Player Matchup

Tyr
Tyr
 
Tyr
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
BoondockSaint702
Xbalanque
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Fenrir
Fenrir
MisterSirDaddy
Fenrir
Level 108
God Stats
15W - 12L
1,599 SR
Queue Stats
72W - 55L
1,521 Elo+
Party 2
Scylla
Scylla
Superpsych18
Scylla
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 21L
1,551 Elo+
Party 2
Cthulhu
Cthulhu
xMattMoans
Cthulhu
Level 42
God Stats
12W - 12L
1,522 SR
Queue Stats
25W - 22L
1,571 Elo+
Solo
Team Averages
Level 76
1,524 SR
1,529 Elo+

VS

Team Averages
Level 46
1,636 SR
1,561 Elo+
Cthulhu
Cthulhu
Hex-600ms
Cthulhu
Level 46
God Stats
9W - 11L
1,541 SR
Queue Stats
21W - 20L
1,537 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JUSTxNIK
Tsukuyomi
Level 56
God Stats
40W - 20L
1,791 SR
Queue Stats
365W - 340L
1,554 Elo+
Party 3
Kukulkan
Kukulkan
PoPeCoRnHoLiO
Kukulkan
Level 41
God Stats
24W - 17L
1,587 SR
Queue Stats
368W - 323L
1,580 Elo+
Party 3
Izanami
Izanami
Victor Team1020
Izanami
Level 39
God Stats
4W - 4L
1,500 SR
Queue Stats
418W - 395L
1,553 Elo+
Party 3
Aphrodite
Aphrodite
olsian506
Aphrodite
Level 48
God Stats
3W - 1L
1,762 SR
Queue Stats
4W - 3L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 4 / 0
6,536
503
4,925
10,880
5,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xbalanque
9
0 / 3 / 1
5,599
431
3,589
7,557
1,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 6 / 0
6,441
495
3,883
12,229
4,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
10
0 / 3 / 0
5,800
446
1,558
5,585
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
xMattMoans
Cthulhu
10
1 / 1 / 1
6,473
498
6,828
9,718
5,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hex-600ms
Cthulhu
14
2 / 0 / 5
8,169
628
6,173
6,873
7,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
JUSTxNIK
Tsukuyomi
12
6 / 3 / 4
7,797
600
7,457
7,749
3,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
PoPeCoRnHoLiO
Kukulkan
14
4 / 1 / 3
8,373
644
7,248
6,376
2,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 0 / 2
7,120
548
6,223
7,174
3,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
olsian506
Aphrodite
12
0 / 0 / 6
6,212
478
2,981
6,122
2,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
4
Kills
17
17
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
4
0
0.25
L
Xbalanque
0
3
1
0.17
W
Cthulhu
Hex-600ms
Cthulhu
2
0
5
4.5
W
Tsukuyomi
JUSTxNIK
Tsukuyomi
6
3
4
2.67
L
2
6
0
0.33
W
Kukulkan
PoPeCoRnHoLiO
Kukulkan
4
1
3
5.5
L
Scylla
0
3
0
0
W
5
0
2
6
W
Aphrodite
olsian506
Aphrodite
0
0
6
3
L
Cthulhu
xMattMoans
Cthulhu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,783
Damage
30,082
45,969
Taken
34,294
19,547
Mitigated
18,591
13,355
Healing
15,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,925
843
0
4,533
10,880
5,919
0
4,785
5,645
0
33,593
L
Xbalanque
3,589
565
0
942
7,557
1,951
0
1,488
6,069
0
21,926
W
Cthulhu
Hex-600ms
Cthulhu
6,173
1,154
196
3,457
6,873
7,325
609
554
6,019
42,660
0
W
Tsukuyomi
JUSTxNIK
Tsukuyomi
7,457
2,219
0
1,020
7,749
3,034
0
661
7,063
0
42,859
L
3,883
451
0
3,981
12,229
4,516
0
3,780
8,424
0
30,369
W
Kukulkan
PoPeCoRnHoLiO
Kukulkan
7,248
955
159
1,452
6,376
2,494
788
1,234
5,117
51,419
0
L
Scylla
1,558
404
0
493
5,585
1,651
0
2,827
2,758
22,259
0
W
6,223
3,242
0
1,328
7,174
3,421
535
2,766
4,377
0
48,882
W
Aphrodite
olsian506
Aphrodite
2,981
1,023
3,655
4,496
6,122
2,317
117
3,150
2,960
18,132
0
L
Cthulhu
xMattMoans
Cthulhu
6,828
329
221
3,185
9,718
5,510
0
3,022
6,671
24,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,849
Gold Earned
37,671
264
Minions Killed
399
0
Camps Cleared
0
1,183,469
Distance Traveled
1,245,643
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,536
503
75
6
0
242,753
0
L
Xbalanque
5,599
431
49
4
0
210,810
0
W
Cthulhu
8,169
628
93
7
0
243,417
1
W
Tsukuyomi
7,797
600
69
5
0
274,422
2
L
Fenrir
6,441
495
63
5
0
232,309
0
W
Kukulkan
8,373
644
111
9
0
248,945
5
L
Scylla
5,800
446
58
4
0
207,800
0
W
Izanami
7,120
548
86
7
0
239,748
3
W
Aphrodite
6,212
478
40
3
0
239,111
4
L
Cthulhu
6,473
498
19
1
0
289,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role