Player Matchup

Aphrodite
Aphrodite
Gold III
CptCornhusk
Aphrodite
Gold III
Level 149
God Stats
13W - 11L
1,962 SR
Queue Stats
280W - 279L
1,631 MMR
Solo
Hercules
Hercules
Platinum V
Teophic
Hercules
Platinum V
Level 132
God Stats
3W - 4L
1,715 SR
Queue Stats
108W - 95L
1,624 MMR
Party 1
Awilix
Awilix
Gold I
TheDanimaI
Awilix
Gold I
Level 149
God Stats
13W - 7L
1,693 SR
Queue Stats
167W - 138L
1,634 MMR
Solo
Vamana
Vamana
Silver I
TÊØÇ
Vamana
Silver I
Level 88
God Stats
2W - 0L
1,746 SR
Queue Stats
38W - 32L
1,627 MMR
Solo
Freya
Freya
Gold I
quinfa
Freya
Gold I
Level 160
God Stats
2W - 5L
1,157 SR
Queue Stats
189W - 181L
1,624 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,655 SR
1,628 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,467 SR
1,627 MMR
Janus
Janus
Gold I
Bindez
Janus
Gold I
Level 109
God Stats
24W - 25L
1,785 SR
Queue Stats
919W - 925L
1,657 MMR
Party 2
Heimdallr
Heimdallr
Gold II
Glacierez
Heimdallr
Gold II
Level 108
God Stats
108W - 120L
1,227 SR
Queue Stats
532W - 523L
1,614 MMR
Party 2
Guan Yu
Guan Yu
Silver I
Jubzlol
Guan Yu
Silver I
Level 126
God Stats
0W - 3L
1,285 SR
Queue Stats
95W - 84L
1,622 MMR
Party 3
Sylvanus
Sylvanus
Silver I
Petrová
Sylvanus
Silver I
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
79W - 74L
1,622 MMR
Party 3
Apollo
Apollo
Platinum IV
Saxjavier1
Apollo
Platinum IV
Level 143
God Stats
12W - 18L
1,540 SR
Queue Stats
840W - 844L
1,622 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CptCornhusk
Aphrodite
20
7 / 6 / 6
13,986
518
16,746
19,213
8,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Teophic
Hercules
18
1 / 5 / 7
11,308
419
8,254
31,156
33,165
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
TheDanimaI
Awilix
20
4 / 4 / 9
16,258
602
14,426
18,685
11,982
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
TÊØÇ
Vamana
20
2 / 5 / 3
13,305
493
18,222
26,697
26,942
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Freya
quinfa
Freya
20
3 / 3 / 4
15,069
558
8,482
15,506
8,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
Nu WaSetPersephoneTsukuyomiNemesis

VS

Bans
DanzaburouCthulhuBakasuraYmirCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bindez
Janus
20
4 / 8 / 10
13,266
491
15,478
16,533
6,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Glacierez
Heimdallr
20
6 / 3 / 8
15,338
568
22,927
18,883
9,646
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Jubzlol
Guan Yu
18
3 / 2 / 11
12,771
473
7,365
17,299
20,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
Petrová
Sylvanus
20
1 / 1 / 9
13,457
498
14,708
20,567
28,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apollo
Saxjavier1
Apollo
20
9 / 3 / 8
15,414
571
18,816
17,143
9,979
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
69
17
Kills
23
23
Deaths
17
29
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Janus
Bindez
Janus
4
8
10
1.13
W
Aphrodite
CptCornhusk
Aphrodite
7
6
6
1.67
L
Heimdallr
Glacierez
Heimdallr
6
3
8
3.33
L
Guan Yu
Jubzlol
Guan Yu
3
2
11
4.25
L
Sylvanus
Petrová
Sylvanus
1
1
9
5.5
L
Apollo
Saxjavier1
Apollo
9
3
8
4.33
W
Hercules
Teophic
Hercules
1
5
7
0.9
W
Awilix
TheDanimaI
Awilix
4
4
9
2.13
W
Vamana
TÊØÇ
Vamana
2
5
3
0.7
W
Freya
quinfa
Freya
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,130
Damage
79,294
111,257
Taken
90,425
89,063
Mitigated
74,788
51,812
Healing
31,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Bindez
Janus
15,478
997
0
1,613
16,533
6,187
0
5,132
11,321
89,680
0
W
Aphrodite
CptCornhusk
Aphrodite
16,746
1,245
11,103
10,382
19,213
8,362
331
6,769
12,214
106,161
0
L
Heimdallr
Glacierez
Heimdallr
22,927
13,339
0
7,682
18,883
9,646
732
7,426
11,377
0
131,366
L
Guan Yu
Jubzlol
Guan Yu
7,365
1,068
2,754
4,518
17,299
20,462
0
5,227
11,896
0
49,400
L
Sylvanus
Petrová
Sylvanus
14,708
4,416
4,318
10,127
20,567
28,514
828
4,991
15,499
75,886
10,764
L
Apollo
Saxjavier1
Apollo
18,816
10,477
0
265
17,143
9,979
366
4,800
12,343
0
172,918
W
Hercules
Teophic
Hercules
8,254
1,577
573
8,534
31,156
33,165
433
6,806
24,108
0
25,486
W
Awilix
TheDanimaI
Awilix
14,426
6,702
0
8,449
18,685
11,982
5,678
3,414
15,175
0
157,198
W
Vamana
TÊØÇ
Vamana
18,222
7,627
0
5,273
26,697
26,942
335
8,815
17,848
3,337
91,596
W
Freya
quinfa
Freya
8,482
2,541
0
7,498
15,506
8,612
5,707
3,136
12,308
113,327
6,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,926
Gold Earned
70,246
804
Minions Killed
789
0
Camps Cleared
0
2,824,365
Distance Traveled
2,652,024
31
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,266
491
139
5
0
527,415
7
W
Aphrodite
13,986
518
168
6
0
527,747
8
L
Heimdallr
15,338
568
186
7
0
464,756
2
L
Guan Yu
12,771
473
78
3
0
578,854
12
L
Sylvanus
13,457
498
168
6
0
421,145
4
L
Apollo
15,414
571
218
8
0
659,854
11
W
Hercules
11,308
419
31
1
0
598,074
7
W
Awilix
16,258
602
235
9
0
644,575
4
W
Vamana
13,305
493
157
6
0
535,945
4
W
Freya
15,069
558
213
8
0
518,024
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role