Player Matchup

Bellona
Bellona
GxldnWind
Bellona
Level 5
God Stats
0W - 2L
1,405 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Lobster2Sale
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
MegaGayChan
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
SuperGayfem
Medusa
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Ra
Ra
ThriftyDRAGO
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 9
1,481 SR
1,500 Elo+

VS

Team Averages
Level 33
1,557 SR
1,595 Elo+
Ymir
Ymir
BearKnight14
Ymir
Level 12
God Stats
2W - 1L
1,477 SR
Queue Stats
103W - 124L
1,574 Elo+
Party 2
Danzaburou
Danzaburou
EvolvingArmor
Danzaburou
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 115L
1,617 Elo+
Party 2
Thor
Thor
Guardiandark_666
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Hades
Hades
Heeroneko
Hades
Level 16
God Stats
9W - 13L
1,806 SR
Queue Stats
228W - 278L
1,785 Elo+
Solo
Cthulhu
Cthulhu
Loirinha-SP
Cthulhu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GxldnWind
Bellona
14
1 / 13 / 4
8,698
870
8,739
19,235
13,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Lobster2Sale
Kukulkan
14
1 / 9 / 3
8,712
871
9,595
12,454
4,743
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
MegaGayChan
Nemesis
14
0 / 8 / 4
8,317
832
4,325
13,915
7,841
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Medusa
14
3 / 6 / 1
9,108
911
7,222
13,926
4,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 10 / 3
8,353
835
7,481
10,894
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 22
10,232
1,023
7,565
5,221
5,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Danzaburou
EvolvingArmor
Danzaburou
19
22 / 1 / 18
13,214
1,321
22,188
10,983
5,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
11 / 2 / 21
11,015
1,102
9,706
10,639
4,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
Heeroneko
Hades
18
7 / 2 / 30
11,077
1,108
13,973
11,064
5,946
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Loirinha-SP
Cthulhu
17
1 / 0 / 35
10,104
1,010
11,235
7,116
6,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
172
5
Kills
46
46
Deaths
5
15
Assists
126
Player
Kills
Deaths
Assists
KDA
W
5
0
22
16
W
Danzaburou
EvolvingArmor
Danzaburou
22
1
18
31
W
11
2
21
10.75
L
Bellona
GxldnWind
Bellona
1
13
4
0.23
W
Hades
Heeroneko
Hades
7
2
30
11
L
Kukulkan
Lobster2Sale
Kukulkan
1
9
3
0.28
W
Cthulhu
Loirinha-SP
Cthulhu
1
0
35
18.5
L
Nemesis
MegaGayChan
Nemesis
0
8
4
0.25
L
Medusa
3
6
1
0.58
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,362
Damage
64,667
70,424
Taken
45,023
35,180
Mitigated
27,379
1,945
Healing
7,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,565
452
0
462
5,221
5,018
0
2,163
3,058
12,590
0
W
Danzaburou
EvolvingArmor
Danzaburou
22,188
12,352
0
4,181
10,983
5,186
0
4,405
6,578
0
44,280
W
9,706
3,813
0
434
10,639
4,759
0
3,131
7,508
0
12,471
L
Bellona
GxldnWind
Bellona
8,739
2,630
0
55
19,235
13,397
0
7,869
11,116
0
24,772
W
Hades
Heeroneko
Hades
13,973
637
759
1,202
11,064
5,946
0
3,650
7,414
35,670
0
L
Kukulkan
Lobster2Sale
Kukulkan
9,595
625
0
0
12,454
4,743
0
4,879
7,500
24,538
0
W
Cthulhu
Loirinha-SP
Cthulhu
11,235
280
0
564
7,116
6,470
0
3,727
3,389
19,323
0
L
Nemesis
MegaGayChan
Nemesis
4,325
1,178
0
1,279
13,915
7,841
0
7,670
6,045
0
9,704
L
Medusa
7,222
3,044
0
318
13,926
4,956
0
6,508
7,343
0
17,856
L
7,481
1,011
139
154
10,894
4,243
0
5,172
5,647
24,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,188
Gold Earned
55,642
156
Minions Killed
166
2
Camps Cleared
1
741,682
Distance Traveled
867,231
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,232
1,023
16
2
0
154,192
0
W
Danzaburou
13,214
1,321
56
6
1
182,749
0
W
Thor
11,015
1,102
9
1
0
158,166
0
L
Bellona
8,698
870
48
5
0
159,599
0
W
Hades
11,077
1,108
52
5
0
162,446
0
L
Kukulkan
8,712
871
40
4
1
145,699
1
W
Cthulhu
10,104
1,010
33
3
0
209,678
1
L
Nemesis
8,317
832
14
1
0
156,348
0
L
Medusa
9,108
911
19
2
1
144,128
1
L
Ra
8,353
835
35
4
0
135,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role