Player Matchup

Sun Wukong
Sun Wukong
Blackguy6000
Sun Wukong
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 63L
1,495 Elo+
Party 1
Eset
Eset
KaoTeddy_Killer
Eset
Level 69
God Stats
9W - 7L
1,665 SR
Queue Stats
453W - 463L
1,533 Elo+
Party 1
Aphrodite
Aphrodite
KaoYums
Aphrodite
Level 102
God Stats
2W - 4L
1,500 SR
Queue Stats
334W - 347L
1,546 Elo+
Party 1
Danzaburou
Danzaburou
Murderlncense
Danzaburou
Level 68
God Stats
8W - 14L
1,351 SR
Queue Stats
531W - 531L
1,533 Elo+
Party 1
Loki
Loki
TJBdestroyerz
Loki
Level 62
God Stats
3W - 9L
1,281 SR
Queue Stats
144W - 161L
1,482 Elo+
Party 1
Team Averages
Level 66
1,459 SR
1,518 Elo+

VS

Team Averages
Level 59
1,651 SR
1,482 Elo+
Terra
Terra
ChulosSinH
Terra
Level 35
God Stats
6W - 9L
1,501 SR
Queue Stats
47W - 50L
1,438 Elo+
Party 2
Awilix
Awilix
Gxvenot
Awilix
Level 66
God Stats
16W - 9L
1,832 SR
Queue Stats
237W - 218L
1,436 Elo+
Party 2
Hera
Hera
KIRO98YT
Hera
Level 43
God Stats
21W - 8L
1,798 SR
Queue Stats
554W - 478L
1,503 Elo+
Solo
Cu Chulainn
Cu Chulainn
diemon11
Cu Chulainn
Level 110
God Stats
14W - 6L
1,859 SR
Queue Stats
240W - 193L
1,515 Elo+
Party 2
Xbalanque
Xbalanque
lelouch179
Xbalanque
Level 40
God Stats
3W - 2L
1,268 SR
Queue Stats
27W - 31L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blackguy6000
Sun Wukong
17
3 / 8 / 5
11,219
416
17,919
29,643
20,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
2 / 7 / 6
12,229
453
18,074
25,490
10,744
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
KaoYums
Aphrodite
19
3 / 8 / 1
11,838
438
19,399
37,709
20,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Murderlncense
Danzaburou
17
3 / 9 / 3
11,779
436
9,516
22,881
9,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 9 / 2
10,888
403
10,712
23,464
8,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
19
3 / 3 / 16
13,055
484
14,648
29,180
34,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Awilix
Gxvenot
Awilix
20
10 / 4 / 4
15,008
556
12,464
22,036
12,202
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hera
20
11 / 3 / 11
16,837
624
37,022
20,751
10,184
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
diemon11
Cu Chulainn
20
5 / 4 / 13
15,138
561
29,315
44,952
36,089
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
lelouch179
Xbalanque
20
12 / 1 / 14
15,262
565
18,238
13,673
6,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
99
15
Kills
41
41
Deaths
15
17
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Blackguy6000
Sun Wukong
3
8
5
0.69
W
Terra
3
3
16
3.67
W
Awilix
Gxvenot
Awilix
10
4
4
3
W
Hera
11
3
11
5.5
L
2
7
6
0.71
L
Aphrodite
KaoYums
Aphrodite
3
8
1
0.44
L
Danzaburou
Murderlncense
Danzaburou
3
9
3
0.5
L
4
9
2
0.56
W
Cu Chulainn
diemon11
Cu Chulainn
5
4
13
2.88
W
Xbalanque
lelouch179
Xbalanque
12
1
14
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,620
Damage
111,687
139,187
Taken
130,592
69,417
Mitigated
99,083
48,412
Healing
50,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Blackguy6000
Sun Wukong
17,919
6,119
0
6,918
29,643
20,922
0
8,592
21,051
0
61,335
W
Terra
14,648
2,536
6,174
11,363
29,180
34,272
293
9,409
19,672
48,336
0
W
Awilix
Gxvenot
Awilix
12,464
3,985
0
2,084
22,036
12,202
854
8,051
13,910
85
119,150
W
Hera
37,022
9,704
490
10,934
20,751
10,184
2,901
9,352
11,299
130,212
0
L
18,074
2,137
554
8,059
25,490
10,744
0
12,087
13,403
92,184
0
L
Aphrodite
KaoYums
Aphrodite
19,399
2,784
4,718
17,220
37,709
20,123
0
15,938
21,771
85,207
0
L
Danzaburou
Murderlncense
Danzaburou
9,516
3,950
0
4,977
22,881
9,202
0
13,310
9,571
0
62,189
L
10,712
2,997
0
5,966
23,464
8,426
0
5,447
18,017
0
72,030
W
Cu Chulainn
diemon11
Cu Chulainn
29,315
5,554
0
15,362
44,952
36,089
126
15,092
28,798
11,765
109,901
W
Xbalanque
lelouch179
Xbalanque
18,238
10,513
0
4,282
13,673
6,336
4,944
4,634
9,014
0
96,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,953
Gold Earned
75,300
568
Minions Killed
613
0
Camps Cleared
0
2,228,838
Distance Traveled
2,471,522
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,219
416
107
4
0
432,948
0
W
Terra
13,055
484
45
2
0
490,824
3
W
Awilix
15,008
556
121
4
0
524,395
3
W
Hera
16,837
624
184
7
0
506,147
0
L
Eset
12,229
453
137
5
0
425,722
4
L
Aphrodite
11,838
438
126
5
0
426,665
5
L
Danzaburou
11,779
436
101
4
0
449,605
5
L
Loki
10,888
403
97
4
0
493,898
2
W
Cu Chulainn
15,138
561
134
5
0
493,830
1
W
Xbalanque
15,262
565
129
5
0
456,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role