Player Matchup

Athena
Athena
Ingrid__Ayumi
Athena
Level 8
God Stats
4W - 3L
1,620 SR
Queue Stats
6W - 7L
1,335 Elo+
Party 1
Susano
Susano
LucasMilaN998
Susano
Level 17
God Stats
2W - 5L
1,161 SR
Queue Stats
16W - 22L
1,284 Elo+
Party 1
Ne Zha
Ne Zha
MegaManX1985582
Ne Zha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,396 Elo+
Solo
Nike
Nike
VespidPainter83
Nike
Level 18
God Stats
16W - 21L
1,625 SR
Queue Stats
96W - 95L
1,422 Elo+
Solo
Cupid
Cupid
ZShiftymareZ
Cupid
Level 29
God Stats
54W - 52L
1,763 SR
Queue Stats
401W - 412L
1,526 Elo+
Solo
Team Averages
Level 20
1,534 SR
1,393 Elo+

VS

Team Averages
Level 26
1,452 SR
1,423 Elo+
Mercury
Mercury
Godspeed_og_
Mercury
Level 29
God Stats
32W - 24L
1,537 SR
Queue Stats
356W - 310L
1,439 Elo+
Party 2
Anubis
Anubis
PapiEuli400
Anubis
Level 37
God Stats
6W - 10L
1,356 SR
Queue Stats
527W - 490L
1,408 Elo+
Party 2
Nu Wa
Nu Wa
Yari501
Nu Wa
Level 18
God Stats
23W - 17L
1,280 SR
Queue Stats
295W - 289L
1,478 Elo+
Party 2
Bacchus
Bacchus
ftt123
Bacchus
Level 17
God Stats
6W - 5L
1,542 SR
Queue Stats
12W - 12L
1,414 Elo+
Solo
Neith
Neith
trishadow1337
Neith
Level 30
God Stats
7W - 9L
1,548 SR
Queue Stats
54W - 62L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
4,236
424
1,542
5,934
1,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 1 / 2
4,504
450
1,756
3,536
1,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 3 / 0
4,506
451
2,319
5,464
1,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
2 / 1 / 0
5,637
564
1,079
4,900
1,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

5
0 / 4 / 0
3,864
386
2,743
4,702
1,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Godspeed_og_
Mercury
7
0 / 0 / 0
4,669
467
0
5,732
1,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
9
1 / 0 / 1
5,203
520
4,362
2,604
958
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
Yari501
Nu Wa
9
0 / 0 / 1
5,002
500
3,441
2,776
683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
ftt123
Bacchus
8
1 / 1 / 9
5,579
558
1,886
5,149
3,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
9 / 1 / 1
6,058
606
5,799
5,806
1,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
11
11
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
Godspeed_og_
Mercury
0
0
0
0
L
0
2
0
0
L
0
1
2
1
L
0
3
0
0
W
Anubis
1
0
1
1.5
L
2
1
0
2
W
Nu Wa
Yari501
Nu Wa
0
0
1
0.5
L
0
4
0
0
W
Bacchus
ftt123
Bacchus
1
1
9
5.5
W
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,439
Damage
15,488
24,536
Taken
22,067
7,194
Mitigated
7,442
4,145
Healing
8,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Godspeed_og_
Mercury
0
0
0
3,167
5,732
1,250
292
0
5,732
0
18,400
L
1,542
484
0
840
5,934
1,910
0
3,125
2,733
7,961
0
L
1,756
468
0
1,671
3,536
1,065
0
1,593
1,831
0
9,193
L
2,319
559
0
1,199
5,464
1,396
0
518
4,880
0
18,280
W
Anubis
4,362
141
0
721
2,604
958
214
444
2,035
19,211
0
L
1,079
111
0
147
4,900
1,785
342
2,344
2,478
0
18,615
W
Nu Wa
Yari501
Nu Wa
3,441
413
0
0
2,776
683
394
0
2,751
21,912
0
L
2,743
1,686
42
246
4,702
1,038
0
1,731
2,925
0
10,948
W
Bacchus
ftt123
Bacchus
1,886
506
0
1,792
5,149
3,057
23
824
4,325
9,063
0
W
5,799
2,793
0
2,523
5,806
1,494
0
274
5,507
0
23,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,747
Gold Earned
26,511
122
Minions Killed
165
0
Camps Cleared
0
950,537
Distance Traveled
842,796
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,669
467
38
4
0
148,332
0
L
Athena
4,236
424
15
2
0
211,114
0
L
Susano
4,504
450
19
2
0
184,302
0
L
Ne Zha
4,506
451
37
4
0
215,066
1
W
Anubis
5,203
520
43
4
0
162,513
1
L
Nike
5,637
564
38
4
0
161,268
0
W
Nu Wa
5,002
500
39
4
0
167,162
0
L
Cupid
3,864
386
13
1
0
178,787
0
W
Bacchus
5,579
558
16
2
0
198,768
4
W
Neith
6,058
606
29
3
0
166,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role