Player Matchup

Izanami
Izanami
Baw135
Izanami
Level 128
God Stats
7W - 3L
1,714 SR
Queue Stats
29W - 16L
1,696 Elo+
Party 2
Hera
Hera
CoNduXiTyRage
Hera
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
308W - 290L
1,602 Elo+
Solo
Erlang Shen
Erlang Shen
Fiinnye
Erlang Shen
Level 138
God Stats
3W - 2L
1,641 SR
Queue Stats
200W - 216L
1,537 Elo+
Solo
Ravana
Ravana
OmegaWizard0
Ravana
Level 147
God Stats
11W - 10L
1,500 SR
Queue Stats
629W - 608L
1,568 Elo+
Party 2
Mulan
Mulan
TheVeRnKr117
Mulan
Level 142
God Stats
3W - 1L
1,585 SR
Queue Stats
28W - 22L
1,660 Elo+
Party 2
Team Averages
Level 137
1,588 SR
1,613 Elo+

VS

Team Averages
Level 114
1,525 SR
1,622 Elo+
Nu Wa
Nu Wa
CarbonDiQprint
Nu Wa
Level 121
God Stats
7W - 4L
1,511 SR
Queue Stats
142W - 117L
1,613 Elo+
Party 1
Rama
Rama
Natethebacon
Rama
Level 128
God Stats
5W - 6L
1,434 SR
Queue Stats
316W - 241L
1,631 Elo+
Party 1
Chaac
Chaac
XxBiGxDriPxX
Chaac
Level 127
God Stats
17W - 1L
1,924 SR
Queue Stats
228W - 180L
1,653 Elo+
Party 1
Heimdallr
Heimdallr
christophervi069
Heimdallr
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
238W - 210L
1,703 Elo+
Solo
Artio
Artio
shaxow11
Artio
Level 108
God Stats
6W - 6L
1,256 SR
Queue Stats
132W - 96L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Baw135
Izanami
14
4 / 2 / 9
9,189
656
6,948
7,219
2,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
4 / 0 / 9
8,519
609
6,316
3,868
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Fiinnye
Erlang Shen
15
3 / 3 / 3
9,182
656
7,608
13,552
7,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
16
10 / 2 / 3
9,541
682
8,692
8,956
3,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
7 / 0 / 10
8,754
625
9,757
8,734
5,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 1
5,376
384
4,803
7,642
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 4 / 3
6,969
498
7,495
8,877
2,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 4 / 1
7,513
537
7,852
14,375
7,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heimdallr
8
0 / 7 / 3
5,859
419
1,608
9,049
2,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
shaxow11
Artio
9
0 / 5 / 2
6,219
444
3,674
12,146
5,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
28
Kills
7
7
Deaths
28
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
Baw135
Izanami
4
2
9
4.25
L
0
8
1
0.06
W
4
0
9
8.5
W
Erlang Shen
Fiinnye
Erlang Shen
3
3
3
1.5
L
3
4
3
1.13
W
Ravana
10
2
3
5.75
W
7
0
10
12
L
4
4
1
1.13
L
Heimdallr
0
7
3
0.21
L
Artio
shaxow11
Artio
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,321
Damage
25,432
42,329
Taken
52,089
20,150
Mitigated
22,590
17,617
Healing
8,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Baw135
Izanami
6,948
4,342
0
2,651
7,219
2,223
3,578
2,351
4,868
0
56,724
L
4,803
965
0
0
7,642
4,422
0
2,420
5,094
26,350
0
W
6,316
1,914
0
861
3,868
1,354
212
1,079
2,789
44,643
0
W
Erlang Shen
Fiinnye
Erlang Shen
7,608
4,468
0
5,707
13,552
7,232
0
1,064
12,488
0
57,385
L
7,495
5,399
0
375
8,877
2,712
18
1,511
7,266
0
37,184
W
Ravana
8,692
2,739
0
4,188
8,956
3,530
0
1,151
7,805
0
65,221
W
9,757
2,268
0
4,210
8,734
5,811
0
2,832
5,902
0
21,901
L
7,852
2,557
0
4,921
14,375
7,662
0
939
13,292
0
42,309
L
Heimdallr
1,608
483
0
398
9,049
2,246
0
550
8,459
0
24,069
L
Artio
shaxow11
Artio
3,674
380
486
1,955
12,146
5,548
0
476
11,662
19,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,185
Gold Earned
31,936
431
Minions Killed
288
0
Camps Cleared
0
1,338,683
Distance Traveled
1,159,980
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,189
656
105
8
0
225,335
0
L
Nu Wa
5,376
384
35
3
0
200,786
0
W
Hera
8,519
609
77
6
0
249,430
4
W
Erlang Shen
9,182
656
111
8
0
269,569
3
L
Rama
6,969
498
79
6
0
216,095
0
W
Ravana
9,541
682
111
8
0
286,920
6
W
Mulan
8,754
625
27
2
0
307,429
4
L
Chaac
7,513
537
92
7
0
267,671
4
L
Heimdallr
5,859
419
52
4
0
208,820
1
L
Artio
6,219
444
30
2
0
266,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role