Player Matchup

Kuzenbo
Kuzenbo
Quigger
Kuzenbo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 219L
1,732 Elo+
Party 2
Kukulkan
Kukulkan
Schadough
Kukulkan
Level 7
God Stats
1W - 2L
1,695 SR
Queue Stats
1W - 6L
1,309 Elo+
Party 2
Susano
Susano
SpaceCoupeCam
Susano
Level 29
God Stats
1W - 1L
1,677 SR
Queue Stats
8W - 7L
1,553 Elo+
Party 2
Team Averages
Level 28
1,624 SR
1,532 Elo+

VS

Team Averages
Level 67
1,496 SR
1,644 Elo+
Fafnir
Fafnir
JaxHelmbreaker
Fafnir
Level 104
God Stats
1W - 0L
1,285 SR
Queue Stats
31W - 26L
1,493 Elo+
Solo
Izanami
Izanami
JesusWhiteClaw
Izanami
Level 28
God Stats
17W - 3L
1,709 SR
Queue Stats
92W - 106L
1,726 Elo+
Party 1
Arachne
Arachne
KoleIzKool
Arachne
Level 69
God Stats
6W - 3L
1,494 SR
Queue Stats
72W - 72L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Quigger
Kuzenbo
11
1 / 3 / 1
7,740
595
6,789
13,659
15,917
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Schadough
Kukulkan
12
1 / 3 / 1
8,112
624
4,333
5,472
1,687
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 3 / 2
7,420
571
7,306
9,023
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 8
8,859
681
5,643
10,362
10,313
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 0 / 5
9,419
725
8,374
6,601
2,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
KoleIzKool
Arachne
14
6 / 0 / 3
9,932
764
8,078
9,401
3,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
9
9
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
2
8
2
W
3
0
5
5.5
W
Arachne
KoleIzKool
Arachne
6
0
3
7.5
L
Kuzenbo
Quigger
Kuzenbo
1
3
1
0.5
L
Kukulkan
Schadough
Kukulkan
1
3
1
0.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,428
Damage
22,095
28,154
Taken
26,364
20,509
Mitigated
16,461
4,519
Healing
9,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,643
1,813
852
2,388
10,362
10,313
841
3,978
6,384
23,334
0
W
8,374
6,246
0
2,083
6,601
2,484
1,773
3,190
3,411
0
55,538
W
Arachne
KoleIzKool
Arachne
8,078
5,456
0
4,186
9,401
3,664
31
4,090
5,311
0
49,022
L
Kuzenbo
Quigger
Kuzenbo
6,789
2,043
651
2,072
13,659
15,917
28
2,029
11,630
23,566
0
L
Kukulkan
Schadough
Kukulkan
4,333
670
0
0
5,472
1,687
125
1,615
3,857
38,429
0
L
7,306
1,120
509
1,287
9,023
2,905
108
2,150
6,873
0
22,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,272
Gold Earned
28,210
155
Minions Killed
202
0
Camps Cleared
0
727,267
Distance Traveled
798,483
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,859
681
24
2
0
247,243
0
W
Izanami
9,419
725
103
8
0
244,899
4
W
Arachne
9,932
764
75
6
0
306,341
1
L
Kuzenbo
7,740
595
32
2
0
253,533
4
L
Kukulkan
8,112
624
91
7
0
201,503
3
L
Susano
7,420
571
32
2
0
272,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role