Player Matchup

Khepri
Khepri
Lsr_JR
Khepri
Level 7
God Stats
2W - 2L
1,715 SR
Queue Stats
38W - 49L
1,195 Elo+
Solo
Medusa
Medusa
Rogue Uprising
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,202 Elo+
Party 2
Janus
Janus
Tantrixs
Janus
Level 13
God Stats
0W - 1L
1,664 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
Wayne6Train
Cerberus
Level 7
God Stats
9W - 21L
1,368 SR
Queue Stats
10W - 23L
1,328 Elo+
Party 2
Cthulhu
Cthulhu
XXXDJZKILL
Cthulhu
Level 17
God Stats
1W - 5L
1,246 SR
Queue Stats
11W - 26L
1,256 Elo+
Party 2
Team Averages
Level 10
1,499 SR
1,296 Elo+

VS

Team Averages
Level 20
1,518 SR
1,462 Elo+
Artemis
Artemis
DeadMeat54
Artemis
Level 7
God Stats
69W - 72L
1,504 SR
Queue Stats
80W - 94L
1,344 Elo+
Solo
Chiron
Chiron
MauMelvinHdez
Chiron
Level 21
God Stats
14W - 7L
1,496 SR
Queue Stats
72W - 48L
1,517 Elo+
Party 1
Apollo
Apollo
TheCheesegoesMOO
Apollo
Level 27
God Stats
9W - 11L
1,477 SR
Queue Stats
109W - 99L
1,375 Elo+
Solo
Bacchus
Bacchus
Xmont Maluma627
Bacchus
Level 26
God Stats
3W - 1L
1,551 SR
Queue Stats
84W - 59L
1,538 Elo+
Party 1
Skadi
Skadi
Xmont Villela55
Skadi
Level 19
God Stats
12W - 8L
1,560 SR
Queue Stats
64W - 61L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Lsr_JR
Khepri
17
0 / 8 / 7
10,136
921
6,488
27,096
24,934
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
2 / 6 / 5
10,701
973
8,406
14,728
6,453
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Tantrixs
Janus
17
4 / 6 / 3
11,549
1,050
11,897
11,273
4,607
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cerberus
Wayne6Train
Cerberus
17
5 / 15 / 8
11,949
1,086
15,375
28,453
20,689
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
XXXDJZKILL
Cthulhu
17
3 / 9 / 7
11,191
1,017
19,167
20,337
17,934
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DeadMeat54
Artemis
18
3 / 2 / 20
11,713
1,065
11,541
9,844
3,609
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 5 / 22
12,587
1,144
23,126
17,177
5,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
14 / 1 / 19
13,764
1,251
25,567
11,292
3,888
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
10 / 2 / 21
13,050
1,186
16,877
14,180
8,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
12 / 4 / 14
13,524
1,229
20,117
14,370
5,205
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
140
14
Kills
44
44
Deaths
14
30
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Artemis
DeadMeat54
Artemis
3
2
20
6.5
L
Khepri
Lsr_JR
Khepri
0
8
7
0.44
W
5
5
22
3.2
L
2
6
5
0.75
L
Janus
Tantrixs
Janus
4
6
3
0.92
W
14
1
19
23.5
L
Cerberus
Wayne6Train
Cerberus
5
15
8
0.6
L
Cthulhu
XXXDJZKILL
Cthulhu
3
9
7
0.72
W
10
2
21
10.25
W
12
4
14
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,333
Damage
97,228
101,887
Taken
66,863
74,617
Mitigated
26,628
9,247
Healing
13,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DeadMeat54
Artemis
11,541
7,583
0
1,433
9,844
3,609
0
7,418
2,231
0
19,546
L
Khepri
Lsr_JR
Khepri
6,488
311
0
4,871
27,096
24,934
0
3,796
23,300
15,063
0
W
23,126
16,455
868
5,493
17,177
5,722
0
13,030
4,147
0
41,303
L
8,406
4,781
0
156
14,728
6,453
0
4,005
10,723
0
18,256
L
Janus
Tantrixs
Janus
11,897
927
0
307
11,273
4,607
0
1,309
9,964
40,028
0
W
25,567
16,352
445
2,198
11,292
3,888
0
8,415
2,877
0
39,566
L
Cerberus
Wayne6Train
Cerberus
15,375
189
0
3,026
28,453
20,689
0
4,962
23,491
19,418
0
L
Cthulhu
XXXDJZKILL
Cthulhu
19,167
1,332
146
741
20,337
17,934
0
2,805
17,532
35,762
0
W
16,877
3,713
636
1,929
14,180
8,204
0
11,196
2,984
23,432
0
W
20,117
12,165
0
0
14,370
5,205
0
12,673
1,697
0
49,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,526
Gold Earned
64,638
156
Minions Killed
173
3
Camps Cleared
7
888,847
Distance Traveled
886,610
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,713
1,065
20
2
1
161,021
0
L
Khepri
10,136
921
13
1
0
171,417
0
W
Chiron
12,587
1,144
34
3
2
179,567
0
L
Medusa
10,701
973
14
1
1
204,725
1
L
Janus
11,549
1,050
67
6
0
166,242
0
W
Apollo
13,764
1,251
23
2
4
194,973
2
L
Cerberus
11,949
1,086
11
1
2
163,462
0
L
Cthulhu
11,191
1,017
51
5
0
183,001
1
W
Bacchus
13,050
1,186
20
2
0
191,705
0
W
Skadi
13,524
1,229
76
7
0
159,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role