Player Matchup

Hera
Hera
MRniceguy02
Hera
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,707 Elo+
Solo
Ymir
Ymir
WhiteBoyzBread
Ymir
Level 26
God Stats
2W - 2L
1,699 SR
Queue Stats
10W - 11L
1,521 Elo+
Party 2
Fenrir
Fenrir
YoruHime
Fenrir
Level 27
God Stats
4W - 5L
1,589 SR
Queue Stats
32W - 41L
1,538 Elo+
Solo
Izanami
Izanami
trentsalsman
Izanami
Level 26
God Stats
5W - 7L
1,599 SR
Queue Stats
17W - 20L
1,450 Elo+
Party 2
Agni
Agni
xDonutForLifex
Agni
Level 17
God Stats
1W - 2L
1,221 SR
Queue Stats
13W - 12L
1,511 Elo+
Solo
Team Averages
Level 23
1,522 SR
1,545 Elo+

VS

Team Averages
Level 44
1,530 SR
1,607 Elo+
Ra
Ra
Dubs44
Ra
Level 14
God Stats
7W - 8L
1,455 SR
Queue Stats
9W - 10L
1,404 Elo+
Solo
Guan Yu
Guan Yu
NatoradeBlue
Guan Yu
Level 28
God Stats
20W - 18L
1,287 SR
Queue Stats
393W - 389L
1,551 Elo+
Party 1
Khepri
Khepri
Reaphr
Khepri
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 110L
1,781 Elo+
Party 1
Chiron
Chiron
ThtJapaneseGuy
Chiron
Level 144
God Stats
6W - 0L
1,765 SR
Queue Stats
182W - 181L
1,562 Elo+
Party 1
Artemis
Artemis
badmanners101
Artemis
Level 26
God Stats
28W - 15L
1,642 SR
Queue Stats
33W - 16L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
7,338
564
4,769
5,495
1,925
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 5 / 0
6,705
516
5,269
12,284
8,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
YoruHime
Fenrir
12
4 / 3 / 1
7,898
608
4,714
10,947
3,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
trentsalsman
Izanami
10
0 / 6 / 3
6,010
462
3,067
9,130
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 6 / 6
6,503
500
5,646
8,119
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
0 / 2 / 9
6,886
530
2,840
3,936
1,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
NatoradeBlue
Guan Yu
11
1 / 1 / 4
6,564
505
3,911
7,225
6,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
Reaphr
Khepri
11
3 / 1 / 9
7,465
574
5,352
9,721
6,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
12 / 2 / 3
8,392
646
15,015
9,429
3,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artemis
14
5 / 2 / 2
7,990
615
4,847
8,639
3,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
8
Kills
21
21
Deaths
8
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ra
0
2
9
2.25
L
2
1
0
2
W
Guan Yu
NatoradeBlue
Guan Yu
1
1
4
3
W
Khepri
Reaphr
Khepri
3
1
9
7.5
W
12
2
3
6.75
L
2
5
0
0.4
L
Fenrir
YoruHime
Fenrir
4
3
1
1.5
W
Artemis
5
2
2
3
L
Izanami
trentsalsman
Izanami
0
6
3
0.25
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,465
Damage
31,965
45,975
Taken
38,950
18,677
Mitigated
20,645
14,624
Healing
14,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
2,840
47
668
893
3,936
1,508
556
1,629
2,307
36,210
0
L
4,769
825
0
2,954
5,495
1,925
210
173
5,047
43,708
0
W
Guan Yu
NatoradeBlue
Guan Yu
3,911
629
308
1,836
7,225
6,147
0
3,961
3,264
0
19,810
W
Khepri
Reaphr
Khepri
5,352
443
0
3,780
9,721
6,156
136
5,282
4,439
18,602
0
W
15,015
8,945
730
2,485
9,429
3,741
315
3,559
5,824
0
50,065
L
5,269
1,368
0
3,086
12,284
8,097
0
2,825
9,459
14,051
0
L
Fenrir
YoruHime
Fenrir
4,714
1,024
0
5,013
10,947
3,900
0
981
9,941
0
37,715
W
Artemis
4,847
1,414
0
3,313
8,639
3,093
1,643
1,207
7,432
0
45,551
L
Izanami
trentsalsman
Izanami
3,067
1,911
111
2,460
9,130
2,515
0
2,350
6,755
0
20,224
L
5,646
257
0
1,000
8,119
2,240
144
1,863
6,256
34,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,454
Gold Earned
37,297
276
Minions Killed
294
0
Camps Cleared
0
1,076,853
Distance Traveled
1,212,963
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,886
530
61
5
0
278,281
2
L
Hera
7,338
564
81
6
0
226,134
2
W
Guan Yu
6,564
505
49
4
0
244,458
3
W
Khepri
7,465
574
19
1
0
245,460
4
W
Chiron
8,392
646
75
6
0
208,237
1
L
Ymir
6,705
516
25
2
0
204,239
1
L
Fenrir
7,898
608
74
6
0
250,864
5
W
Artemis
7,990
615
90
7
0
236,527
2
L
Izanami
6,010
462
31
2
0
170,179
1
L
Agni
6,503
500
65
5
0
225,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role