Player Matchup

Cthulhu
Cthulhu
BlackBear112
Cthulhu
Level 12
God Stats
2W - 5L
1,326 SR
Queue Stats
96W - 91L
1,496 Elo+
Solo
Neith
Neith
CrackerManDan
Neith
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 5L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
GorillaManStan
Guan Yu
Level 2
God Stats
28W - 17L
1,925 SR
Queue Stats
30W - 19L
1,837 Elo+
Party 1
Poseidon
Poseidon
Hitmandan17
Poseidon
Level 2
God Stats
5W - 0L
1,810 SR
Queue Stats
39W - 8L
1,837 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
iquitlife
Ah Muzen Cab
Level 7
God Stats
5W - 0L
1,925 SR
Queue Stats
16W - 2L
1,837 Elo+
Party 1
Team Averages
Level 5
1,697 SR
1,701 Elo+

VS

Team Averages
Level 20
1,667 SR
1,631 Elo+
Nemesis
Nemesis
Ratonsote
Nemesis
Level 3
God Stats
1W - 1L
1,672 SR
Queue Stats
2W - 3L
1,445 Elo+
Solo
Zeus
Zeus
TheMatrixMaster
Zeus
Level 24
God Stats
0W - 1L
1,824 SR
Queue Stats
10W - 5L
1,692 Elo+
Party 2
Fafnir
Fafnir
WiLmAFiNgErDooo
Fafnir
Level 26
God Stats
4W - 3L
1,697 SR
Queue Stats
16W - 9L
1,680 Elo+
Party 2
Apollo
Apollo
hoodrichla
Apollo
Level 27
God Stats
14W - 14L
1,644 SR
Queue Stats
184W - 157L
1,586 Elo+
Solo
Guan Yu
Guan Yu
optivnerve
Guan Yu
Level 18
God Stats
12W - 4L
1,500 SR
Queue Stats
158W - 87L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlackBear112
Cthulhu
10
1 / 1 / 0
5,462
546
3,311
5,906
3,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

10
1 / 2 / 5
6,068
607
2,714
4,631
2,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 0 / 3
5,715
572
1,540
2,970
1,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Hitmandan17
Poseidon
10
4 / 0 / 2
6,003
600
5,390
5,205
1,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
iquitlife
Ah Muzen Cab
10
2 / 0 / 3
5,835
584
4,005
6,094
1,877
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ratonsote
Nemesis
10
2 / 1 / 1
5,547
555
3,514
4,710
2,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 5 / 1
5,195
520
3,434
5,786
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 0 / 1
5,133
513
2,501
5,636
2,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apollo
hoodrichla
Apollo
8
0 / 3 / 0
4,396
440
2,321
5,747
1,320
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
optivnerve
Guan Yu
10
0 / 1 / 1
5,562
556
3,221
6,372
3,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
10
Kills
3
3
Deaths
10
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BlackBear112
Cthulhu
1
1
0
1
W
1
2
5
1.75
W
2
0
3
3.5
W
Poseidon
Hitmandan17
Poseidon
4
0
2
5
L
Nemesis
Ratonsote
Nemesis
2
1
1
2.5
L
0
5
1
0.1
L
1
0
1
1.5
L
Apollo
hoodrichla
Apollo
0
3
0
0
W
Ah Muzen Cab
iquitlife
Ah Muzen Cab
2
0
3
3.5
L
Guan Yu
optivnerve
Guan Yu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,960
Damage
14,991
24,806
Taken
28,251
10,509
Mitigated
11,509
8,465
Healing
8,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BlackBear112
Cthulhu
3,311
592
0
2,350
5,906
3,504
0
396
5,215
28,335
0
W
2,714
930
0
1,079
4,631
2,107
490
2,099
2,532
0
31,836
W
1,540
185
235
1,258
2,970
1,727
0
1,016
1,929
0
5,350
W
Poseidon
Hitmandan17
Poseidon
5,390
1,226
0
2,157
5,205
1,294
0
1,325
3,880
37,047
0
L
Nemesis
Ratonsote
Nemesis
3,514
1,104
0
600
4,710
2,526
0
1,399
3,311
0
25,959
L
3,434
728
0
1,587
5,786
1,547
0
1,549
4,237
30,143
0
L
2,501
415
0
2,152
5,636
2,849
5
1,466
4,145
7,712
0
L
Apollo
hoodrichla
Apollo
2,321
1,238
0
962
5,747
1,320
0
721
5,026
0
20,197
W
Ah Muzen Cab
iquitlife
Ah Muzen Cab
4,005
1,383
0
1,386
6,094
1,877
735
1,099
4,995
0
43,389
L
Guan Yu
optivnerve
Guan Yu
3,221
1,165
638
2,735
6,372
3,267
0
3,191
2,831
0
29,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,083
Gold Earned
25,833
300
Minions Killed
231
0
Camps Cleared
0
960,668
Distance Traveled
999,812
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,462
546
58
6
0
180,421
2
W
Neith
6,068
607
70
7
0
171,391
4
W
Guan Yu
5,715
572
15
2
0
210,121
0
W
Poseidon
6,003
600
76
8
0
213,294
2
L
Nemesis
5,547
555
51
5
0
235,471
4
L
Zeus
5,195
520
62
6
0
171,901
2
L
Fafnir
5,133
513
15
2
0
202,935
2
L
Apollo
4,396
440
34
3
0
181,495
0
W
Ah Muzen Cab
5,835
584
81
8
0
185,441
3
L
Guan Yu
5,562
556
69
7
0
208,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role