Player Matchup

Sun Wukong
Sun Wukong
Silver I
Gho5ta55a55in69
Sun Wukong
Silver I
Level 150
God Stats
2W - 1L
2,128 SR
Queue Stats
18W - 21L
1,483 MMR
Party 1
Ao Kuang
Ao Kuang
Silver IV
InSteffeyWeTrust
Ao Kuang
Silver IV
Level 155
God Stats
0W - 1L
1,336 SR
Queue Stats
105W - 105L
1,367 MMR
Party 2
Sylvanus
Sylvanus
Gold V
SucknPickles
Sylvanus
Gold V
Level 49
God Stats
4W - 2L
1,303 SR
Queue Stats
41W - 33L
1,452 MMR
Party 1
Apollo
Apollo
Silver I
TapXL
Apollo
Silver I
Level 84
God Stats
1W - 4L
1,784 SR
Queue Stats
42W - 40L
1,626 MMR
Party 2
Zhong Kui
Zhong Kui
Gold III
jakeale2
Zhong Kui
Gold III
Level 122
God Stats
98W - 116L
1,587 SR
Queue Stats
362W - 357L
1,484 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,628 SR
1,482 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,465 SR
1,485 MMR
Fenrir
Fenrir
Bronze III
Bingler
Fenrir
Bronze III
Level 67
God Stats
4W - 1L
1,500 SR
Queue Stats
65W - 50L
1,410 MMR
Party 3
Sobek
Sobek
Bronze III
Grímmjóww
Sobek
Bronze III
Level 65
God Stats
1W - 0L
1,650 SR
Queue Stats
11W - 21L
1,458 MMR
Solo
Guan Yu
Guan Yu
Gold II
ISoer
Guan Yu
Gold II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver II
Regeris
Hachiman
Silver II
Level 155
God Stats
7W - 9L
1,409 SR
Queue Stats
140W - 121L
1,490 MMR
Solo
Janus
Janus
Gold II
Resolve
Janus
Gold II
Level 154
God Stats
12W - 6L
1,267 SR
Queue Stats
154W - 146L
1,566 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gho5ta55a55in69
Sun Wukong
17
0 / 5 / 1
10,788
432
7,504
18,280
18,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
1 / 7 / 3
11,057
442
9,628
21,900
9,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
SucknPickles
Sylvanus
17
4 / 3 / 5
10,984
439
11,300
20,878
27,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
TapXL
Apollo
20
3 / 5 / 3
12,770
511
16,754
16,731
7,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
jakeale2
Zhong Kui
18
3 / 5 / 2
11,713
469
17,383
20,437
22,482
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ScyllaDanzaburouCu ChulainnSetNemesis

VS

Bans
PersephoneTsukuyomiAnhurHun BatzGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bingler
Fenrir
20
7 / 4 / 8
13,934
557
19,318
24,263
11,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 4 / 7
12,704
508
3,315
19,505
22,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
ISoer
Guan Yu
20
4 / 0 / 7
14,476
579
15,336
26,012
32,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
Regeris
Hachiman
20
8 / 2 / 5
15,672
627
21,225
21,734
9,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Resolve
Janus
20
3 / 1 / 15
13,848
554
14,773
11,377
4,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
67
11
Kills
25
25
Deaths
11
14
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bingler
Fenrir
7
4
8
2.75
L
Sun Wukong
Gho5ta55a55in69
Sun Wukong
0
5
1
0.1
W
3
4
7
1.63
W
Guan Yu
ISoer
Guan Yu
4
0
7
7.5
L
1
7
3
0.36
W
Hachiman
Regeris
Hachiman
8
2
5
5.25
W
Janus
Resolve
Janus
3
1
15
10.5
L
Sylvanus
SucknPickles
Sylvanus
4
3
5
2.17
L
Apollo
TapXL
Apollo
3
5
3
0.9
L
Zhong Kui
jakeale2
Zhong Kui
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,569
Damage
73,967
98,226
Taken
102,891
85,334
Mitigated
81,149
32,413
Healing
52,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bingler
Fenrir
19,318
8,410
0
5,640
24,263
11,810
1,836
13,492
10,721
0
109,961
L
Sun Wukong
Gho5ta55a55in69
Sun Wukong
7,504
1,657
0
3,695
18,280
18,582
0
2,856
15,258
0
81,418
W
3,315
323
1,186
5,956
19,505
22,414
1,522
7,348
12,157
20,568
0
W
Guan Yu
ISoer
Guan Yu
15,336
2,883
7,109
15,152
26,012
32,756
1,285
6,507
18,930
0
97,033
L
9,628
1,666
0
11,465
21,900
9,034
0
1,857
19,957
87,712
0
W
Hachiman
Regeris
Hachiman
21,225
16,155
0
14,758
21,734
9,184
5,540
5,647
16,062
0
130,132
W
Janus
Resolve
Janus
14,773
1,240
0
2,579
11,377
4,985
1,936
6,766
4,611
113,066
0
L
Sylvanus
SucknPickles
Sylvanus
11,300
2,012
1,933
4,103
20,878
27,373
351
6,303
14,253
34,710
6,053
L
Apollo
TapXL
Apollo
16,754
10,657
0
4,308
16,731
7,863
550
1,583
15,142
0
112,399
L
Zhong Kui
jakeale2
Zhong Kui
17,383
1,657
0
6,909
20,437
22,482
684
4,693
15,528
100,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,312
Gold Earned
70,634
699
Minions Killed
766
0
Camps Cleared
0
2,249,323
Distance Traveled
2,541,163
30
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,934
557
148
6
0
529,163
11
L
Sun Wukong
10,788
432
148
6
0
459,610
1
W
Sobek
12,704
508
23
1
0
498,864
9
W
Guan Yu
14,476
579
186
7
0
562,375
4
L
Ao Kuang
11,057
442
126
5
0
466,133
3
W
Hachiman
15,672
627
212
8
0
435,149
8
W
Janus
13,848
554
197
8
0
515,612
10
L
Sylvanus
10,984
439
46
2
0
455,662
10
L
Apollo
12,770
511
201
8
0
451,094
6
L
Zhong Kui
11,713
469
178
7
0
416,824
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role