Player Matchup

Bellona
Bellona
FrostTittie-_-
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 152L
1,432 Elo+
Solo
Thor
Thor
Narambo75
Thor
Level 125
God Stats
2W - 2L
1,652 SR
Queue Stats
23W - 24L
1,635 Elo+
Party 2
Ares
Ares
SteelDawg
Ares
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Anubis
Anubis
ockapapyr
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,390 Elo+
Solo
Jing Wei
Jing Wei
samuelcooper10
Jing Wei
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 42
1,530 SR
1,491 Elo+

VS

Team Averages
Level 18
1,419 SR
1,336 Elo+
Anubis
Anubis
ChapMoment
Anubis
Level 18
God Stats
0W - 5L
1,500 SR
Queue Stats
21W - 26L
1,096 Elo+
Party 1
Artio
Artio
EndOfTheLine1933
Artio
Level 23
God Stats
1W - 5L
1,229 SR
Queue Stats
69W - 91L
1,204 Elo+
Party 1
Neith
Neith
Kuty87
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 115L
1,473 Elo+
Solo
Ratatoskr
Ratatoskr
VsNEclipse
Ratatoskr
Level 22
God Stats
19W - 23L
1,365 SR
Queue Stats
520W - 496L
1,359 Elo+
Solo
Bellona
Bellona
Zeugio
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
6,180
343
0
84
64
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Thor
18
8 / 1 / 2
11,273
626
9,340
11,463
4,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
15
5 / 1 / 5
9,318
518
5,131
13,194
12,259
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
ockapapyr
Anubis
20
17 / 1 / 1
13,494
750
21,929
14,843
6,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
14
2 / 1 / 8
9,131
507
10,761
14,267
6,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ChapMoment
Anubis
14
1 / 10 / 2
8,309
462
9,141
15,301
4,925
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

12
1 / 7 / 2
7,665
426
4,666
16,136
12,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Kuty87
Neith
13
1 / 8 / 2
8,050
447
4,276
15,646
4,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ratatoskr
VsNEclipse
Ratatoskr
5
0 / 3 / 0
5,441
302
0
3,801
809
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
Zeugio
Bellona
14
1 / 7 / 1
7,820
434
11,256
16,551
14,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
32
Kills
4
4
Deaths
35
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
ChapMoment
Anubis
1
10
2
0.2
L
1
7
2
0.29
W
0
0
0
0
L
Neith
Kuty87
Neith
1
8
2
0.25
W
Thor
8
1
2
9
W
Ares
5
1
5
7.5
L
Ratatoskr
VsNEclipse
Ratatoskr
0
3
0
0
L
Bellona
Zeugio
Bellona
1
7
1
0.21
W
Anubis
ockapapyr
Anubis
17
1
1
17.5
W
Jing Wei
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,161
Damage
29,339
53,851
Taken
67,435
30,604
Mitigated
36,961
20,626
Healing
13,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ChapMoment
Anubis
9,141
1,662
0
4,017
15,301
4,925
1,040
6,710
8,321
44,676
0
L
4,666
530
128
2,323
16,136
12,870
629
7,402
8,465
24,822
0
W
0
0
0
0
84
64
0
0
84
0
1,821
L
Neith
Kuty87
Neith
4,276
841
0
5,294
15,646
4,105
680
6,818
8,468
0
45,680
W
Thor
9,340
2,945
410
3,202
11,463
4,588
3,501
3,264
8,174
0
65,140
W
Ares
5,131
643
1,002
1,424
13,194
12,259
2,073
2,753
10,164
23,104
0
L
Ratatoskr
VsNEclipse
Ratatoskr
0
0
0
390
3,801
809
0
150
3,631
0
4,590
L
Bellona
Zeugio
Bellona
11,256
3,371
0
1,375
16,551
14,252
0
5,003
11,490
8
37,914
W
Anubis
ockapapyr
Anubis
21,929
2,263
0
9,247
14,843
6,745
4,073
6,665
7,922
92,134
0
W
Jing Wei
10,761
6,413
469
4,872
14,267
6,948
4,093
849
13,025
0
44,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,396
Gold Earned
37,285
435
Minions Killed
267
0
Camps Cleared
0
1,312,444
Distance Traveled
1,212,685
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,309
462
80
4
0
233,257
0
L
Artio
7,665
426
32
2
0
298,436
0
W
Bellona
6,180
343
5
0
0
72,032
0
L
Neith
8,050
447
91
5
0
285,610
5
W
Thor
11,273
626
125
7
0
363,120
0
W
Ares
9,318
518
45
3
0
279,735
1
L
Ratatoskr
5,441
302
11
1
0
113,575
0
L
Bellona
7,820
434
53
3
0
281,807
0
W
Anubis
13,494
750
187
10
0
306,775
0
W
Jing Wei
9,131
507
73
4
0
290,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role