Player Matchup

Thoth
Thoth
Frvsty
Thoth
Level 159
God Stats
3W - 1L
1,721 SR
Queue Stats
221W - 190L
1,508 Elo+
Party 1
Pele
Pele
GrimOpussom7
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
JRosé
Sylvanus
Level 105
God Stats
0W - 4L
1,309 SR
Queue Stats
39W - 32L
1,423 Elo+
Party 1
Skadi
Skadi
JustinGT214
Skadi
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,183 Elo+
Party 1
Aphrodite
Aphrodite
SuperJs3
Aphrodite
Level 16
God Stats
0W - 2L
1,249 SR
Queue Stats
1W - 2L
1,183 Elo+
Party 1
Team Averages
Level 85
1,456 SR
1,359 Elo+

VS

Team Averages
Level 67
1,603 SR
1,541 Elo+
Danzaburou
Danzaburou
JovaScotia
Danzaburou
Level 91
God Stats
10W - 5L
1,724 SR
Queue Stats
216W - 178L
1,741 Elo+
Party 2
Zhong Kui
Zhong Kui
MEGaKing85
Zhong Kui
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
234W - 244L
1,480 Elo+
Solo
Cu Chulainn
Cu Chulainn
ToxicTheBot
Cu Chulainn
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,198 Elo+
Solo
Yemoja
Yemoja
Viterbi
Yemoja
Level 141
God Stats
59W - 32L
1,578 SR
Queue Stats
195W - 174L
1,599 Elo+
Party 2
Pele
Pele
mijiwiji
Pele
Level 15
God Stats
1W - 0L
1,714 SR
Queue Stats
8W - 15L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Frvsty
Thoth
20
19 / 4 / 5
14,941
934
38,115
13,490
6,508
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 7 / 12
9,833
615
5,998
13,791
5,593
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
JRosé
Sylvanus
17
3 / 2 / 21
12,487
780
10,665
26,886
38,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
3 / 3 / 11
11,883
743
16,770
17,417
8,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
SuperJs3
Aphrodite
16
1 / 2 / 13
10,054
628
9,687
12,201
8,819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JovaScotia
Danzaburou
20
7 / 5 / 5
14,645
915
22,338
19,859
6,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
MEGaKing85
Zhong Kui
17
2 / 5 / 7
10,978
686
10,869
15,982
8,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
ToxicTheBot
Cu Chulainn
19
4 / 6 / 12
13,015
813
14,114
25,008
19,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
Viterbi
Yemoja
16
3 / 5 / 7
10,865
679
9,956
15,911
7,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
16
2 / 6 / 8
10,931
683
11,394
16,982
5,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
57
27
Kills
18
18
Deaths
27
62
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Thoth
Frvsty
Thoth
19
4
5
5.38
L
1
7
12
1
L
Sylvanus
JRosé
Sylvanus
3
2
21
6.75
W
Danzaburou
JovaScotia
Danzaburou
7
5
5
1.9
L
3
3
11
2.83
W
Zhong Kui
MEGaKing85
Zhong Kui
2
5
7
1.1
L
Aphrodite
SuperJs3
Aphrodite
1
2
13
3.75
W
Cu Chulainn
ToxicTheBot
Cu Chulainn
4
6
12
1.67
W
Yemoja
Viterbi
Yemoja
3
5
7
1.3
W
Pele
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,235
Damage
68,671
83,785
Taken
93,742
67,575
Mitigated
46,414
36,224
Healing
27,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Frvsty
Thoth
38,115
2,837
0
1,214
13,490
6,508
0
3,300
10,088
77,911
0
L
5,998
1,418
0
639
13,791
5,593
0
3,533
10,136
0
19,765
L
Sylvanus
JRosé
Sylvanus
10,665
907
6,795
8,631
26,886
38,359
108
5,747
20,577
22,003
0
W
Danzaburou
JovaScotia
Danzaburou
22,338
8,992
0
5,882
19,859
6,272
4,472
12,297
7,562
0
78,548
L
16,770
7,184
0
4,297
17,417
8,296
2,270
3,299
13,596
0
61,865
W
Zhong Kui
MEGaKing85
Zhong Kui
10,869
946
0
4,058
15,982
8,163
1,157
9,496
6,486
40,132
0
L
Aphrodite
SuperJs3
Aphrodite
9,687
921
8,439
6,209
12,201
8,819
339
3,856
7,940
19,703
0
W
Cu Chulainn
ToxicTheBot
Cu Chulainn
14,114
1,318
0
4,963
25,008
19,441
36
15,163
9,845
0
35,053
W
Yemoja
Viterbi
Yemoja
9,956
882
8,189
3,344
15,911
7,175
428
11,383
4,528
19,363
0
W
Pele
11,394
1,431
0
633
16,982
5,363
1
10,713
6,269
0
23,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,198
Gold Earned
60,434
296
Minions Killed
348
8
Camps Cleared
8
1,395,020
Distance Traveled
1,432,448
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
14,941
934
101
6
5
264,753
1
L
Pele
9,833
615
22
1
0
283,429
0
L
Sylvanus
12,487
780
30
2
0
287,003
2
W
Danzaburou
14,645
915
157
10
3
260,686
1
L
Skadi
11,883
743
110
7
2
275,609
0
W
Zhong Kui
10,978
686
79
5
2
268,757
3
L
Aphrodite
10,054
628
33
2
1
284,226
1
W
Cu Chulainn
13,015
813
51
3
1
293,252
0
W
Yemoja
10,865
679
25
2
1
287,235
3
W
Pele
10,931
683
36
2
1
322,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role