15,418
Mitigated
15,923
5,899
Healing
948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BigWerm742672
Bakasura
4,328
2,409
0
576
11,318
4,075
1,055
5,987
5,331
0
12,271
L
Cthulhu
DunnnyG
Cthulhu
3,924
533
0
175
13,057
8,408
265
5,528
7,529
13,001
0
L
Fenrir
IStayCrazy
Fenrir
3,611
429
0
197
10,212
3,440
180
5,497
4,715
0
11,403
W
Nemesis
KashioFox
Nemesis
5,245
2,079
0
1,394
7,953
3,657
956
1,117
6,627
0
18,242
W
6,990
1,350
0
3,839
9,344
10,097
846
2,231
6,455
23,004
0
W
10,022
1,478
0
666
4,576
1,664
1,125
854
3,722
41,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,242
Gold Earned
21,778
116
Minions Killed
74
0
Camps Cleared
0
545,355
Distance Traveled
492,907
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,458
587
38
3
0
161,652
0
L
Cthulhu
8,045
731
19
2
0
165,417
1
L
Fenrir
7,275
661
17
2
0
165,838
0
W
Nemesis
8,809
801
23
2
0
207,310
1
W
Sobek
10,632
967
28
3
0
173,784
0
W
Janus
9,801
891
65
6
0
164,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role