Player Matchup

Cerberus
Cerberus
BeastlyBrown17
Cerberus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 38L
1,142 Elo+
Party 3
Janus
Janus
DownTownBrown222
Janus
Level 88
God Stats
10W - 20L
1,480 SR
Queue Stats
34W - 69L
1,203 Elo+
Party 3
Anubis
Anubis
Litwhiskers
Anubis
Level 28
God Stats
7W - 3L
1,722 SR
Queue Stats
7W - 3L
1,723 Elo+
Party 3
Cupid
Cupid
Red_Herring_13
Cupid
Level 27
God Stats
4W - 15L
1,455 SR
Queue Stats
26W - 47L
1,208 Elo+
Party 3
Nemesis
Nemesis
badassjordan49
Nemesis
Level 67
God Stats
2W - 10L
1,145 SR
Queue Stats
27W - 61L
1,257 Elo+
Party 3
Team Averages
Level 55
1,460 SR
1,307 Elo+

VS

Team Averages
Level 84
1,692 SR
1,555 Elo+
Scylla
Scylla
KushKingChronic
Scylla
Level 29
God Stats
41W - 17L
2,041 SR
Queue Stats
861W - 782L
1,609 Elo+
Party 1
Kali
Kali
Luis_Masteer01
Kali
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,520 Elo+
Party 2
Ullr
Ullr
TheSaritama10
Ullr
Level 45
God Stats
4W - 0L
1,782 SR
Queue Stats
16W - 8L
1,540 Elo+
Party 2
King Arthur
King Arthur
Uzumaki BOOM
King Arthur
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,529 Elo+
Party 1
Ares
Ares
shardslayer666
Ares
Level 137
God Stats
11W - 15L
1,638 SR
Queue Stats
803W - 717L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
1 / 5 / 1
5,559
505
4,167
11,942
5,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 6 / 0
4,831
439
1,827
5,594
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
10
0 / 3 / 0
5,386
490
1,744
5,894
2,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 1
5,410
492
5,001
6,154
1,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
1 / 4 / 0
5,504
500
2,586
10,253
3,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
7,788
708
5,821
4,074
1,342
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 6
6,311
574
3,320
7,509
2,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
6 / 1 / 1
6,635
603
8,050
7,237
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Uzumaki BOOM
King Arthur
13
3 / 1 / 1
7,127
648
3,517
5,519
3,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
7 / 0 / 2
6,929
630
6,131
6,013
3,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
20
20
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
5
1
0.3
L
0
6
0
0
W
3
0
5
5.5
L
Anubis
0
3
0
0
W
1
1
6
4
L
1
2
1
0.75
W
6
1
1
6.5
W
King Arthur
Uzumaki BOOM
King Arthur
3
1
1
3.5
L
1
4
0
0.25
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,325
Damage
26,839
39,837
Taken
30,352
14,394
Mitigated
12,462
10,569
Healing
13,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
4,167
332
0
3,251
11,942
5,392
0
1,633
10,309
12,399
0
L
1,827
0
0
530
5,594
1,562
0
2,264
3,230
20,498
0
W
5,821
372
0
1,524
4,074
1,342
244
889
3,185
54,506
0
L
Anubis
1,744
422
0
1,092
5,894
2,701
0
4,505
1,289
27,679
0
W
3,320
1,942
114
4,293
7,509
2,101
427
1,486
6,023
0
25,516
L
5,001
2,648
278
2,182
6,154
1,425
0
233
5,921
0
28,101
W
8,050
4,283
0
4,333
7,237
2,197
595
2,162
5,075
0
27,656
W
King Arthur
Uzumaki BOOM
King Arthur
3,517
485
0
1,595
5,519
3,248
152
2,164
3,355
0
37,774
L
2,586
1,087
0
3,236
10,253
3,314
0
3,317
6,836
0
25,307
W
6,131
128
0
1,810
6,013
3,574
360
1,037
4,976
16,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,690
Gold Earned
34,790
234
Minions Killed
297
0
Camps Cleared
0
933,324
Distance Traveled
1,060,612
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,559
505
28
3
0
201,119
0
L
Janus
4,831
439
35
3
0
149,768
0
W
Scylla
7,788
708
104
9
0
225,035
5
L
Anubis
5,386
490
55
5
0
179,649
0
W
Kali
6,311
574
61
6
0
241,701
0
L
Cupid
5,410
492
55
5
0
190,241
0
W
Ullr
6,635
603
39
4
0
176,036
2
W
King Arthur
7,127
648
65
6
0
198,218
2
L
Nemesis
5,504
500
61
6
0
212,547
0
W
Ares
6,929
630
28
3
0
219,622
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role