Player Matchup

Nu Wa
Nu Wa
Diamond V
Beeeeer
Nu Wa
Diamond V
Level 160
God Stats
6W - 9L
1,623 SR
Queue Stats
183W - 162L
2,195 MMR
Party 1
Cthulhu
Cthulhu
Diamond V
Cracker Facts
Cthulhu
Diamond V
Level 147
God Stats
3W - 1L
1,779 SR
Queue Stats
341W - 316L
2,047 MMR
Party 3
Fenrir
Fenrir
Diamond IV
MADxSLEEPER
Fenrir
Diamond IV
Level 125
God Stats
8W - 9L
1,500 SR
Queue Stats
241W - 212L
2,139 MMR
Party 3
Erlang Shen
Erlang Shen
Diamond IV
SirPlagued
Erlang Shen
Diamond IV
Level 160
God Stats
3W - 4L
1,500 SR
Queue Stats
891W - 861L
2,142 MMR
Party 1
Chronos
Chronos
Diamond V
tommysky
Chronos
Diamond V
Level 146
God Stats
7W - 6L
1,790 SR
Queue Stats
202W - 177L
2,094 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,639 SR
2,123 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,806 SR
2,142 MMR
Guan Yu
Guan Yu
Platinum III
El Vato III
Guan Yu
Platinum III
Level 101
God Stats
3W - 0L
1,751 SR
Queue Stats
44W - 27L
2,133 MMR
Party 4
Sobek
Sobek
Diamond V
KCv1
Sobek
Diamond V
Level 157
God Stats
12W - 7L
2,047 SR
Queue Stats
173W - 145L
2,056 MMR
Party 2
Heimdallr
Heimdallr
Diamond IV
TeisFer
Heimdallr
Diamond IV
Level 160
God Stats
13W - 10L
1,701 SR
Queue Stats
215W - 171L
2,203 MMR
Party 4
Tsukuyomi
Tsukuyomi
Diamond IV
temp-918188
Tsukuyomi
Diamond IV
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 246L
2,090 MMR
Solo
Scylla
Scylla
Diamond III
xBruington
Scylla
Diamond III
Level 159
God Stats
11W - 9L
2,030 SR
Queue Stats
433W - 403L
2,227 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Beeeeer
Nu Wa
17
4 / 5 / 5
10,894
474
18,757
11,308
3,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
16
2 / 6 / 3
10,746
467
14,910
22,442
19,981
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
17
5 / 4 / 7
10,972
477
15,177
20,159
11,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Erlang Shen
SirPlagued
Erlang Shen
14
1 / 3 / 9
9,548
415
8,857
24,301
17,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
tommysky
Chronos
17
2 / 4 / 3
10,602
461
11,128
16,581
6,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
SetNemesisApolloCu ChulainnDanzaburou

VS

Bans
PeleCupidBellonaRamaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
El Vato III
Guan Yu
20
0 / 4 / 11
13,029
566
13,944
30,774
31,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sobek
KCv1
Sobek
17
3 / 1 / 12
12,330
536
8,964
25,979
30,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
TeisFer
Heimdallr
19
5 / 2 / 8
13,243
576
17,868
19,689
8,013
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
temp-918188
Tsukuyomi
18
4 / 5 / 5
12,184
530
11,336
20,077
8,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
xBruington
Scylla
20
9 / 2 / 7
13,758
598
20,294
12,862
5,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
64
14
Kills
21
22
Deaths
14
27
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Beeeeer
Nu Wa
4
5
5
1.3
L
Cthulhu
2
6
3
0.58
W
Guan Yu
El Vato III
Guan Yu
0
4
11
1.38
W
Sobek
KCv1
Sobek
3
1
12
9
L
Fenrir
5
4
7
2.13
L
Erlang Shen
SirPlagued
Erlang Shen
1
3
9
1.83
W
Heimdallr
TeisFer
Heimdallr
5
2
8
4.5
W
Tsukuyomi
temp-918188
Tsukuyomi
4
5
5
1.3
L
Chronos
tommysky
Chronos
2
4
3
0.88
W
Scylla
xBruington
Scylla
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,829
Damage
72,406
94,791
Taken
109,381
58,707
Mitigated
83,696
29,542
Healing
48,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Beeeeer
Nu Wa
18,757
3,866
0
1,575
11,308
3,998
0
4,740
6,347
81,485
0
L
Cthulhu
14,910
1,763
409
6,664
22,442
19,981
0
6,524
15,191
70,666
0
W
Guan Yu
El Vato III
Guan Yu
13,944
2,696
4,768
16,886
30,774
31,523
708
12,275
18,022
1,207
94,938
W
Sobek
KCv1
Sobek
8,964
613
0
9,687
25,979
30,293
443
11,815
13,354
33,829
0
L
Fenrir
15,177
4,105
0
5,458
20,159
11,393
0
9,147
10,425
0
75,012
L
Erlang Shen
SirPlagued
Erlang Shen
8,857
1,584
0
9,946
24,301
17,255
0
6,683
17,439
191
30,004
W
Heimdallr
TeisFer
Heimdallr
17,868
9,608
0
9,134
19,689
8,013
7,917
9,274
10,047
0
113,104
W
Tsukuyomi
temp-918188
Tsukuyomi
11,336
3,437
0
3,344
20,077
8,282
0
7,368
12,445
0
94,133
L
Chronos
tommysky
Chronos
11,128
3,951
0
5,490
16,581
6,080
1,138
2,878
13,618
85,705
0
W
Scylla
xBruington
Scylla
20,294
1,912
0
4,664
12,862
5,585
2,588
5,467
7,173
94,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,762
Gold Earned
64,544
576
Minions Killed
673
0
Camps Cleared
0
2,404,584
Distance Traveled
2,327,685
34
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,894
474
161
7
0
420,203
5
L
Cthulhu
10,746
467
152
7
0
474,590
7
W
Guan Yu
13,029
566
180
8
0
473,022
1
W
Sobek
12,330
536
26
1
0
498,227
7
L
Fenrir
10,972
477
104
5
0
498,125
8
L
Erlang Shen
9,548
415
24
1
0
535,188
8
W
Heimdallr
13,243
576
170
7
0
411,148
1
W
Tsukuyomi
12,184
530
108
5
0
497,043
9
L
Chronos
10,602
461
135
6
0
476,478
6
W
Scylla
13,758
598
189
8
0
448,245
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role