Player Matchup

Yemoja
Yemoja
Astharox
Yemoja
Level 26
God Stats
25W - 36L
1,265 SR
Queue Stats
419W - 474L
1,399 Elo+
Solo
Discordia
Discordia
Glycinny
Discordia
Level 15
God Stats
3W - 3L
1,289 SR
Queue Stats
8W - 15L
1,342 Elo+
Party 1
Scylla
Scylla
Schizoretta
Scylla
Level 10
God Stats
2W - 1L
1,724 SR
Queue Stats
6W - 9L
1,528 Elo+
Party 1
Neith
Neith
schezerade
Neith
Level 23
God Stats
12W - 27L
1,351 SR
Queue Stats
17W - 36L
1,282 Elo+
Solo
Ullr
Ullr
ǺrhiKot
Ullr
Level 24
God Stats
13W - 2L
1,693 SR
Queue Stats
100W - 37L
1,691 Elo+
Solo
Team Averages
Level 20
1,464 SR
1,448 Elo+

VS

Team Averages
Level 11
1,519 SR
1,371 Elo+
Kukulkan
Kukulkan
CorehamTv
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,323 Elo+
Solo
Artemis
Artemis
Deailinot
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,480 Elo+
Solo
Izanami
Izanami
SIN3STR0
Izanami
Level 16
God Stats
12W - 11L
1,511 SR
Queue Stats
23W - 26L
1,359 Elo+
Party 2
Tsukuyomi
Tsukuyomi
destoryerv3
Tsukuyomi
Level 21
God Stats
6W - 4L
1,582 SR
Queue Stats
15W - 33L
1,195 Elo+
Solo
Ra
Ra
ginn099
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Astharox
Yemoja
18
2 / 2 / 27
11,476
1,275
7,842
7,714
6,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Discordia
Glycinny
Discordia
18
3 / 2 / 33
10,878
1,209
14,966
6,215
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
16
0 / 4 / 20
9,394
1,044
6,894
6,344
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
16
4 / 3 / 18
10,076
1,120
7,547
10,162
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
20
45 / 4 / 5
18,003
2,000
51,208
10,908
5,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

278

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CorehamTv
Kukulkan
15
4 / 12 / 6
10,238
1,138
11,251
18,479
8,024
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Deailinot
Artemis
16
5 / 6 / 8
10,606
1,178
12,231
19,600
8,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
SIN3STR0
Izanami
14
1 / 8 / 2
8,635
959
2,221
16,771
5,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
destoryerv3
Tsukuyomi
16
4 / 14 / 6
9,941
1,105
7,233
23,750
9,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
1 / 14 / 7
9,324
1,036
2,725
17,601
7,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
44
54
Kills
15
15
Deaths
54
103
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Astharox
Yemoja
2
2
27
7.75
L
Kukulkan
CorehamTv
Kukulkan
4
12
6
0.58
L
Artemis
Deailinot
Artemis
5
6
8
1.5
W
Discordia
Glycinny
Discordia
3
2
33
9.75
L
Izanami
SIN3STR0
Izanami
1
8
2
0.25
W
Scylla
0
4
20
2.5
L
Tsukuyomi
destoryerv3
Tsukuyomi
4
14
6
0.5
L
1
14
7
0.32
W
Neith
4
3
18
4.33
W
Ullr
45
4
5
11.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,457
Damage
35,661
41,343
Taken
96,201
20,043
Mitigated
38,735
7,607
Healing
5,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Astharox
Yemoja
7,842
563
1,150
989
7,714
6,328
0
2,777
4,937
21,979
0
L
Kukulkan
CorehamTv
Kukulkan
11,251
1,723
0
0
18,479
8,024
0
6,210
12,269
31,635
0
L
Artemis
Deailinot
Artemis
12,231
3,658
0
1,791
19,600
8,343
0
5,968
13,632
0
33,935
W
Discordia
Glycinny
Discordia
14,966
1,371
0
0
6,215
2,362
0
2,791
3,424
29,782
0
L
Izanami
SIN3STR0
Izanami
2,221
606
0
695
16,771
5,354
0
3,289
13,482
0
18,635
W
Scylla
6,894
159
0
0
6,344
2,410
0
2,512
3,832
15,986
0
L
Tsukuyomi
destoryerv3
Tsukuyomi
7,233
2,078
981
872
23,750
9,770
0
6,613
17,137
0
15,297
L
2,725
789
81
683
17,601
7,244
0
7,622
9,979
13,176
0
W
Neith
7,547
3,032
0
4,194
10,162
3,771
0
3,442
6,720
0
36,937
W
Ullr
51,208
38,523
0
1,274
10,908
5,172
0
2,454
8,454
0
62,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,827
Gold Earned
48,744
160
Minions Killed
137
10
Camps Cleared
3
818,231
Distance Traveled
715,943
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,476
1,275
25
3
1
179,438
0
L
Kukulkan
10,238
1,138
41
5
0
150,209
2
L
Artemis
10,606
1,178
27
3
3
164,992
0
W
Discordia
10,878
1,209
33
4
3
155,238
0
L
Izanami
8,635
959
33
4
0
130,495
0
W
Scylla
9,394
1,044
15
2
0
155,708
0
L
Tsukuyomi
9,941
1,105
12
1
0
152,763
0
L
Ra
9,324
1,036
24
3
0
117,484
0
W
Neith
10,076
1,120
67
7
0
162,836
0
W
Ullr
18,003
2,000
20
2
6
165,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role