Player Matchup

Nu Wa
Nu Wa
Bratcher420
Nu Wa
Level 105
God Stats
16W - 12L
1,619 SR
Queue Stats
338W - 288L
1,656 Elo+
Party 1
Izanami
Izanami
EdacThe2nd
Izanami
Level 27
God Stats
9W - 10L
1,471 SR
Queue Stats
59W - 50L
1,485 Elo+
Party 1
Geb
Geb
Westbrick
Geb
Level 12
God Stats
3W - 6L
1,501 SR
Queue Stats
10W - 10L
1,586 Elo+
Party 3
Ravana
Ravana
karma110
Ravana
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 75L
1,547 Elo+
Party 3
Bellona
Bellona
wepoiweopioer
Bellona
Level 18
God Stats
2W - 2L
1,755 SR
Queue Stats
64W - 77L
1,564 Elo+
Party 1
Team Averages
Level 57
1,569 SR
1,568 Elo+

VS

Team Averages
Level 69
1,558 SR
1,553 Elo+
Achilles
Achilles
 
Achilles
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Ace820
Ares
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
EatMyAbsJimbo
Hou Yi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 115L
1,562 Elo+
Party 2
Bellona
Bellona
NyamPomPom
Bellona
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 97L
1,649 Elo+
Party 2
Zeus
Zeus
OkayKENLO
Zeus
Level 160
God Stats
78W - 51L
1,788 SR
Queue Stats
802W - 777L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,032
503
378
3,122
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
EdacThe2nd
Izanami
8
0 / 3 / 0
4,524
452
1,893
5,196
2,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 3 / 0
4,246
425
1,844
6,179
2,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
karma110
Ravana
11
3 / 2 / 0
6,137
614
3,104
5,252
1,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
9
1 / 2 / 1
5,141
514
3,209
5,476
4,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 2 / 1
5,956
596
3,291
6,396
3,808
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
Ace820
Ares
7
1 / 2 / 5
4,774
477
2,263
6,001
2,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
4 / 0 / 1
5,742
574
4,961
4,556
2,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
NyamPomPom
Bellona
10
3 / 0 / 5
6,240
624
4,037
6,130
4,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zeus
11
4 / 0 / 4
6,618
662
3,982
2,814
705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
4
Kills
13
13
Deaths
4
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
2
1
0.75
W
Ares
Ace820
Ares
1
2
5
1.75
L
0
3
0
0
W
4
0
1
4.5
L
Izanami
EdacThe2nd
Izanami
0
3
0
0
W
Bellona
NyamPomPom
Bellona
3
0
5
5.5
W
Zeus
4
0
4
6
L
0
3
0
0
L
Ravana
karma110
Ravana
3
2
0
1.5
L
Bellona
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,428
Damage
18,534
25,225
Taken
25,897
11,848
Mitigated
14,020
3,399
Healing
5,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,291
845
0
477
6,396
3,808
0
0
6,396
2,551
25,150
W
Ares
Ace820
Ares
2,263
62
475
1,042
6,001
2,668
445
550
5,451
7,338
0
L
378
45
0
250
3,122
839
0
1,218
1,818
26,104
0
W
4,961
3,061
0
1,393
4,556
2,250
1,168
818
3,738
0
28,518
L
Izanami
EdacThe2nd
Izanami
1,893
864
0
412
5,196
2,057
0
790
4,386
0
24,547
W
Bellona
NyamPomPom
Bellona
4,037
1,142
0
1,378
6,130
4,589
0
458
5,604
0
30,590
W
Zeus
3,982
676
0
916
2,814
705
593
326
2,486
36,377
0
L
1,844
0
0
468
6,179
2,429
0
1,897
4,230
7,031
0
L
Ravana
karma110
Ravana
3,104
1,107
0
1,989
5,252
1,822
0
2,030
3,129
0
35,711
L
Bellona
3,209
977
0
280
5,476
4,701
0
519
4,940
0
18,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,080
Gold Earned
29,330
262
Minions Killed
275
0
Camps Cleared
0
889,085
Distance Traveled
989,988
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,956
596
68
7
0
182,495
1
W
Ares
4,774
477
9
1
0
201,423
2
L
Nu Wa
5,032
503
67
7
0
164,635
4
W
Hou Yi
5,742
574
52
5
0
176,894
2
L
Izanami
4,524
452
56
6
0
173,256
3
W
Bellona
6,240
624
59
6
0
243,576
2
W
Zeus
6,618
662
87
9
0
185,600
5
L
Geb
4,246
425
8
1
0
164,288
1
L
Ravana
6,137
614
85
9
0
200,859
5
L
Bellona
5,141
514
46
5
0
186,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role