Player Matchup

Merlin
Merlin
Crazyblackman333
Merlin
Level 89
God Stats
4W - 6L
1,596 SR
Queue Stats
353W - 322L
1,396 Elo+
Party 4
Neith
Neith
THISCARHQ
Neith
Level 43
God Stats
7W - 6L
1,625 SR
Queue Stats
9W - 10L
1,440 Elo+
Party 4
Sylvanus
Sylvanus
TheJ S 1968
Sylvanus
Level 57
God Stats
27W - 19L
1,518 SR
Queue Stats
108W - 139L
1,390 Elo+
Party 1
Bastet
Bastet
WaterBat4994528
Bastet
Level 38
God Stats
133W - 95L
1,558 SR
Queue Stats
441W - 470L
1,510 Elo+
Party 1
Bellona
Bellona
ZappiestBash
Bellona
Level 30
God Stats
13W - 10L
1,482 SR
Queue Stats
96W - 98L
1,502 Elo+
Party 1
Team Averages
Level 51
1,556 SR
1,448 Elo+

VS

Team Averages
Level 54
1,557 SR
1,419 Elo+
Jormungandr
Jormungandr
ASSASSINGUNNER7
Jormungandr
Level 29
God Stats
1W - 3L
1,502 SR
Queue Stats
4W - 11L
1,473 Elo+
Party 2
Neith
Neith
Lord X Lucifer
Neith
Level 26
God Stats
9W - 9L
1,554 SR
Queue Stats
42W - 56L
1,487 Elo+
Party 2
Guan Yu
Guan Yu
axel123
Guan Yu
Level 65
God Stats
1W - 2L
1,490 SR
Queue Stats
143W - 128L
1,292 Elo+
Party 3
Poseidon
Poseidon
buttsac
Poseidon
Level 22
God Stats
3W - 8L
1,739 SR
Queue Stats
72W - 70L
1,343 Elo+
Party 3
Thor
Thor
probablyprobably
Thor
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 139L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,078
544
2,650
5,888
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
THISCARHQ
Neith
11
5 / 0 / 7
7,057
543
6,335
4,161
2,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
TheJ S 1968
Sylvanus
11
7 / 1 / 5
7,724
594
6,969
10,450
7,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
2 / 0 / 1
6,260
482
5,705
7,027
2,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
ZappiestBash
Bellona
13
0 / 1 / 0
7,193
553
7,284
10,567
7,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ASSASSINGUNNER7
Jormungandr
9
0 / 5 / 1
5,683
437
4,901
10,406
5,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 5 / 0
5,588
430
5,327
5,898
2,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
axel123
Guan Yu
11
1 / 0 / 0
5,849
450
6,110
10,128
8,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
buttsac
Poseidon
10
0 / 3 / 0
5,985
460
2,180
5,444
1,483
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 3 / 1
5,334
410
4,035
10,331
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
15
Kills
2
2
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ASSASSINGUNNER7
Jormungandr
0
5
1
0.1
W
1
0
1
1.5
L
1
5
0
0.2
W
Neith
THISCARHQ
Neith
5
0
7
8.5
W
Sylvanus
TheJ S 1968
Sylvanus
7
1
5
9.5
W
2
0
1
2.5
W
Bellona
ZappiestBash
Bellona
0
1
0
0
L
Guan Yu
axel123
Guan Yu
1
0
0
1
L
Poseidon
buttsac
Poseidon
0
3
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,943
Damage
22,553
38,093
Taken
42,207
21,561
Mitigated
20,628
16,708
Healing
13,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ASSASSINGUNNER7
Jormungandr
4,901
1,360
335
1,701
10,406
5,468
0
3,379
7,027
15,816
0
W
2,650
46
0
1,125
5,888
1,858
141
1,322
4,326
48,547
0
L
5,327
3,038
0
266
5,898
2,476
527
2,756
3,142
0
27,205
W
Neith
THISCARHQ
Neith
6,335
2,741
0
1,616
4,161
2,516
467
1,573
2,588
0
37,486
W
Sylvanus
TheJ S 1968
Sylvanus
6,969
1,728
1,067
4,814
10,450
7,463
335
2,879
7,571
19,525
0
W
5,705
1,210
330
2,691
7,027
2,260
0
1,011
5,885
0
24,483
W
Bellona
ZappiestBash
Bellona
7,284
1,938
111
4,954
10,567
7,464
266
0
9,992
0
42,140
L
Guan Yu
axel123
Guan Yu
6,110
878
170
4,967
10,128
8,398
0
246
9,357
0
21,309
L
Poseidon
buttsac
Poseidon
2,180
425
0
953
5,444
1,483
396
2,146
3,298
26,407
0
L
4,035
903
0
4,703
10,331
2,803
0
1,092
9,214
0
24,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,312
Gold Earned
28,439
305
Minions Killed
216
0
Camps Cleared
0
1,237,704
Distance Traveled
1,130,880
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,683
437
21
2
0
221,792
0
W
Merlin
7,078
544
92
7
0
246,948
6
L
Neith
5,588
430
54
4
0
201,432
0
W
Neith
7,057
543
59
5
0
216,511
4
W
Sylvanus
7,724
594
22
2
0
219,950
0
W
Bastet
6,260
482
43
3
0
308,958
1
W
Bellona
7,193
553
89
7
0
245,337
0
L
Guan Yu
5,849
450
33
3
0
256,573
1
L
Poseidon
5,985
460
64
5
0
215,959
4
L
Thor
5,334
410
44
3
0
235,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role