Player Matchup

Sol
Sol
 
Sol
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Eth1an
Chang'e
Level 45
God Stats
6W - 5L
1,183 SR
Queue Stats
72W - 68L
1,645 Elo+
Party 2
Mulan
Mulan
GoofballKhan880
Mulan
Level 64
God Stats
6W - 7L
1,500 SR
Queue Stats
70W - 66L
1,634 Elo+
Party 2
Cthulhu
Cthulhu
Jota0903
Cthulhu
Level 29
God Stats
24W - 33L
1,350 SR
Queue Stats
78W - 131L
1,273 Elo+
Party 1
Bellona
Bellona
Mephistopheles18
Bellona
Level 29
God Stats
26W - 22L
1,406 SR
Queue Stats
60W - 85L
1,325 Elo+
Party 1
Team Averages
Level 42
1,388 SR
1,475 Elo+

VS

Team Averages
Level 55
1,541 SR
1,236 Elo+
Medusa
Medusa
MATU-LuKYy-_-
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,098 Elo+
Party 3
Neith
Neith
Mellis_INS
Neith
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,207 Elo+
Party 3
Ao Kuang
Ao Kuang
Pickle Rick8005
Ao Kuang
Level 146
God Stats
1W - 2L
1,783 SR
Queue Stats
59W - 56L
1,527 Elo+
Solo
Heimdallr
Heimdallr
lukamanuelgentil
Heimdallr
Level 28
God Stats
9W - 12L
1,420 SR
Queue Stats
11W - 19L
1,262 Elo+
Party 3
Thoth
Thoth
unnombreyo
Thoth
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,084 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 1 / 7
10,085
480
10,405
8,764
4,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Eth1an
Chang'e
19
8 / 3 / 8
12,457
593
18,644
16,159
6,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
16 / 2 / 5
12,294
585
19,640
20,853
18,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
Jota0903
Cthulhu
14
3 / 3 / 4
9,182
437
10,293
15,051
7,606
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 2 / 2
10,454
498
3,993
16,262
9,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 3
8,239
392
2,199
13,116
5,532
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
13
2 / 8 / 1
8,644
412
7,935
15,866
5,854
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
18
7 / 2 / 1
11,010
524
16,001
19,789
8,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
13
2 / 10 / 1
9,209
439
9,379
16,029
6,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thoth
14
0 / 6 / 2
8,907
424
9,126
15,546
5,532
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
33
Kills
11
11
Deaths
34
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
7
7.5
W
Chang'e
Eth1an
Chang'e
8
3
8
4
W
16
2
5
9.25
W
Cthulhu
Jota0903
Cthulhu
3
3
4
1.67
L
0
8
3
0.19
L
Neith
2
8
1
0.31
W
2
2
2
1.5
L
Ao Kuang
7
2
1
3.75
L
Heimdallr
2
10
1
0.25
L
Thoth
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,975
Damage
44,640
77,089
Taken
80,346
46,965
Mitigated
31,463
29,566
Healing
21,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,405
2,569
0
3,355
8,764
4,033
776
4,350
4,414
55,969
3,876
W
Chang'e
Eth1an
Chang'e
18,644
680
5,161
8,680
16,159
6,770
1,235
6,186
9,973
82,025
0
W
19,640
3,514
0
4,673
20,853
18,890
1,907
2,296
18,557
0
70,591
W
Cthulhu
Jota0903
Cthulhu
10,293
252
338
1,532
15,051
7,606
0
8,514
6,537
43,055
0
L
2,199
1,283
0
147
13,116
5,532
185
3,024
9,812
0
24,441
L
Neith
7,935
2,613
520
4,021
15,866
5,854
522
9,913
5,729
0
38,857
W
3,993
1,182
489
5,338
16,262
9,666
661
3,781
12,481
0
71,230
L
Ao Kuang
16,001
3,000
0
8,206
19,789
8,519
996
7,985
11,214
85,140
0
L
Heimdallr
9,379
3,020
330
2,333
16,029
6,026
1,061
4,927
10,622
0
43,891
L
Thoth
9,126
989
626
5,373
15,546
5,532
471
12,311
3,133
49,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,472
Gold Earned
46,009
520
Minions Killed
381
0
Camps Cleared
0
2,029,176
Distance Traveled
1,647,927
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,085
480
95
5
0
362,560
5
W
Chang'e
12,457
593
143
7
0
414,425
7
W
Mulan
12,294
585
106
5
0
537,834
2
W
Cthulhu
9,182
437
58
3
0
328,233
2
L
Medusa
8,239
392
40
2
0
325,505
0
L
Neith
8,644
412
70
3
0
304,319
2
W
Bellona
10,454
498
118
6
0
386,124
2
L
Ao Kuang
11,010
524
130
6
0
427,539
0
L
Heimdallr
9,209
439
62
3
0
271,692
0
L
Thoth
8,907
424
79
4
0
318,872
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role