Player Matchup

Fenrir
Fenrir
CMAKKERS
Fenrir
Level 89
God Stats
36W - 21L
1,760 SR
Queue Stats
680W - 595L
1,472 Elo+
Party 2
Bellona
Bellona
CypherFlare
Bellona
Level 27
God Stats
3W - 1L
1,525 SR
Queue Stats
74W - 12L
1,726 Elo+
Party 2
Hades
Hades
LunexosFalken
Hades
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
223W - 207L
1,542 Elo+
Solo
Chronos
Chronos
Miyos
Chronos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Otiro
Cu Chulainn
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 117
1,557 SR
1,548 Elo+

VS

Team Averages
Level 56
1,726 SR
1,585 Elo+
Ah Puch
Ah Puch
Arsenyo
Ah Puch
Level 23
God Stats
5W - 2L
1,500 SR
Queue Stats
132W - 86L
1,568 Elo+
Party 1
Ravana
Ravana
AvonIV
Ravana
Level 94
God Stats
14W - 8L
1,828 SR
Queue Stats
172W - 105L
1,603 Elo+
Party 1
Mulan
Mulan
BlûeDevîl
Mulan
Level 121
God Stats
7W - 10L
1,762 SR
Queue Stats
141W - 80L
1,667 Elo+
Party 1
Cerberus
Cerberus
Emdale
Cerberus
Level 27
God Stats
15W - 8L
1,824 SR
Queue Stats
144W - 93L
1,613 Elo+
Party 1
Heimdallr
Heimdallr
waiksu
Heimdallr
Level 16
God Stats
9W - 5L
1,716 SR
Queue Stats
32W - 20L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CMAKKERS
Fenrir
10
3 / 4 / 3
5,929
593
2,762
6,973
2,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
CypherFlare
Bellona
12
5 / 0 / 8
7,304
730
7,203
7,014
4,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 2 / 4
6,312
631
5,156
8,470
5,458
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos
Miyos
Chronos
12
3 / 1 / 4
7,135
714
7,161
5,133
1,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Otiro
Cu Chulainn
10
7 / 1 / 6
6,484
648
7,393
8,570
3,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Arsenyo
Ah Puch
9
2 / 3 / 1
5,669
567
3,894
5,934
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
AvonIV
Ravana
10
5 / 3 / 1
6,603
660
6,510
5,391
1,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 3
5,889
589
7,121
9,691
5,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
Emdale
Cerberus
6
0 / 5 / 1
4,453
445
1,992
10,632
3,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Heimdallr
waiksu
Heimdallr
7
0 / 4 / 0
4,363
436
1,588
5,617
1,306
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
18
Kills
8
8
Deaths
18
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Arsenyo
Ah Puch
2
3
1
0.83
L
Ravana
AvonIV
Ravana
5
3
1
1.83
L
1
3
3
0.83
W
Fenrir
CMAKKERS
Fenrir
3
4
3
1.13
W
Bellona
CypherFlare
Bellona
5
0
8
9
L
Cerberus
Emdale
Cerberus
0
5
1
0.1
W
0
2
4
1
W
Chronos
Miyos
Chronos
3
1
4
5
W
Cu Chulainn
Otiro
Cu Chulainn
7
1
6
10
L
Heimdallr
waiksu
Heimdallr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,675
Damage
21,105
36,160
Taken
37,265
16,719
Mitigated
13,568
16,548
Healing
10,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Arsenyo
Ah Puch
3,894
318
0
784
5,934
1,653
0
2,508
3,426
23,934
0
L
Ravana
AvonIV
Ravana
6,510
2,169
0
1,586
5,391
1,993
0
1,558
3,833
0
31,345
L
7,121
2,247
0
4,033
9,691
5,084
0
4,995
4,696
0
33,787
W
Fenrir
CMAKKERS
Fenrir
2,762
277
0
2,293
6,973
2,226
350
903
6,070
0
23,778
W
Bellona
CypherFlare
Bellona
7,203
3,488
0
4,140
7,014
4,206
622
1,098
5,916
0
41,693
L
Cerberus
Emdale
Cerberus
1,992
85
0
2,419
10,632
3,532
0
2,289
8,343
9,176
0
W
5,156
1,158
93
4,771
8,470
5,458
102
825
7,645
33,014
0
W
Chronos
Miyos
Chronos
7,161
2,864
0
2,637
5,133
1,670
700
2,238
2,895
41,766
0
W
Cu Chulainn
Otiro
Cu Chulainn
7,393
2,521
208
2,406
8,570
3,159
0
822
7,748
0
31,957
L
Heimdallr
waiksu
Heimdallr
1,588
1,097
0
1,300
5,617
1,306
0
967
4,650
0
16,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,164
Gold Earned
26,977
351
Minions Killed
235
0
Camps Cleared
0
1,074,120
Distance Traveled
942,906
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,669
567
42
4
0
187,143
2
L
Ravana
6,603
660
68
7
0
211,322
2
L
Mulan
5,889
589
68
7
0
184,159
0
W
Fenrir
5,929
593
48
5
0
200,637
0
W
Bellona
7,304
730
79
8
0
243,417
3
L
Cerberus
4,453
445
11
1
0
194,958
3
W
Hades
6,312
631
78
8
0
190,239
3
W
Chronos
7,135
714
103
10
0
198,765
2
W
Cu Chulainn
6,484
648
43
4
0
241,062
0
L
Heimdallr
4,363
436
46
5
0
165,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role