Player Matchup

Ares
Ares
Highmotor
Ares
Level 64
God Stats
15W - 6L
1,891 SR
Queue Stats
92W - 73L
1,625 Elo+
Party 2
Jing Wei
Jing Wei
LittleGobr
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 20L
1,821 Elo+
Party 2
Aphrodite
Aphrodite
amki
Aphrodite
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 102L
1,585 Elo+
Party 2
Team Averages
Level 58
1,630 SR
1,677 Elo+

VS

Team Averages
Level 46
1,502 SR
1,702 Elo+
Danzaburou
Danzaburou
BrotheragemSim
Danzaburou
Level 27
God Stats
1W - 1L
1,320 SR
Queue Stats
103W - 98L
1,575 Elo+
Solo
Izanami
Izanami
WillFitzy3
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,764 Elo+
Party 1
Medusa
Medusa
greenbuff88
Medusa
Level 103
God Stats
23W - 18L
1,687 SR
Queue Stats
26W - 41L
1,768 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
1 / 4 / 0
7,315
665
5,065
14,654
11,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
LittleGobr
Jing Wei
9
0 / 2 / 0
6,515
592
2,226
9,318
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
amki
Aphrodite
9
0 / 3 / 1
6,523
593
2,899
7,268
7,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrotheragemSim
Danzaburou
12
1 / 0 / 8
8,132
739
9,368
4,433
2,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Izanami
WillFitzy3
Izanami
11
3 / 1 / 6
8,099
736
8,275
6,674
2,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
12
5 / 0 / 4
8,520
775
9,072
7,570
2,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
9
9
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BrotheragemSim
Danzaburou
1
0
8
5
L
Ares
1
4
0
0.25
L
Jing Wei
LittleGobr
Jing Wei
0
2
0
0
W
Izanami
WillFitzy3
Izanami
3
1
6
6
L
Aphrodite
amki
Aphrodite
0
3
1
0.17
W
Medusa
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,190
Damage
26,715
31,240
Taken
18,677
22,122
Mitigated
8,058
13,595
Healing
7,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BrotheragemSim
Danzaburou
9,368
1,837
0
2,013
4,433
2,424
917
1,699
2,734
0
34,774
L
Ares
5,065
227
453
2,530
14,654
11,631
29
0
14,654
11,420
0
L
Jing Wei
LittleGobr
Jing Wei
2,226
1,022
0
2,455
9,318
2,998
0
32
9,286
0
29,182
W
Izanami
WillFitzy3
Izanami
8,275
4,311
0
1,192
6,674
2,975
1,291
3,618
3,056
0
37,080
L
Aphrodite
amki
Aphrodite
2,899
566
4,799
3,358
7,268
7,493
28
6
7,262
24,499
0
W
Medusa
9,072
3,690
0
3,954
7,570
2,659
1,625
2,974
4,596
0
49,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,353
Gold Earned
24,751
119
Minions Killed
174
0
Camps Cleared
0
574,567
Distance Traveled
606,011
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,132
739
53
5
0
203,759
3
L
Ares
7,315
665
17
2
0
196,528
0
L
Jing Wei
6,515
592
58
5
0
198,088
1
W
Izanami
8,099
736
48
4
0
191,387
2
L
Aphrodite
6,523
593
44
4
0
179,951
0
W
Medusa
8,520
775
73
7
0
210,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role