Player Matchup

Yemoja
Yemoja
AbyssRaider15
Yemoja
Level 18
God Stats
1W - 3L
1,170 SR
Queue Stats
9W - 22L
1,174 Elo+
Party 3
Chang'e
Chang'e
CactusMoon
Chang'e
Level 50
God Stats
94W - 94L
1,272 SR
Queue Stats
432W - 489L
1,340 Elo+
Party 3
Baron Samedi
Baron Samedi
PsychoZenith
Baron Samedi
Level 25
God Stats
17W - 22L
1,500 SR
Queue Stats
42W - 66L
1,168 Elo+
Party 3
Artemis
Artemis
WildCardNate
Artemis
Level 64
God Stats
2W - 5L
1,256 SR
Queue Stats
14W - 36L
1,278 Elo+
Party 3
Cupid
Cupid
silus2008
Cupid
Level 25
God Stats
0W - 2L
1,327 SR
Queue Stats
4W - 17L
1,259 Elo+
Party 3
Team Averages
Level 36
1,305 SR
1,244 Elo+

VS

Team Averages
Level 48
1,501 SR
1,405 Elo+
Vulcan
Vulcan
Averlinn
Vulcan
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 11L
1,238 Elo+
Party 2
Chiron
Chiron
DrakeKnight
Chiron
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,260 Elo+
Party 2
Skadi
Skadi
Mslmaginary
Skadi
Level 89
God Stats
1W - 2L
1,159 SR
Queue Stats
9W - 11L
1,238 Elo+
Party 2
Amaterasu
Amaterasu
Xartang
Amaterasu
Level 45
God Stats
13W - 6L
1,823 SR
Queue Stats
55W - 45L
1,625 Elo+
Party 1
Hachiman
Hachiman
jacobwrong
Hachiman
Level 51
God Stats
5W - 3L
1,525 SR
Queue Stats
132W - 92L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 7
12,536
1,045
3,587
12,264
11,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
CactusMoon
Chang'e
18
0 / 5 / 8
10,875
906
7,966
22,209
8,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
PsychoZenith
Baron Samedi
17
2 / 9 / 7
11,272
939
14,528
21,434
12,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
WildCardNate
Artemis
17
2 / 9 / 4
10,766
897
11,237
22,881
10,034
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
silus2008
Cupid
18
5 / 4 / 5
12,241
1,020
22,036
19,097
8,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

78

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Averlinn
Vulcan
18
3 / 2 / 15
11,842
987
13,360
6,304
3,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
19
6 / 2 / 18
12,527
1,044
26,205
15,463
7,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
0 / 4 / 22
11,650
971
19,015
13,301
5,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Xartang
Amaterasu
18
3 / 1 / 14
11,630
969
9,658
16,217
13,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
jacobwrong
Hachiman
20
16 / 2 / 6
15,036
1,253
26,799
13,954
6,335
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
103
11
Kills
28
28
Deaths
11
31
Assists
75
Player
Kills
Deaths
Assists
KDA
L
2
1
7
5.5
W
Vulcan
Averlinn
Vulcan
3
2
15
5.25
L
Chang'e
CactusMoon
Chang'e
0
5
8
0.8
W
Chiron
6
2
18
7.5
W
0
4
22
2.75
L
Baron Samedi
PsychoZenith
Baron Samedi
2
9
7
0.61
L
Artemis
WildCardNate
Artemis
2
9
4
0.44
W
Amaterasu
Xartang
Amaterasu
3
1
14
10
W
Hachiman
jacobwrong
Hachiman
16
2
6
9.5
L
Cupid
silus2008
Cupid
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,354
Damage
95,037
97,885
Taken
65,239
51,841
Mitigated
36,160
41,150
Healing
15,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,587
985
17,300
3,105
12,264
11,810
0
832
11,382
6,796
0
W
Vulcan
Averlinn
Vulcan
13,360
2,537
333
313
6,304
3,710
0
2,684
3,620
29,687
0
L
Chang'e
CactusMoon
Chang'e
7,966
1,602
6,692
4,725
22,209
8,888
0
3,890
18,269
46,316
0
W
Chiron
26,205
9,873
1,512
4,178
15,463
7,046
0
5,602
9,861
0
48,345
W
19,015
10,392
728
2,293
13,301
5,917
0
6,172
7,129
0
42,998
L
Baron Samedi
PsychoZenith
Baron Samedi
14,528
2,394
2,558
906
21,434
12,728
0
3,714
17,620
27,526
0
L
Artemis
WildCardNate
Artemis
11,237
5,746
650
2,039
22,881
10,034
0
2,147
20,593
0
43,889
W
Amaterasu
Xartang
Amaterasu
9,658
2,381
0
3,249
16,217
13,152
0
5,800
10,417
0
22,943
W
Hachiman
jacobwrong
Hachiman
26,799
15,038
0
2,736
13,954
6,335
0
5,823
8,131
0
66,023
L
Cupid
silus2008
Cupid
22,036
11,873
617
2,558
19,097
8,381
0
2,777
16,245
0
47,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,690
Gold Earned
62,685
260
Minions Killed
261
4
Camps Cleared
13
967,102
Distance Traveled
1,084,447
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,536
1,045
12
1
0
196,905
1
W
Vulcan
11,842
987
47
4
0
224,544
1
L
Chang'e
10,875
906
99
8
1
215,059
1
W
Chiron
12,527
1,044
41
3
2
215,914
2
W
Skadi
11,650
971
40
3
3
173,624
0
L
Baron Samedi
11,272
939
32
3
2
175,380
0
L
Artemis
10,766
897
61
5
0
168,235
1
W
Amaterasu
11,630
969
41
3
1
250,901
0
W
Hachiman
15,036
1,253
92
8
7
219,464
3
L
Cupid
12,241
1,020
56
5
1
211,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role