Player Matchup

Danzaburou
Danzaburou
Majestic Tiger1
Danzaburou
Level 67
God Stats
25W - 10L
1,846 SR
Queue Stats
224W - 201L
1,627 Elo+
Party 2
Tyr
Tyr
Warpspeed101
Tyr
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 30L
1,336 Elo+
Party 2
Zeus
Zeus
helsun22
Zeus
Level 68
God Stats
3W - 2L
1,720 SR
Queue Stats
31W - 37L
1,178 Elo+
Solo
Team Averages
Level 72
1,689 SR
1,380 Elo+

VS

Team Averages
Level 77
1,375 SR
1,315 Elo+
Nike
Nike
Church_The_Hype
Nike
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,302 Elo+
Party 1
Terra
Terra
Diamond_Revo
Terra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,302 Elo+
Party 1
Ah Puch
Ah Puch
Trey_MF_Dove
Ah Puch
Level 109
God Stats
10W - 15L
1,126 SR
Queue Stats
750W - 1,046L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Majestic Tiger1
Danzaburou
13
5 / 1 / 9
9,689
807
11,985
7,678
3,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
7 / 1 / 8
9,672
806
7,379
9,755
3,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
12
3 / 1 / 10
8,688
724
9,767
7,332
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 1
7,588
632
4,539
15,132
9,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 5 / 2
7,820
652
3,433
15,312
12,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
Trey_MF_Dove
Ah Puch
9
2 / 0 / 0
8,088
674
4,544
3,265
1,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
15
Kills
3
3
Deaths
15
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
L
0
5
2
0.2
W
Danzaburou
Majestic Tiger1
Danzaburou
5
1
9
9.5
L
Ah Puch
Trey_MF_Dove
Ah Puch
2
0
0
2
W
7
1
8
11
W
Zeus
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,131
Damage
12,516
24,765
Taken
33,709
9,649
Mitigated
23,636
11,107
Healing
6,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,539
996
572
741
15,132
9,477
0
5,122
10,010
0
25,724
L
3,433
652
1,110
3,095
15,312
12,933
0
4,389
10,923
9,394
0
W
Danzaburou
Majestic Tiger1
Danzaburou
11,985
5,720
0
3,174
7,678
3,757
1,075
1,709
5,969
0
45,895
L
Ah Puch
Trey_MF_Dove
Ah Puch
4,544
32
0
898
3,265
1,226
0
276
2,989
20,640
0
W
7,379
1,256
1,467
3,705
9,755
3,774
691
3,533
5,240
0
22,376
W
Zeus
9,767
1,357
0
2,761
7,332
2,118
903
2,750
4,582
38,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,049
Gold Earned
23,496
157
Minions Killed
105
0
Camps Cleared
0
699,927
Distance Traveled
571,036
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,588
632
52
4
0
192,632
0
L
Terra
7,820
652
12
1
0
222,143
4
W
Danzaburou
9,689
807
73
6
0
220,219
2
L
Ah Puch
8,088
674
41
3
0
156,261
2
W
Tyr
9,672
806
27
2
0
264,526
3
W
Zeus
8,688
724
57
5
0
215,182
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role