Player Matchup

Nox
Nox
CthulhuLoli
Nox
Level 30
God Stats
4W - 0L
1,826 SR
Queue Stats
38W - 35L
1,543 Elo+
Party 1
Jing Wei
Jing Wei
Dbcovers1
Jing Wei
Level 29
God Stats
3W - 1L
1,710 SR
Queue Stats
47W - 41L
1,456 Elo+
Solo
Neith
Neith
Eduardo943
Neith
Level 4
God Stats
1W - 0L
1,316 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ares
Ares
InsaneGiant
Ares
Level 49
God Stats
4W - 0L
1,728 SR
Queue Stats
24W - 20L
1,552 Elo+
Party 1
Bellona
Bellona
naruto7821
Bellona
Level 7
God Stats
4W - 1L
1,712 SR
Queue Stats
44W - 49L
1,619 Elo+
Party 1
Team Averages
Level 24
1,658 SR
1,534 Elo+

VS

Team Averages
Level 36
1,493 SR
1,466 Elo+
Xing Tian
Xing Tian
HaywardMM
Xing Tian
Level 126
God Stats
2W - 1L
1,779 SR
Queue Stats
26W - 35L
1,453 Elo+
Party 2
Mulan
Mulan
PrincessHatake9
Mulan
Level 10
God Stats
7W - 11L
1,125 SR
Queue Stats
14W - 21L
1,442 Elo+
Party 2
Susano
Susano
icer183
Susano
Level 13
God Stats
2W - 2L
1,361 SR
Queue Stats
9W - 10L
1,510 Elo+
Solo
Sobek
Sobek
olopopx808
Sobek
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 54L
1,427 Elo+
Solo
Artemis
Artemis
warm__soup
Artemis
Level 4
God Stats
4W - 7L
1,700 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 12
11,100
1,110
15,910
8,393
4,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Dbcovers1
Jing Wei
17
4 / 2 / 15
11,171
1,117
17,320
11,481
5,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
15
3 / 8 / 7
9,656
966
11,076
10,686
4,858
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
5 / 2 / 16
11,011
1,101
11,352
13,120
14,024
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
naruto7821
Bellona
16
3 / 2 / 14
9,903
990
8,187
8,697
8,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

271

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HaywardMM
Xing Tian
16
5 / 4 / 11
11,199
1,120
16,389
20,103
21,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 4 / 10
9,983
998
6,302
13,090
13,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Susano
icer183
Susano
14
2 / 7 / 6
8,893
889
6,605
11,247
4,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
16
4 / 4 / 11
10,184
1,018
5,132
16,341
17,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
warm__soup
Artemis
16
3 / 3 / 9
10,222
1,022
12,285
8,763
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
64
22
Kills
17
17
Deaths
22
64
Assists
47
Player
Kills
Deaths
Assists
KDA
W
7
3
12
4.33
W
Jing Wei
Dbcovers1
Jing Wei
4
2
15
5.75
W
Neith
3
8
7
0.81
L
Xing Tian
HaywardMM
Xing Tian
5
4
11
2.63
W
5
2
16
6.5
L
3
4
10
2
L
Susano
icer183
Susano
2
7
6
0.71
W
Bellona
naruto7821
Bellona
3
2
14
5
L
Sobek
4
4
11
2.38
L
Artemis
warm__soup
Artemis
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,845
Damage
46,713
52,377
Taken
69,544
36,922
Mitigated
60,855
8,141
Healing
6,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,910
1,004
0
0
8,393
4,430
0
4,470
3,898
32,224
0
W
Jing Wei
Dbcovers1
Jing Wei
17,320
11,997
330
2,568
11,481
5,322
0
3,499
7,932
0
43,247
W
Neith
11,076
4,536
0
863
10,686
4,858
0
3,547
6,964
150
19,031
L
Xing Tian
HaywardMM
Xing Tian
16,389
1,677
0
1,438
20,103
21,634
0
7,138
12,840
28,593
0
W
11,352
1,758
1,364
2,410
13,120
14,024
0
5,800
7,245
23,897
0
L
6,302
457
0
480
13,090
13,395
0
5,555
7,460
0
15,364
L
Susano
icer183
Susano
6,605
1,431
0
265
11,247
4,696
0
4,168
6,954
228
11,958
W
Bellona
naruto7821
Bellona
8,187
2,215
0
606
8,697
8,288
0
4,346
4,276
0
13,849
L
Sobek
5,132
1,142
0
1,739
16,341
17,096
0
7,327
8,814
9,107
0
L
Artemis
warm__soup
Artemis
12,285
4,198
0
2,448
8,763
4,034
0
3,198
5,565
0
35,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,841
Gold Earned
50,481
160
Minions Killed
111
3
Camps Cleared
3
830,201
Distance Traveled
764,051
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,100
1,110
43
4
0
179,869
0
W
Jing Wei
11,171
1,117
71
7
2
167,711
0
W
Neith
9,656
966
18
2
0
121,511
1
L
Xing Tian
11,199
1,120
15
2
0
181,457
0
W
Ares
11,011
1,101
15
2
1
180,512
1
L
Mulan
9,983
998
19
2
2
168,383
0
L
Susano
8,893
889
8
1
1
131,816
0
W
Bellona
9,903
990
13
1
0
180,598
0
L
Sobek
10,184
1,018
16
2
0
139,104
1
L
Artemis
10,222
1,022
53
5
0
143,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role