Player Matchup

Artemis
Artemis
Bettrosky
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,390 Elo+
Solo
Athena
Athena
Dethlicht
Athena
Level 28
God Stats
1W - 5L
1,348 SR
Queue Stats
130W - 140L
1,451 Elo+
Solo
Cupid
Cupid
MasiosareEnemy
Cupid
Level 13
God Stats
0W - 2L
1,550 SR
Queue Stats
8W - 6L
1,444 Elo+
Party 2
Jing Wei
Jing Wei
NukeX_X
Jing Wei
Level 17
God Stats
3W - 3L
1,358 SR
Queue Stats
18W - 17L
1,410 Elo+
Party 2
Bakasura
Bakasura
THEJERSEYMOB
Bakasura
Level 24
God Stats
33W - 27L
1,410 SR
Queue Stats
90W - 87L
1,394 Elo+
Solo
Team Averages
Level 17
1,433 SR
1,418 Elo+

VS

Team Averages
Level 28
1,379 SR
1,463 Elo+
Neith
Neith
BlueRanger_5oh3
Neith
Level 7
God Stats
3W - 5L
1,263 SR
Queue Stats
25W - 30L
1,448 Elo+
Party 1
Baron Samedi
Baron Samedi
Chewo
Baron Samedi
Level 28
God Stats
23W - 35L
1,271 SR
Queue Stats
77W - 84L
1,420 Elo+
Solo
Merlin
Merlin
FreedomGunz
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
393W - 459L
1,520 Elo+
Solo
Danzaburou
Danzaburou
IVI-FEAR-IVI
Danzaburou
Level 17
God Stats
20W - 18L
1,360 SR
Queue Stats
149W - 163L
1,470 Elo+
Solo
Cthulhu
Cthulhu
RedRanger_5oh3
Cthulhu
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 81L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bettrosky
Artemis
16
0 / 8 / 1
9,855
821
12,127
18,647
7,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Athena
Dethlicht
Athena
15
0 / 6 / 1
9,906
826
2,944
24,114
23,535
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
1 / 8 / 1
10,390
866
14,142
19,242
6,863
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
NukeX_X
Jing Wei
14
0 / 0 / 1
9,506
792
6,460
8,311
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
THEJERSEYMOB
Bakasura
16
1 / 9 / 1
10,466
872
13,751
25,696
11,398
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

26

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 21
11,695
975
16,265
9,095
4,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Chewo
Baron Samedi
18
5 / 1 / 18
11,849
987
9,711
9,569
4,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
18
6 / 0 / 12
11,674
973
13,001
9,277
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
IVI-FEAR-IVI
Danzaburou
19
11 / 1 / 13
13,172
1,098
26,643
9,464
3,975
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
4 / 0 / 21
12,122
1,010
19,080
16,344
19,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
116
2
Kills
31
31
Deaths
2
5
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bettrosky
Artemis
0
8
1
0.06
W
5
0
21
15.5
W
Baron Samedi
Chewo
Baron Samedi
5
1
18
14
L
Athena
Dethlicht
Athena
0
6
1
0.08
W
Merlin
6
0
12
12
W
Danzaburou
IVI-FEAR-IVI
Danzaburou
11
1
13
17.5
L
1
8
1
0.19
L
Jing Wei
NukeX_X
Jing Wei
0
0
1
0.5
W
4
0
21
14.5
L
Bakasura
THEJERSEYMOB
Bakasura
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,424
Damage
84,700
96,010
Taken
53,749
52,742
Mitigated
34,815
9,817
Healing
10,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bettrosky
Artemis
12,127
5,077
0
3,320
18,647
7,825
0
8,338
10,059
0
31,301
W
16,265
8,067
0
2,911
9,095
4,076
0
657
8,024
0
23,839
W
Baron Samedi
Chewo
Baron Samedi
9,711
55
2,977
1,310
9,569
4,458
0
641
8,368
16,279
0
L
Athena
Dethlicht
Athena
2,944
798
0
1,428
24,114
23,535
0
9,633
13,923
17,926
0
W
Merlin
13,001
841
0
184
9,277
3,217
0
0
8,227
20,595
0
W
Danzaburou
IVI-FEAR-IVI
Danzaburou
26,643
16,295
0
1,376
9,464
3,975
0
1,069
7,951
0
71,565
L
14,142
9,225
247
812
19,242
6,863
0
9,618
9,522
43
36,469
L
Jing Wei
NukeX_X
Jing Wei
6,460
5,443
135
1,434
8,311
3,121
0
2,885
5,376
0
18,297
W
19,080
1,174
621
850
16,344
19,089
0
608
14,223
44,158
0
L
Bakasura
THEJERSEYMOB
Bakasura
13,751
9,183
0
2,441
25,696
11,398
0
10,391
15,055
0
21,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,123
Gold Earned
60,512
179
Minions Killed
241
6
Camps Cleared
3
928,479
Distance Traveled
1,105,698
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,855
821
31
3
1
149,539
3
W
Neith
11,695
975
23
2
0
184,130
1
W
Baron Samedi
11,849
987
10
1
1
241,756
0
L
Athena
9,906
826
26
2
5
178,958
1
W
Merlin
11,674
973
20
2
0
212,633
0
W
Danzaburou
13,172
1,098
119
10
2
209,238
0
L
Cupid
10,390
866
59
5
0
199,932
0
L
Jing Wei
9,506
792
22
2
0
195,277
0
W
Cthulhu
12,122
1,010
69
6
0
257,941
0
L
Bakasura
10,466
872
41
3
0
204,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role