Player Matchup

Hel
Hel
BadD3adpool87
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,315 Elo+
Party 1
Heimdallr
Heimdallr
Dragonb1ade180
Heimdallr
Level 65
God Stats
2W - 3L
1,531 SR
Queue Stats
9W - 15L
1,300 Elo+
Party 1
Vamana
Vamana
Kvng-Hunter-
Vamana
Level 12
God Stats
1W - 1L
1,696 SR
Queue Stats
2W - 1L
1,693 Elo+
Party 2
Tyr
Tyr
Turtlejeckl
Tyr
Level 24
God Stats
2W - 7L
1,216 SR
Queue Stats
11W - 18L
1,300 Elo+
Party 1
Merlin
Merlin
retrogate26
Merlin
Level 47
God Stats
3W - 2L
1,594 SR
Queue Stats
4W - 2L
1,564 Elo+
Party 2
Team Averages
Level 32
1,507 SR
1,434 Elo+

VS

Team Averages
Level 25
1,526 SR
1,407 Elo+
Skadi
Skadi
BGoutlaw
Skadi
Level 26
God Stats
22W - 12L
1,638 SR
Queue Stats
22W - 12L
1,615 Elo+
Party 4
Kali
Kali
Daddy Derky
Kali
Level 20
God Stats
11W - 22L
1,174 SR
Queue Stats
28W - 34L
1,248 Elo+
Party 3
Tsukuyomi
Tsukuyomi
EIderStorm5
Tsukuyomi
Level 28
God Stats
13W - 9L
1,711 SR
Queue Stats
117W - 127L
1,205 Elo+
Party 3
Neith
Neith
HippedBridge689
Neith
Level 24
God Stats
269W - 303L
1,493 SR
Queue Stats
787W - 851L
1,379 Elo+
Solo
Zeus
Zeus
hunterc127
Zeus
Level 28
God Stats
35W - 24L
1,614 SR
Queue Stats
43W - 31L
1,589 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 6
10,588
882
6,012
17,539
15,035
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Dragonb1ade180
Heimdallr
19
5 / 8 / 9
13,449
1,121
20,025
20,740
8,105
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
17
1 / 7 / 6
10,712
893
5,782
17,124
12,307
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
3 / 9 / 4
11,375
948
6,406
23,023
10,755
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
19
7 / 5 / 6
13,503
1,125
20,870
18,107
6,718
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BGoutlaw
Skadi
20
10 / 0 / 21
14,164
1,180
31,507
10,491
4,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
9 / 7 / 14
14,356
1,196
16,273
23,247
12,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tsukuyomi
EIderStorm5
Tsukuyomi
19
5 / 3 / 14
12,167
1,014
9,204
11,090
5,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
1 / 1 / 15
11,369
947
3,590
8,099
3,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
13 / 5 / 15
14,760
1,230
30,847
11,837
4,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
117
16
Kills
38
38
Deaths
16
31
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Skadi
BGoutlaw
Skadi
10
0
21
20.5
L
0
9
6
0.33
W
9
7
14
2.29
L
Heimdallr
Dragonb1ade180
Heimdallr
5
8
9
1.19
W
Tsukuyomi
EIderStorm5
Tsukuyomi
5
3
14
4
W
1
1
15
8.5
L
Vamana
1
7
6
0.57
L
3
9
4
0.56
W
13
5
15
4.1
L
Merlin
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,095
Damage
91,421
96,533
Taken
64,764
52,920
Mitigated
30,128
14,222
Healing
13,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
BGoutlaw
Skadi
31,507
16,639
0
1,951
10,491
4,133
0
5,803
4,688
0
45,964
L
6,012
1,317
2,653
2,751
17,539
15,035
0
5,421
12,041
13,069
0
W
16,273
13,102
7
8,544
23,247
12,304
0
7,822
15,425
0
32,692
L
Heimdallr
Dragonb1ade180
Heimdallr
20,025
10,079
576
1,514
20,740
8,105
0
9,090
11,625
0
36,554
W
Tsukuyomi
EIderStorm5
Tsukuyomi
9,204
3,310
529
1,868
11,090
5,433
0
4,870
6,220
0
26,225
W
3,590
913
0
800
8,099
3,900
0
4,944
3,155
0
14,680
L
Vamana
5,782
2,995
150
3,399
17,124
12,307
0
4,693
12,281
233
14,850
L
6,406
2,448
0
1,014
23,023
10,755
0
7,587
15,286
0
13,240
W
30,847
1,963
0
0
11,837
4,358
0
3,498
8,333
64,087
0
L
Merlin
20,870
1,839
0
2,165
18,107
6,718
0
4,056
13,951
60,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,627
Gold Earned
66,816
195
Minions Killed
226
0
Camps Cleared
2
993,528
Distance Traveled
1,047,824
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,164
1,180
35
3
0
260,490
0
L
Hel
10,588
882
24
2
0
171,048
0
W
Kali
14,356
1,196
39
3
2
166,768
0
L
Heimdallr
13,449
1,121
36
3
0
221,018
0
W
Tsukuyomi
12,167
1,014
31
3
0
142,899
1
W
Neith
11,369
947
17
1
0
207,983
1
L
Vamana
10,712
893
11
1
0
178,932
0
L
Tyr
11,375
948
20
2
0
209,002
0
W
Zeus
14,760
1,230
104
9
0
269,684
0
L
Merlin
13,503
1,125
104
9
0
213,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role